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Author Topic: Firefighting  (Read 2707 times)

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adambegg

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Firefighting
« on: February 04, 2013, 06:08:19 PM »

There was an old topic a while ago in the lounge about water-bombing, which sadly has not been posted in for quite a while.  I thought it was a good idea, so here's a request with my ideas of how it could be done.  These may be completely infeasible, but there's no harm in airing my thoughts.

First, a loadout for the A-20 / Boston that consists of many (hundreds) of munitions that appear as a simple 2D (or a few 2D shapes arranged in 3D) splash of water (some sort of generic spray texture).  These would drop one after another, quickly, with a single press of the release key, and could just be carried in the bomb bay.  There's a weapon like this on some versions of the IL-2 but I can't remember what it's called.  Each of these sub-munitions would only do a tiny amount of damage.  I'm sure some of the skinners around here could make a nice fire-fighter skin for the Boston.  If one wanted to add complexity to this idea, the water "bombs" could have a new explosion effect that looks like water splashing on the ground.

Next we need fire.  One of the already placable fire objects could (maybe) be modified to move like a vehicle (very slowly).  It would be very weak and easy to destroy with the water "Bombs".  It would also have a very short range, invisible "gun" that can destroy another new object, a tree or group of trees that when destroyed turn into charred trunks (possibly with a light smoke effect).  The fire would be set up in the mission as red and the plane and trees blue (or vice versa) so that the fire "attacks" the trees as it passes.  Add to this a few static objects to create the impression of scorched ground that can be placed behind where the fire  object starts and there you go.

This could also work without the moving fire front to save complexity as it wouldn't have to destroy any new trees, just sit there and get put out.

Burning buildings could also be simulated with the same idea of making them very weak and susceptible to the water.

I have no clue how to do this, and no access to 3D modelling software unfortunately, but if anyone were to take this on I'd be glad to help in whatever way I could.
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Dark Apostle

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Re: Firefighting
« Reply #1 on: February 04, 2013, 07:09:32 PM »

I actually think long ago this got asked about. Not sure if the thread is still around though. Nice idea though for something different.
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max_thehitman

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Re: Firefighting
« Reply #2 on: February 04, 2013, 09:58:11 PM »


Yes, I remember this was talked about along time here and also many other IL2 forums. I believe it was the
artist-skinner Mexichwa (I always mispronounce his nickname, sorry friend) he posts his cool skins at M4T and
has requested me to do some B17 fire-bombers for him once.
He also painted alot of great fire-airplanes too. check them out.

Unfortunatly making virtual reality water has not been possible so as to create water coming out of airplanes to
extinguish fire. I guess at this moment no real breathrough has been invented yet for the il2 game, but anything is
possible as we have seen with so much amazing things happen in the iL2.

Go to Mission4Today and see his fire-bomber skins in the special skins section, perhaps it might give you some ideas
as to create water coming out of the bomb-bay doors.
I once suggested using an inverted smoke cloud to make it look like water was falling off the bomb-bay doors, but it
looked silly. Not too real. There has to be another way.
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Wildchild

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Re: Firefighting
« Reply #3 on: February 04, 2013, 10:07:52 PM »

I once suggested using an inverted smoke cloud to make it look like water was falling off the bomb-bay doors, but it
looked silly. Not too real. There has to be another way.





Says who?

And, incase it's a airplane that you can land and re-fill the tanks with (here's what I mean)



Just create a seaplane spawn point in the water, taxi up to it, and click re-load "water" or whatever you want to call it
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adambegg

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Re: Firefighting
« Reply #4 on: February 05, 2013, 12:40:11 AM »



...There's a weapon like this on some versions of the IL-2 but I can't remember what it's called....



I looked it up, it's called 4x AJ-2 Cassette.  These sorts of sub-munitions, but larger, could represent water, maybe.
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mexchiwa

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Re: Firefighting
« Reply #5 on: February 10, 2013, 06:14:14 PM »

I think there's also an IL-2 weapon called the VAP-250 that may work.

I have no idea how to even start modding, but here are a few skins for inspiration:







I did a few A-20 hack skins, but they're terrible, and since they're just hacks I don't think I'll redo them.
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max_thehitman

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Re: Firefighting
« Reply #6 on: February 10, 2013, 07:15:09 PM »



Cool skins Mexchiwa  8) I like them very much!

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adambegg

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Re: Firefighting
« Reply #7 on: February 10, 2013, 08:26:47 PM »

I like the looks of that B-17!

The VAP-250 would be another option, it's prettymuch what I descriped already, it just needs the bits that come out to be larger and blue instead of red, that's all!
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LuseKofte

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Re: Firefighting
« Reply #8 on: February 10, 2013, 11:37:50 PM »

It was I that requested firebombers a while back, and it was well discussed. But no modder took it upon himself to do it. That is life, and I can understand it, How to get the fire to go away was also a concern.
I as a ground pounder would love to have this in game
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Kaptain_Krunch

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Re: Firefighting
« Reply #9 on: February 11, 2013, 01:02:39 AM »

Before I discovered that Il-2 ran pretty great on even MY mediocre machine, I spent a lot of time messing about with FlightGear, and someone worked up forest fires and water bombing; it was pretty damn cool (Especially with a Catalina; Catalinas are one of the few things I can consistently land damage free- I fly like the guy from "Ducktales"); so we know it as at least posssible...
I wish I was better at the nuts and bolts of modding... :)
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Wildchild

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Re: Firefighting
« Reply #10 on: February 11, 2013, 02:08:13 PM »

Honestly the best thing for now would be to get water to drop from the planes. Now if it worked or not thats something we could look at down the road.
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