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Author Topic: JapanCat Tony Pack beta v2011.12.25 (Ki-61, Ki-100)  (Read 74240 times)

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mikejr

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #96 on: December 03, 2013, 04:29:11 PM »

Yes, that works fine, as in, I can see all the modded (and default) planes.

Enable the plus pack and have the folder underneath the original Jcat folder, and all the aircraft still show - minus the Ki-100-I-Ko. As I say the new default skin also fails to display.

Have the plus back above the original mod folder, and all the modded aircraft do not display.

I have disabled the relevant folders in Jeronimo's wheel/cowling mod.

Mike.
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BravoFxTrt

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #97 on: December 03, 2013, 04:34:11 PM »

This is what my Folder loks like and My Tonys are way down the loading list, but all mine show up and skins too, so your problem may be in another Mod


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mikejr

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #98 on: December 03, 2013, 04:44:22 PM »

Hmm,

Do you have the plus pack installed? I've only just started modding 4.12 so don't have too many other mods installed haha:


and JSGME:


Here's some potentially problematic classes:
Code: [Select]
#######################################
List of potentially conflicting classes
#######################################
...
###############################################################
List of simple doublon : classes with the same name and content
###############################################################
...
EB6B60CA5A22308C:
.\#SAS\0_AC_JCats_Tony\EB6B60CA5A22308C
.\#SAS\0_AC_JCats_Tony+\EB6B60CA5A22308C
...
5EC1FDA076D38550:
.\#SAS\0_AC_JCats_Tony\5EC1FDA076D38550
.\#SAS\0_AC_JCats_Tony+\5EC1FDA076D38550
C4190F620A38EB24:
.\#SAS\0_AC_JCats_Tony\C4190F620A38EB24
.\#SAS\0_AC_JCats_Tony+\C4190F620A38EB24
...
E38319B68C3A7924:
.\#SAS\0_AC_JCats_Tony\E38319B68C3A7924
.\#SAS\0_AC_JCats_Tony+\E38319B68C3A7924
...
D8AE161AA72DFB8A:
.\#SAS\0_AC_JCats_Tony\D8AE161AA72DFB8A
.\#SAS\0_AC_JCats_Tony+\D8AE161AA72DFB8A

And from the log (irrelevant sections deleted)...  I can see it might have something to do with the pilot meshes/textures...

