i got it fly once but now my game freezes when i try to fly with this (using dbw 1.71 on il-2 4.12
[17.02.2014 12:16:15] ------------ BEGIN log session -------------
[12:16:16] OpenGL provider: dx8wrap.dll
[12:16:17] OpenGL library:
[12:16:17] Vendor: 1C.Multimedia.Dev/Maddox.
[12:16:17] Render: DirectX8.
[12:16:17] Version: 1.1
[12:16:17] Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[12:16:17] Size: 1280x1024
[12:16:17] ColorBits: 32
[12:16:17] DepthBits: 24
[12:16:17] StencilBits: 8
[12:16:17] isDoubleBuffered: true
[12:16:17] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[12:16:17]
[12:16:17] *** Looking for Advanced CPU Instructions...
[12:16:17] [x] PentiumPro
[12:16:17] [x] Multimedia (MMX)
[12:16:17] [x] 3D (SSE)
[12:16:17] [x] 3D (SSE2)
[12:16:17] [x] 3D (3DNow)
[12:16:17] ColourBits 32, ABits 0, ZBits 24
[12:16:17]
[12:16:17] *** Looking for Render API Extensions ...
[12:16:17] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[12:16:17] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[12:16:17] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[12:16:17] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[12:16:17] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[12:16:17] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[12:16:17] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[12:16:17] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[12:16:17] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[12:16:17] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[12:16:17] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[12:16:17] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[12:16:17] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[12:16:17]
[12:16:17] Maximum texture size : 16384
[12:16:17] Maximum simultaneous textures :8
[12:16:17] MaxAnisotropic (1.0 = none) : 1.000000
[12:16:17] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[12:16:17] WARNING: 'Perfect' Mode required pixels shaders
[12:16:17] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[12:16:17] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[12:16:18] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[12:16:38] FFR-41MR Wepon Loading List:Default
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] FFR-41MR Wepon Loading List:FULL:AIM-IIIx8+4+2
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.4:RocketGunAAM3(1)
[12:16:38] No.5:RocketGunNull(1)
[12:16:38] No.6:RocketGunAAM3(1)
[12:16:38] No.7:RocketGunNull(1)
[12:16:38] No.10:RocketGunAAM3(1)
[12:16:38] No.11:RocketGunNull(1)
[12:16:38] No.12:RocketGunAAM3(1)
[12:16:38] No.13:RocketGunNull(1)
[12:16:38] No.16:RocketGunAAM3(1)
[12:16:38] No.17:RocketGunNull(1)
[12:16:38] No.18:RocketGunAAM3(1)
[12:16:38] No.19:RocketGunNull(1)
[12:16:38] No.22:RocketGunAAM3(1)
[12:16:38] No.23:RocketGunNull(1)
[12:16:38] No.24:RocketGunAAM3(1)
[12:16:38] No.25:RocketGunNull(1)
[12:16:38] No.26:RocketGunAAM3(1)
[12:16:38] No.27:RocketGunNull(1)
[12:16:38] No.28:RocketGunAAM3(1)
