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Author Topic: Vietnam Armor + Infantry Pack  (Read 5138 times)

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zsoltfireman

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Vietnam Armor + Infantry Pack
« on: January 29, 2013, 12:05:22 AM »

Unfortunately, I have this problem, 70% CTD
Any idea?
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The_Alaska_Man

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Re: Vietnam Armor + Infantry Pack
« Reply #1 on: January 29, 2013, 12:11:59 AM »

It might be best to ask over there, or PM the author here.
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vpmedia

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Re: Vietnam Armor + Infantry Pack
« Reply #2 on: January 29, 2013, 12:40:19 AM »

Install the infantry pack first and the do a test.
If it crashes the there are these are the missing entries from the install:
Code: [Select]
[NVAInfantry]
Description  Infantry Test Unit
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer   3do/Artillery/NVAInfantry/Summer/live.him
MeshSummerDamage   3do/Artillery/NVAInfantry/Summer/dead.sim

// Panzer
PanzerType  Artillery
PanzerSubtype       0
PanzerBodyFront  0.001
Explode     Infantry

// Weapon
Gun                MMGunShKASt
NumShells          500
AttackMaxDistance     300.0
AttackMaxRadius       300.0
AttackMaxHeight       200.0
HeadYawHalfRange      180.0
GunMinPitch           -10.0      // ??
GunStdPitch             0.0
GunMaxPitch           +88.0      // ??
HeadMaxYawSpeed        54.5      // ??
GunMaxPitchSpeed       30.0      // ??
DelayAfterShoot         0.5
ChainfireTime           0.0
FastTargetsAngleError   14.0

SoundMove      models.Infantry
StayWhenFire   1
SpeedAverage    8.0
SpeedMax        16.0
SpeedBack        8.0
RotSpeedMax     90.0             // ??
RotInvisAng     36.0
BestSpace          12.0
AfterCollisionDist  5.1
CommandInterval     1.6
StayInterval        1.5

[StrelaInfantry]
Description  Infantry Test Unit
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer   3do/Artillery/StrelaInfantry/Summer/live.him
MeshSummerDamage   3do/Artillery/StrelaInfantry/Summer/dead.sim

// Panzer
PanzerType  Artillery
PanzerSubtype       0
PanzerBodyFront  0.001
Explode     Infantry

// Weapon
Gun                MMGunShKASt
NumShells          500
AttackMaxDistance     300.0
AttackMaxRadius       300.0
AttackMaxHeight       200.0
HeadYawHalfRange      180.0
GunMinPitch           -10.0      // ??
GunStdPitch             0.0
GunMaxPitch           +88.0      // ??
HeadMaxYawSpeed        54.5      // ??
GunMaxPitchSpeed       30.0      // ??
DelayAfterShoot         0.5
ChainfireTime           0.0
FastTargetsAngleError   14.0

SoundMove      models.Infantry
StayWhenFire   1
SpeedAverage    8.0
SpeedMax        16.0
SpeedBack        8.0
RotSpeedMax     90.0             // ??
RotInvisAng     36.0
BestSpace          12.0
AfterCollisionDist  5.1
CommandInterval     1.6
StayInterval        1.5

If it works then your crash is caused by the  ZSU-57-2 from the Armor Pack. Remove any trace of that from the ini files and maybe deactivate its folder by adding - in front of its name.

zsoltfireman

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Re: Vietnam Armor + Infantry Pack
« Reply #3 on: January 30, 2013, 01:43:00 AM »

Install the infantry pack first and the do a test.
If it crashes the there are these are the missing entries from the install:
Code: [Select]
[NVAInfantry]
Description  Infantry Test Unit
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer   3do/Artillery/NVAInfantry/Summer/live.him
MeshSummerDamage   3do/Artillery/NVAInfantry/Summer/dead.sim

Szia,

Ezeket az értékeket hozzáadtam,eredetileg ezek hiányoztak?
Sajnos ezek után is 70% CTD
Rákerestem ZSU-57-2 erre az obj-re az ini.file-ban,de semmi nyoma ilyen bejegyzésnek,viszont a NAM csomag tartalmaz ilyen modelt....Lehet ez okozza az anomáliát?

Thank you!
Zsolt

// Panzer
PanzerType  Artillery
PanzerSubtype       0
PanzerBodyFront  0.001
Explode     Infantry

// Weapon
Gun                MMGunShKASt
NumShells          500
AttackMaxDistance     300.0
AttackMaxRadius       300.0
AttackMaxHeight       200.0
HeadYawHalfRange      180.0
GunMinPitch           -10.0      // ??
GunStdPitch             0.0
GunMaxPitch           +88.0      // ??
HeadMaxYawSpeed        54.5      // ??
GunMaxPitchSpeed       30.0      // ??
DelayAfterShoot         0.5
ChainfireTime           0.0
FastTargetsAngleError   14.0