Code: [Select]
[Dec 3, 2013 11:49:12 PM] ------------ BEGIN log session -------------
[11:49:13 PM] OpenGL provider: dx8wrap.dll
[11:49:13 PM] OpenGL library:
[11:49:13 PM]   Vendor: 1C.Multimedia.Dev/Maddox.
[11:49:13 PM]   Render: DirectX8.
[11:49:13 PM]   Version: 1.1
[11:49:13 PM]   Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[11:49:13 PM] Size: 1366x768
[11:49:13 PM] ColorBits: 32
[11:49:13 PM] DepthBits: 24
[11:49:13 PM] StencilBits: 8
[11:49:13 PM] isDoubleBuffered: true
[11:49:13 PM]
[11:49:13 PM] *** Looking for Advanced CPU Instructions...
[11:49:13 PM] [x] PentiumPro
[11:49:13 PM] [x] Multimedia (MMX)
[11:49:13 PM] [x] 3D (SSE)
[11:49:13 PM] [x] 3D (SSE2)
[11:49:13 PM] [-] 3D (3DNow)
[11:49:13 PM] ColourBits 32, ABits 0, ZBits 24
[11:49:13 PM]
[11:49:13 PM] *** Looking for Render API Extensions ...
[11:49:13 PM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[11:49:13 PM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[11:49:13 PM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[11:49:13 PM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[11:49:13 PM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[11:49:13 PM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[11:49:13 PM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[11:49:13 PM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[11:49:13 PM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[11:49:13 PM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[11:49:13 PM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[11:49:13 PM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[11:49:13 PM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[11:49:13 PM]
[11:49:13 PM] Maximum texture size : 4096
[11:49:13 PM] Maximum simultaneous textures :8
[11:49:13 PM] MaxAnisotropic (1.0 = none) : 1.000000
[11:49:13 PM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[11:49:13 PM] WARNING: 'Perfect' Mode required pixels shaders
[11:49:13 PM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[11:49:13 PM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[11:49:13 PM] 15 Splashscreens available.
[11:49:13 PM] Tried to load preset my_presets/sounds/cmdmusic.prs but file is not found
[11:49:14 PM] AutoMounting SFS files from folder SFS_AUTO now...
[11:49:14 PM] Trying to AutoMount SFS_AUTO\fb410_clay01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\fb410_clay02.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_bf109_01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_bf109_02.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_bf109_cockpit.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Cowling Engines & Prop by PA_Jeronimo.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\Through JSGME - German Gunpods by PA_Jeronimo.sfs... mounted successfully!
[11:49:14 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Gore For All Planes by Wolfighter.sfs... mounted successfully!
[11:49:14 PM] AutoMounting SFS files from folder SFS_AUTO finished.
[11:49:14 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[11:49:14 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
... [SOUND DEBUG DATA]...
... [FM LOAD DATA]...
[11:49:20 PM] FM called 'FlightModels/Ki-61-IKo.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-61-IOtsu.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-61-IHei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-61-ITei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
...
[11:49:20 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:20 PM] FM called 'FlightModels/Ki-100-II.fmd' is being loaded from Alternative File: 'gui/game/buttons'
... [FM LOAD DATA]...
[11:49:21 PM] FM called 'FlightModels/Ki-61-IKo.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-61-IOtsu.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-61-IHei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-61-ITei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
...
[11:49:21 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:21 PM] FM called 'FlightModels/Ki-100-II.fmd' is being loaded from Alternative File: 'gui/game/buttons'
...[FM LOAD DATA]...
[11:49:23 PM] FM called 'FlightModels/Ki-61-IKo.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-61-IOtsu.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-61-IHei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-61-ITei.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-61-IIKai.fmd' is being loaded from Alternative File: 'gui/game/buttons'
...
[11:49:23 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-100-I.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ki-100-II.fmd' is being loaded from Alternative File: 'gui/game/buttons'
...
[11:49:23 PM] FM called 'FlightModels/Yak-9T.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/La-7.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/MiG-3(ofPokryshkin).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/P-39N(ofPokryshkin).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/P-39Q-15(ofRechkalov).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/I-16type24(ofSafonov).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Ju-87G-2(ofRudel).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Me-262(ofNowotny).fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/Bf-109G-10.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:23 PM] FM called 'FlightModels/FokkerS3Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[11:49:24 PM] Tried to load preset my_presets/sounds/voice.prs but file is not found
[11:49:24 PM] Tried to load sample my_samples/music/menu/ru.wav but file is not found
[11:49:24 PM] Loading original sample from SFS samples/music/menu/ru.wav
[11:49:24 PM] Initializing DirectSound playback device...
[11:49:24 PM] Primary buffer created.
[11:49:24 PM] Playback format is set : sampling rate = 44100, num channels = 2.
[11:49:24 PM] Not enought hardware buffers (0), hardware disabled
[11:49:24 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[11:49:24 PM] Default speaker config is : 1310724.
[11:49:24 PM] Direct sound audio device initialized successfully :
[11:49:24 PM] DX Version : 7
[11:49:24 PM] Hardware    - disabled [buffers : 0]
[11:49:24 PM] Extensions  - enabled :
[11:49:24 PM]   EAX ver. 1 [ ]  - disabled
[11:49:24 PM]   EAX ver. 2 [ ]  - disabled
[11:49:24 PM]   EAX ver. 3 [ ]  - disabled
[11:49:24 PM]   I3D ver. 2 [ ]  - disabled
[11:49:24 PM]   ZoomFX     [ ]  - disabled
[11:49:24 PM]   MacroFX    [ ]  - disabled
[11:49:24 PM] SIMD render [X]
[11:49:24 PM] num channels 16
[11:49:24 PM]
[11:49:26 PM] Tried to load sample my_samples/music/menu/ja.wav but file is not found
[11:49:26 PM] Loading original sample from SFS samples/music/menu/ja.wav
[11:49:45 PM] INTERNAL ERROR: Can't open file '3DO/Plane/Textures/Ja_221.tga'
[11:49:45 PM] WARNING: object '3DO/Plane/Textures/Ja_221.tga' of class 'TTexture2D' not loaded
[11:49:45 PM] INTERNAL ERROR: Texture required
[11:49:45 PM] WARNING: object '3DO/Plane/Ki-100-I(Ko)(ja)/Pilot1k.mat' of class 'TMaterial' not loaded
[11:49:45 PM] INTERNAL ERROR: Material: Can't load 'Pilot1k.mat'
[11:49:45 PM] INTERNAL ERROR: Material: Can't load 'Pilot1k.mat'
[11:49:45 PM]
[11:49:45 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Pilot1k.mat'
[11:49:45 PM]
[11:49:45 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[11:49:45 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[11:49:45 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[11:49:45 PM] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[11:49:45 PM] at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1140)
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming.access$900(GUIAirArming.java:72)
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1672)
[11:49:45 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[11:49:45 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[11:49:45 PM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[11:49:45 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[11:49:45 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[11:49:45 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[11:49:45 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[11:49:45 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[11:49:45 PM] at com.maddox.rts.Message._send(Message.java:1217)
[11:49:45 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[11:49:45 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[11:49:45 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[11:49:45 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[11:49:45 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[11:49:45 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[11:49:45 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[11:49:45 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[11:49:45 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11:49:45 PM] java.lang.NullPointerException
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:1535)
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming.access$1200(GUIAirArming.java:72)
[11:49:45 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1675)
[11:49:45 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[11:49:45 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[11:49:45 PM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[11:49:45 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[11:49:45 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[11:49:45 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[11:49:45 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[11:49:45 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[11:49:45 PM] at com.maddox.rts.Message._send(Message.java:1217)
[11:49:45 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[11:49:45 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[11:49:45 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[11:49:45 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[11:49:45 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[11:49:45 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[11:49:45 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[11:49:45 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[11:49:45 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Dec 3, 2013 11:49:56 PM] -------------- END log session -------------
Logged