[12:16:38] No.29:RocketGunNull(1)
[12:16:38] No.30:RocketGunAAM3(1)
[12:16:38] No.31:RocketGunNull(1)
[12:16:38] No.32:RocketGunAAM3(1)
[12:16:38] No.33:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:CA2:AIM-IIIx2
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.26:RocketGunAAM3(1)
[12:16:38] No.27:RocketGunNull(1)
[12:16:38] No.28:RocketGunAAM3(1)
[12:16:38] No.29:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:CA4:AIM-IIIx4
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.26:RocketGunAAM3(1)
[12:16:38] No.27:RocketGunNull(1)
[12:16:38] No.28:RocketGunAAM3(1)
[12:16:38] No.29:RocketGunNull(1)
[12:16:38] No.30:RocketGunAAM3(1)
[12:16:38] No.31:RocketGunNull(1)
[12:16:38] No.32:RocketGunAAM3(1)
[12:16:38] No.33:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:SA2:AIM-IIIx2
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.2:RocketGunAAM3(1)
[12:16:38] No.5:RocketGunNull(1)
[12:16:38] No.8:RocketGunAAM3(1)
[12:16:38] No.11:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:SA4:AIM-IIIx4
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.4:RocketGunAAM3(1)
[12:16:38] No.5:RocketGunNull(1)
[12:16:38] No.6:RocketGunAAM3(1)
[12:16:38] No.7:RocketGunNull(1)
[12:16:38] No.10:RocketGunAAM3(1)
[12:16:38] No.11:RocketGunNull(1)
[12:16:38] No.12:RocketGunAAM3(1)
[12:16:38] No.13:RocketGunNull(1)
[12:16:38] No.16:RocketGunAAM3(1)
[12:16:38] No.17:RocketGunNull(1)
[12:16:38] No.18:RocketGunAAM3(1)
[12:16:38] No.19:RocketGunNull(1)
[12:16:38] No.22:RocketGunAAM3(1)
[12:16:38] No.23:RocketGunNull(1)
[12:16:38] No.24:RocketGunAAM3(1)
[12:16:38] No.25:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:SA8:AIM-IIIx8
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.4:RocketGunAAM3(1)
[12:16:38] No.5:RocketGunNull(1)
[12:16:38] No.6:RocketGunAAM3(1)
[12:16:38] No.7:RocketGunNull(1)
[12:16:38] No.10:RocketGunAAM3(1)
[12:16:38] No.11:RocketGunNull(1)
[12:16:38] No.12:RocketGunAAM3(1)
[12:16:38] No.13:RocketGunNull(1)
[12:16:38] No.16:RocketGunAAM3(1)
[12:16:38] No.17:RocketGunNull(1)
[12:16:38] No.18:RocketGunAAM3(1)
[12:16:38] No.19:RocketGunNull(1)
[12:16:38] No.22:RocketGunAAM3(1)
[12:16:38] No.23:RocketGunNull(1)
[12:16:38] No.24:RocketGunAAM3(1)
[12:16:38] No.25:RocketGunNull(1)
[12:16:38] FFR-41MR Wepon Loading List:SA2_2:AIM-IIIx2x2
[12:16:38] No.1:MGunM61NR(10000)
[12:16:38] No.2:RocketGunAAM3(1)
[12:16:38] No.3:RocketGunNull(1)
[12:16:38] No.8:RocketGunAAM3(1)
[12:16:38] No.9:RocketGunNull(1)
[12:16:38] No.14:RocketGunAAM3(1)
[12:16:38] No.15:RocketGunNull(1)
[12:16:38] No.20:RocketGunAAM3(1)
[12:16:38] No.21:RocketGunNull(1)
[12:16:56] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
[12:16:59] sFMDir = a_26
[12:16:59] s1 = flightmodels/a-26.fmd
[12:16:59] s = FlightModels/A-26.fmd:A_26
[12:16:59] m_lastFMFile = null
[12:16:59] opening new fm file a_26
[12:16:59] sFMDir = dar10_fm
[12:16:59] s1 = flightmodels/dar10.fmd
[12:16:59] s = FlightModels/DAR10.fmd:DAR10_FM
[12:16:59] m_lastFMFile = a_26