SoundMove      models.Infantry
StayWhenFire   1
SpeedAverage    8.0
SpeedMax        16.0
SpeedBack        8.0
RotSpeedMax     90.0             // ??
RotInvisAng     36.0
BestSpace          12.0
AfterCollisionDist  5.1
CommandInterval     1.6
StayInterval        1.5

[StrelaInfantry]
Description  Infantry Test Unit
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer   3do/Artillery/StrelaInfantry/Summer/live.him
MeshSummerDamage   3do/Artillery/StrelaInfantry/Summer/dead.sim

// Panzer
PanzerType  Artillery
PanzerSubtype       0
PanzerBodyFront  0.001
Explode     Infantry

// Weapon
Gun                MMGunShKASt
NumShells          500
AttackMaxDistance     300.0
AttackMaxRadius       300.0
AttackMaxHeight       200.0
HeadYawHalfRange      180.0
GunMinPitch           -10.0      // ??
GunStdPitch             0.0
GunMaxPitch           +88.0      // ??
HeadMaxYawSpeed        54.5      // ??
GunMaxPitchSpeed       30.0      // ??
DelayAfterShoot         0.5
ChainfireTime           0.0
FastTargetsAngleError   14.0

SoundMove      models.Infantry
StayWhenFire   1
SpeedAverage    8.0
SpeedMax        16.0
SpeedBack        8.0
RotSpeedMax     90.0             // ??
RotInvisAng     36.0
BestSpace          12.0
AfterCollisionDist  5.1
CommandInterval     1.6
StayInterval        1.5

If it works then your crash is caused by the  ZSU-57-2 from the Armor Pack. Remove any trace of that from the ini files and maybe deactivate its folder by adding - in front of its name.
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vpmedia

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Re: Vietnam Armor + Infantry Pack
« Reply #4 on: January 30, 2013, 01:52:36 AM »

I 've found another thing, CY6 wrote:
Quote
The Chief.ini entries for the Armor pack should be in the [Armor] section, of course, not the [Vehicle] section as they are now

Ez azt jelenti hogy az armor pack bejegyzései rossz helyen (Vehicle szekcióban az Armor helyett) vannak és valószín?leg ezárt van a 70% crash.

To sum up you must do the following things to get these packs working:
- add missing infantry entries
- put entries of the armor pack in Armor section instead Vehicles
- remove any trace of ZSU-57

zsoltfireman

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Re: Vietnam Armor + Infantry Pack
« Reply #5 on: January 30, 2013, 02:22:01 AM »

I 've found another thing, CY6 wrote:
Quote
The Chief.ini entries for the Armor pack should be in the [Armor] section, of course, not the [Vehicle] section as they are now

Ez azt jelenti hogy az armor pack bejegyzései rossz helyen (Vehicle szekcióban az Armor helyett) vannak és valószín?leg ezárt van a 70% crash.

To sum up you must do the following things to get these packs working:
- add missing infantry entries
- put entries of the armor pack in Armor section instead Vehicles
- remove any trace of ZSU-57

Hi,

Thanks the info,but Unfortunately there are still 70% CTD!
I can not delete remove any trace of ZSU-57 because there is no such entry!

 :-[
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vpmedia

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Re: Vietnam Armor + Infantry Pack
« Reply #6 on: January 30, 2013, 03:05:11 AM »

Code: [Select]
[color=red]Add to Chief.ini under [s][Vehicles][/s] ARMOR!![/color]

 1-ATC     ai.ground.ChiefGround 1 icons/tank.mat
 3-ATC     ai.ground.ChiefGround 1 icons/tank.mat

 1-Monitor  ai.ground.ChiefGround 1 icons/tank.mat
 3-Monitor  ai.ground.ChiefGround 1 icons/tank.mat

 1-ZIPPO    ai.ground.ChiefGround 1 icons/tank.mat

 1-M113     ai.ground.ChiefGround 1 icons/tank.mat

 1-M113Zippo ai.ground.ChiefGround 1 icons/tank.mat

 1-SwiftBoat ai.ground.ChiefGround 1 icons/tank.mat
 3-SwiftBoat ai.ground.ChiefGround 1 icons/tank.mat
 5-SwiftBoat ai.ground.ChiefGround 1 icons/tank.mat

 1-PBR ai.ground.ChiefGround 1 icons/tank.mat

[color=red] 1-ZSU572   ai.ground.ChiefGround 1 icons/tank.mat[/color]

 1-T54      ai.ground.ChiefGround 1 icons/tank.mat
 2-T54      ai.ground.ChiefGround 1 icons/tank.mat
 3-T54      ai.ground.ChiefGround 1 icons/tank.mat
 4-T54      ai.ground.ChiefGround 1 icons/tank.mat

 1-Ontos    ai.ground.ChiefGround 1 icons/tank.mat

 1-PT76      ai.ground.ChiefGround 1 icons/tank.mat
 2-PT76      ai.ground.ChiefGround 1 icons/tank.mat
 3-PT76      ai.ground.ChiefGround 1 icons/tank.mat
 4-PT76      ai.ground.ChiefGround 1 icons/tank.mat

