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Author Topic: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7  (Read 74628 times)

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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #204 on: June 27, 2013, 09:48:22 PM »

Pablo, that is much more easier to use now. I dont have Tir just my Mouse.
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BT~walker

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #205 on: June 27, 2013, 10:43:08 PM »

Thank's for this. But I think that now camera is leading from the plane instead of following
plane's movement as with previous versions... I mean, when i move mouse, camera leads &
then slowly recenters to plane but opposite has to be the case
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SAS~Malone

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #206 on: June 27, 2013, 11:46:40 PM »

Hi Pablo
this version is better, but i agree with Walker - there is still too much camera movement away from the aircraft.
for example, i move the mouse to change my view of my aircraft, say left side to right side - this works okay. now, if i want to move my camera back to the left side, i have to turn the camera completely away from the plane to do so, and end up being stuck in a view that is looking away form the plane.
the slight 'stickiness' from 4.11 version did not bother me in the least.
i would be very happy if you would make a version that has exactly the same movement as that last version, it simply needs to work with 4.12.
although this new version is smoother, i don't like what the mouse/camera now needs to do in order to navigate around one aircraft - there is way too much movement needed that keeps you looking away, in other directions from the aircraft.
please mate, i would be satisfied with exactly the same version as the last 4.11 version - that was by far the best version to use - for me, anyway. :D
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #207 on: June 28, 2013, 02:28:19 AM »

Yes it was for me too Eugene, Please Pablo if you can make it like 4.11's one you have nailed it!
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benitomuso

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #208 on: June 28, 2013, 06:42:17 AM »

People,
                 I suggest you the next: disable with // the Inertia settings of the MODs so it can asume its default settings. With the defaults it works quite good.

  Regards,
                       Pablo
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SAS~Malone

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #209 on: June 28, 2013, 08:33:53 AM »

Hi Pablo
apologies if i am being a pest with this, but for me the difference is too big too ignore.
i do not quite follow your advice to disable settings, please bear with me while i try to explain.
the settings for my Modact 4, 4.11.1 version of this mod, which i am 100% happy with, is as follows:
Code: [Select]
PAL3DCockpitSoftView=0.075     //Cockpit Head Movements (useful 4 Hat Switch, etc.) from 0.0001-1
PAL3DCockpitTurretInertia=0.001      //Inertia Factor Weapons and Turrets movement  from 0.0001-1
PAL3DSepAim=0.7
PAL3DSepGun=1.1700001
PAL3DSepPit=1.53
PAL3DSepExt=25.0
PAL3DConvAimL=-0.05
PAL3DConvAimR=-0.05
PAL3DConvGunL=-0.09
PAL3DConvGunR=-0.09
PAL3DConvPitL=-0.13
PAL3DConvPitR=-0.13
PAL3DConvExtL=-0.55
PAL3DConvExtR=-0.55

my settings for the 4.12 version as follows:

Code: [Select]
PAL3DStart=0
PAL3DSepAim=0.7
PAL3DSepGun=1.35
PAL3DSepPit=1.42
PAL3DSepExt=25.0
PAL3DConvAimL=-0.05
PAL3DConvAimR=-0.05
PAL3DConvGunL=-0.09
PAL3DConvGunR=-0.09
PAL3DConvPitL=-0.13
PAL3DConvPitR=-0.13
PAL3DConvExtL=-0.55
PAL3DConvExtR=-0.55
PAL3DExternalTrackIR=1

i then changed the 4.12 settings to look like this:

Code: [Select]
PAL3DStart=0
PAL3DSepAim=0.7
//PAL3DSepGun=1.35
//PAL3DSepPit=1.42
PAL3DSepGun=1.1700001
PAL3DSepPit=1.53
PAL3DSepExt=25.0
PAL3DConvAimL=-0.05
PAL3DConvAimR=-0.05
PAL3DConvGunL=-0.09
PAL3DConvGunR=-0.09
PAL3DConvPitL=-0.13
PAL3DConvPitR=-0.13
PAL3DConvExtL=-0.55
PAL3DConvExtR=-0.55
PAL3DExternalTrackIR=1

however i try to change settings to the 4.12 version, the situation remains vastly different for me when trying to track around an aircraft.
on the 4.11.1 version, i can track from one side of the plane, to the other side, and back again, all in a few (3-5) seconds, and the camera is mostly facing the plane during this movement.

on the 4.12 version, default or edited settings, it's a hugely different story.
to traverse from one side of the plane to the other, and back again, now takes over 20 seconds, and for a large part of this time, the camera is facing away form the aircraft, so i don't even see it for several seconds.
the amount of mouse movements i need to input, to achieve the same amount of movement in the 4.11.1 version, is also almost quadrupled, as the time.
for me, this new movement is disappointing, for that i am sorry.
as i said, with the previous version for 4.11.1, i am so happy, it is hard to express.
i would just like a clone of that, that works in 4,12.  :D
again, apologies for dragging this out, mate, but this mod is so important to me, i feel i have no choice... :P
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santobr

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #210 on: June 28, 2013, 10:00:01 AM »

Is this the problem, maybe?
PAL3DExternalTrackIR=1



santobr.
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SAS~Malone

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #211 on: June 28, 2013, 10:05:11 AM »

no, mate - that is also something i tried.
changed it to 0, and if anything, it was even worse.
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #212 on: June 28, 2013, 10:33:02 AM »

Placing the  //  didnt work for me.
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SAS~Malone

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #213 on: June 29, 2013, 05:05:39 AM »

Bravo, yes, i even tried deleting them instead of disabling them, and it still made no difference.
is there any other feedback from others who have tried this?
i don't want to drag poor Pablo down my dusty trail, if it's only me with this experience....
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Claw

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #214 on: June 29, 2013, 06:41:59 AM »

It's the same for me Malone.

I don't want to do that either. He's probably busy.

This question has been running around in my mind though but I don't want to ask because for one, I don't want anyone to get the wrong idea because for 2 I don't have any trackIR equipment other than a mouse so I don't know what I'm talking about.

It really is a great MOD but

Whats the difference between the 6Dof that ships with 4.12 and Pablo's 6Dof? What if he were to remove that portion of it?
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #215 on: June 29, 2013, 06:48:53 AM »

I tried to use it to get better but decided to remove it, sorry Pablo I tried.
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