[12:16:59] opening new fm file dar10_fm
[12:16:59] sFMDir = ov_10
[12:16:59] s1 = flightmodels/ov10.fmd
[12:16:59] s = FlightModels/OV10.fmd:OV_10
[12:16:59] m_lastFMFile = dar10_fm
[12:16:59] opening new fm file ov_10
[12:16:59] sFMDir = ov1
[12:16:59] s1 = flightmodels/ov1.fmd
[12:16:59] s = FlightModels/OV1.fmd:OV1
[12:16:59] m_lastFMFile = ov_10
[12:16:59] opening new fm file ov1
[12:16:59] sFMDir = si204
[12:16:59] s1 = flightmodels/si-204.fmd
[12:16:59] s = FlightModels/Si-204.fmd:Si204
[12:16:59] m_lastFMFile = ov1
[12:16:59] opening new fm file si204
[12:16:59] sFMDir = hs123_fm
[12:16:59] s1 = flightmodels/hs-123.fmd
[12:16:59] s = FlightModels/Hs-123.fmd:Hs123_FM
[12:16:59] m_lastFMFile = si204
[12:16:59] opening new fm file hs123_fm
[12:16:59] sFMDir = mig19
[12:16:59] s1 = flightmodels/mig-19.fmd
[12:16:59] s = FlightModels/Mig-19.fmd:MIG19
[12:16:59] m_lastFMFile = hs123_fm
[12:16:59] opening new fm file mig19
[12:16:59] sFMDir = mig19
[12:16:59] s1 = flightmodels/sm-12.fmd
[12:16:59] s = FlightModels/SM-12.fmd:MIG19
[12:16:59] m_lastFMFile = mig19
[12:16:59] sFMDir = potez54_fm
[12:16:59] s1 = flightmodels/potez540.fmd
[12:16:59] s = FlightModels/Potez540.fmd:Potez54_FM
[12:16:59] m_lastFMFile = mig19
[12:16:59] opening new fm file potez54_fm
[12:16:59] sFMDir = potez54_fm
[12:16:59] s1 = flightmodels/potez542.fmd
[12:16:59] s = FlightModels/Potez542.fmd:Potez54_FM
[12:16:59] m_lastFMFile = potez54_fm
[12:16:59] sFMDir = potez54_fm
[12:16:59] s1 = flightmodels/potez543.fmd
[12:16:59] s = FlightModels/Potez543.fmd:Potez54_FM
[12:16:59] m_lastFMFile = potez54_fm
[12:16:59] sFMDir = b26b_fm
[12:16:59] s1 = flightmodels/b-26b.fmd
[12:16:59] s = FlightModels/B-26B.fmd:B26B_FM
[12:16:59] m_lastFMFile = potez54_fm
[12:16:59] opening new fm file b26b_fm
[12:16:59] sFMDir = ju188a2_fm
[12:16:59] s1 = flightmodels/ju-188a-2.fmd
[12:16:59] s = FlightModels/Ju-188A-2.fmd:JU188A2_FM
[12:16:59] m_lastFMFile = b26b_fm
[12:16:59] opening new fm file ju188a2_fm
[12:16:59] sFMDir = lysander_fm
[12:16:59] s1 = flightmodels/lysander.fmd
[12:16:59] s = FlightModels/Lysander.fmd:Lysander_FM
[12:16:59] m_lastFMFile = ju188a2_fm
[12:16:59] opening new fm file lysander_fm
[12:16:59] sFMDir = lysandermkiii_fm
[12:16:59] s1 = flightmodels/lysandermkiii.fmd
[12:16:59] s = FlightModels/LysanderMkIII.fmd:LysanderMkIII_FM
[12:16:59] m_lastFMFile = lysander_fm
[12:16:59] opening new fm file lysandermkiii_fm
[12:16:59] sFMDir = fm_pe2_series244
[12:16:59] s1 = flightmodels/pe-2series244.fmd
[12:16:59] s = FlightModels/Pe-2series244.fmd:FM_PE2_SERIES244
[12:16:59] m_lastFMFile = lysandermkiii_fm
[12:16:59] opening new fm file fm_pe2_series244
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/pe-2series359.fmd
[12:16:59] s = FlightModels/Pe-2series359.fmd
[12:16:59] m_lastFMFile = fm_pe2_series244
[12:16:59] opening new fm file gui/game/buttons
[12:16:59] sFMDir = hrs3
[12:16:59] s1 = flightmodels/hrs3.fmd
[12:16:59] s = FlightModels/HRS3.fmd:HRS3