 1-M26      ai.ground.ChiefGround 1 icons/tank.mat
 2-M26      ai.ground.ChiefGround 1 icons/tank.mat
 3-M26      ai.ground.ChiefGround 1 icons/tank.mat
 4-M26      ai.ground.ChiefGround 1 icons/tank.mat

//--------------------------------------------

Add to Chief.ini under ;----western Allies

[Armor.1-ATC]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ATC

[Armor.1-SwiftBoat]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat

[Armor.3-SwiftBoat]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat

[Armor.5-SwiftBoat]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat
 com.maddox.il2.objects.vehicles.tanks.TankMRF$SwiftBoat

[Armor.1-PBR]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PBR

[Armor.3-ATC]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ATC
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ATC
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ATC

[Armor.1-Monitor]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$Monitor

[Armor.1-ZIPPO]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ZIPPO

[Armor.3-Monitor]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$Monitor
 com.maddox.il2.objects.vehicles.tanks.TankMRF$Monitor
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ZIPPO

[Armor.1-M113]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M113

[Armor.1-M113Zippo]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M113Zippo

[color=red][Armor.1-ZSU572]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$ZSU572[/color]

[Armor.1-T54]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54

[Armor.1-Ontos]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$Ontos

[Armor.2-T54]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54

[Armor.3-T54]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54

[Armor.4-T54]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54
 com.maddox.il2.objects.vehicles.tanks.TankMRF$T54

[Armor.1-PT76]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76

[Armor.2-PT76]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76

[Armor.3-PT76]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76

[Armor.4-PT76]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76
 com.maddox.il2.objects.vehicles.tanks.TankMRF$PT76

[Armor.1-M26]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26

[Armor.2-M26]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26

[Armor.3-M26]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26

[Armor.4-M26]
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26
 com.maddox.il2.objects.vehicles.tanks.TankMRF$M26

//-----------------------------------------------------

Add to Stationary.ini in the [StationaryArmor] section:

ATC vehicles.artillery.ArtilleryMRF$ATC      1
Monitor vehicles.artillery.ArtilleryMRF$Monitor      1
ZIPPO vehicles.artillery.ArtilleryMRF$ZIPPO      1
PBR vehicles.artillery.ArtilleryMRF$PBR      1
SwiftBoat vehicles.artillery.ArtilleryMRF$SwiftBoat    1
M113 vehicles.artillery.ArtilleryMRF$M113      1
M113Zippo vehicles.artillery.ArtilleryMRF$M113Zippo    1
T54 vehicles.artillery.ArtilleryMRF$T54      2
PT76 vehicles.artillery.ArtilleryMRF$PT76      2
[color=red]ZSU572 vehicles.artillery.ArtilleryMRF$ZSU572      2[/color]
M26 vehicles.artillery.ArtilleryMRF$M26      1
Ontos vehicles.artillery.ArtilleryMRF$Ontos      1

//-----------------------------------------------------

Add to Stationary.ini in the [Artillery] section:

ZPU4 vehicles.artillery.ArtilleryMRF$ZPU4      2

//------------------------------------------------------

Add to Technics.ini in the [Pure Artillery] section:

[color=red]technics.ini entry is missing -> the crash[/color]

zsoltfireman

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Re: Vietnam Armor + Infantry Pack
« Reply #7 on: January 30, 2013, 03:12:14 AM »

Ok!

Now it works!
Sorry if it is difficult to I understand!  :-[
The painting, doing better!

Thank you!
Zsolt
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vpmedia

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Re: Vietnam Armor + Infantry Pack
« Reply #8 on: January 30, 2013, 03:26:16 AM »

Nem te csináltad rosszul hanem az instrukciók voltak hibásak / Its wasnt your fault, the install instructions were not 100% correct.

vpmedia

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Re: Vietnam Armor + Infantry Pack
« Reply #9 on: January 30, 2013, 03:29:03 AM »

Btw the ships (Monitor,swiftboat, etc) will only work on CY6 Vietnam Full map.
I tested and they do not work on PS_South vietnam map.
Stationary versions will be still usable on any map.

zsoltfireman

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Re: Vietnam Armor + Infantry Pack
« Reply #10 on: January 30, 2013, 03:55:40 AM »

Btw the ships (Monitor,swiftboat, etc) will only work on CY6 Vietnam Full map.
I tested and they do not work on PS_South vietnam map.
Stationary versions will be still usable on any map.

Thanks my Friend!

Check the PM!

Zsolt
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sphantom

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Re: Vietnam Armor + Infantry Pack
« Reply #11 on: January 30, 2013, 04:27:31 AM »

it was badly put out with out good instructions and very buggy most likely not well tested at source. tried it when first came out thanks to a lesson learned some time ago back up
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