BravoFxTrt

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #99 on: December 03, 2013, 05:07:18 PM »

where did you find the tony+ mod at?
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mikejr

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #100 on: December 03, 2013, 05:09:55 PM »

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BravoFxTrt

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #101 on: December 03, 2013, 05:12:11 PM »

That is your Problem FanaticModders Pilots dont work well from 4.11.1m to 4.12.2m, you should Deactivate the Pilot Msh files, then Tony+ may work.
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mikejr

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #102 on: December 03, 2013, 05:17:09 PM »

Oh I see. Hadn't thought of that!

Will see if I can do that tomorrow - running late as usual. Thanks for solving half the problem (i.e. finding it) for me! :D

Cheers,
Mike.
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BravoFxTrt

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #103 on: December 03, 2013, 05:18:11 PM »

No problem
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mikejr

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #104 on: December 04, 2013, 12:36:06 PM »

Turns out it seems the plus pack is completely incompatible with 4.12 so I've removed it altogether and now just the original JCat pack is running smoothly. Never mind!  :)

Mike.
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BravoFxTrt

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Re: JapanCat Tony Pack beta v2011.12.25
« Reply #105 on: December 04, 2013, 01:38:12 PM »

Did you try just using JCats Tonys only?

I tried to ask you that here.    https://www.sas1946.com/main/index.php/topic,3204.msg423602.html#msg423602

 But glad you finally realized it. ;)
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SAS~Gerax

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Re: JapanCat Tony Pack beta v2011.12.25 (Ki-61, Ki-100)
« Reply #106 on: March 20, 2014, 12:20:51 PM »

tested in 4.12.2 MA5.30, works like a charm: 4.12 icon added.  ;)
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Re: JapanCat Tony Pack beta v2011.12.25 (Ki-61, Ki-100)
« Reply #107 on: May 26, 2015, 10:52:44 AM »

Great work, Thank you!
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