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] opening new fm file hrs3
[12:16:59] sFMDir = bell
[12:16:59] s1 = flightmodels/bell47.fmd
[12:16:59] s = FlightModels/Bell47.fmd:BELL
[12:16:59] m_lastFMFile = hrs3
[12:16:59] opening new fm file bell
[12:16:59] sFMDir = bulldog_ii_fm
[12:16:59] s1 = flightmodels/bulldog_ii.fmd
[12:16:59] s = FlightModels/Bulldog_II.fmd:Bulldog_II_FM
[12:16:59] m_lastFMFile = bell
[12:16:59] opening new fm file bulldog_ii_fm
[12:16:59] sFMDir = bulldog_iv_fm
[12:16:59] s1 = flightmodels/bulldog_iv.fmd
[12:16:59] s = FlightModels/Bulldog_IV.fmd:Bulldog_IV_FM
[12:16:59] m_lastFMFile = bulldog_ii_fm
[12:16:59] opening new fm file bulldog_iv_fm
[12:16:59] sFMDir = ospreyl_fm
[12:16:59] s1 = flightmodels/ospreyl.fmd
[12:16:59] s = FlightModels/OspreyL.fmd:OspreyL_FM
[12:16:59] m_lastFMFile = bulldog_iv_fm
[12:16:59] opening new fm file ospreyl_fm
[12:16:59] sFMDir = ospreys_fm
[12:16:59] s1 = flightmodels/ospreys.fmd
[12:16:59] s = FlightModels/OspreyS.fmd:OspreyS_FM
[12:16:59] m_lastFMFile = ospreyl_fm
[12:16:59] opening new fm file ospreys_fm
[12:16:59] sFMDir = ospreyc_fm
[12:16:59] s1 = flightmodels/ospreyc.fmd
[12:16:59] s = FlightModels/OspreyC.fmd:OspreyC_FM
[12:16:59] m_lastFMFile = ospreys_fm
[12:16:59] opening new fm file ospreyc_fm
[12:16:59] sFMDir = hart_fm
[12:16:59] s1 = flightmodels/hart.fmd
[12:16:59] s = FlightModels/Hart.fmd:Hart_FM
[12:16:59] m_lastFMFile = ospreyc_fm
[12:16:59] opening new fm file hart_fm
[12:16:59] sFMDir = hartm_fm
[12:16:59] s1 = flightmodels/hartm.fmd
[12:16:59] s = FlightModels/HartM.fmd:HartM_FM
[12:16:59] m_lastFMFile = hart_fm
[12:16:59] opening new fm file hartm_fm
[12:16:59] sFMDir = hind_fm
[12:16:59] s1 = flightmodels/hind.fmd
[12:16:59] s = FlightModels/Hind.fmd:Hind_FM
[12:16:59] m_lastFMFile = hartm_fm
[12:16:59] opening new fm file hind_fm
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-1light.fmd
[12:16:59] s = FlightModels/Yak-1Light.fmd
[12:16:59] m_lastFMFile = hind_fm
[12:16:59] getting fm file gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-1bearly.fmd
[12:16:59] s = FlightModels/Yak-1BEarly.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = leo451_fm
[12:16:59] s1 = flightmodels/leo-451.fmd
[12:16:59] s = FlightModels/LeO-451.fmd:LEO451_FM
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] opening new fm file leo451_fm
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-1late.fmd
[12:16:59] s = FlightModels/Yak-1Late.fmd
[12:16:59] m_lastFMFile = leo451_fm
[12:16:59] getting fm file gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-1pf.fmd
[12:16:59] s = FlightModels/Yak-1PF.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-1pf_light.fmd
[12:16:59] s = FlightModels/Yak-1PF_Light.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-3bsf.fmd
[12:16:59] s = FlightModels/Yak-3bsf.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9.fmd
[12:16:59] s = FlightModels/Yak-9.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9d-44.fmd
[12:16:59] s = FlightModels/Yak-9D-44.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9dd.fmd
[12:16:59] s = FlightModels/Yak-9DD.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9mearly.fmd
[12:16:59] s = FlightModels/Yak-9MEarly.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9d.fmd
[12:16:59] s = FlightModels/Yak-9D.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9t-44.fmd
[12:16:59] s = FlightModels/Yak-9T-44.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9t-45.fmd
[12:16:59] s = FlightModels/Yak-9T-45.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9uearly.fmd
[12:16:59] s = FlightModels/Yak-9UEarly.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-9u_real.fmd
[12:16:59] s = FlightModels/Yak-9U_real.fmd
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] sFMDir = r2y1_fm
[12:16:59] s1 = flightmodels/r2y1.fmd
[12:16:59] s = FlightModels/R2Y1.fmd:R2Y1_FM
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] opening new fm file r2y1_fm
[12:16:59] sFMDir = ki-177_fm
[12:16:59] s1 = flightmodels/ki-177.fmd
[12:16:59] s = FlightModels/Ki-177.fmd:Ki-177_FM
[12:16:59] m_lastFMFile = r2y1_fm
[12:16:59] opening new fm file ki-177_fm
[12:16:59] sFMDir = b7a_fm
[12:16:59] s1 = flightmodels/b7a1.fmd
[12:16:59] s = FlightModels/B7A1.fmd:B7A_FM
[12:16:59] m_lastFMFile = ki-177_fm
[12:16:59] opening new fm file b7a_fm
[12:16:59] sFMDir = me209ii
[12:16:59] s1 = flightmodels/me-209-ii.fmd
[12:16:59] s = FlightModels/Me-209-II.fmd:ME209II
[12:16:59] m_lastFMFile = b7a_fm
[12:16:59] opening new fm file me209ii
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/ki-46-iiikai.fmd
[12:16:59] s = FlightModels/Ki-46-IIIKai.fmd
[12:16:59] m_lastFMFile = me209ii
[12:16:59] getting fm file gui/game/buttons
[12:16:59] sFMDir = j4m2_fm
[12:16:59] s1 = flightmodels/j4m2.fmd
[12:16:59] s = FlightModels/J4M2.fmd:J4M2_FM
[12:16:59] m_lastFMFile = gui/game/buttons
[12:16:59] opening new fm file j4m2_fm
[12:16:59] sFMDir = ho-229a3_fm
[12:16:59] s1 = flightmodels/ho-229a3.fmd
[12:16:59] s = FlightModels/Ho-229A3.fmd:Ho-229A3_FM
[12:16:59] m_lastFMFile = j4m2_fm
[12:16:59] opening new fm file ho-229a3_fm
[12:16:59] sFMDir = l39c
[12:16:59] s1 = flightmodels/l-39c.fmd
[12:16:59] s = FlightModels/L-39C.fmd:L39C
[12:16:59] m_lastFMFile = ho-229a3_fm
[12:16:59] opening new fm file l39c
[12:16:59] sFMDir = l39a
[12:16:59] s1 = flightmodels/l-39a.fmd
[12:16:59] s = FlightModels/L-39A.fmd:L39A
[12:16:59] m_lastFMFile = l39c
[12:16:59] opening new fm file l39a
[12:16:59] sFMDir = gamma5b_fm
[12:16:59] s1 = flightmodels/gamma5b.fmd
[12:16:59] s = FlightModels/Gamma5B.fmd:Gamma5B_FM
[12:16:59] m_lastFMFile = l39a
[12:16:59] opening new fm file gamma5b_fm
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/yak-3vk-107.fmd
[12:16:59] s = FlightModels/Yak-3VK-107.fmd
[12:16:59] m_lastFMFile = gamma5b_fm
[12:16:59] getting fm file gui/game/buttons
[12:16:59] sFMDir = gui/game/buttons
[12:16:59] s1 = flightmodels/ar-234b-2.fmd
....