Hey guys, wonderful mod, but I have one problem, when a plane crashes, well the game crashes too
WARNING: * Buf0 : Obj: 113, Vert 1514, Ind 6141
[0:03:00] WARNING: * Buf1 : Obj: 376, Vert 19162, Ind 43347
[0:03:00] WARNING: * Buf2 : Obj: 11, Vert 3896, Ind 5160
[0:03:00] Load bridges
[0:03:00] Load static objects
[0:03:02] Mission: Quick/Crimea/CrimeaRedAirbase00.mis is Playing
[0:03:03] warning: no files : music/inflight
[0:07:13] java.lang.NoSuchFieldError: bPropHit
[0:07:13] at com.maddox.il2.objects.air.Aircraft.hitProp(Aircraft.java:1803)
[0:07:13] at com.maddox.il2.fm.Gear.testPropellorCollision(Gear.java:1439)
[0:07:13] at com.maddox.il2.fm.Gear.ground(Gear.java:674)
[0:07:13] at com.maddox.il2.fm.Gear.ground(Gear.java:490)
[0:07:13] at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:1089)
[0:07:13] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:843)
[0:07:13] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[0:07:13] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[0:07:13] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[0:07:13] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[0:07:13] at com.maddox.rts.Message._send(Message.java:1217)
[0:07:13] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[0:07:13] at com.maddox.rts.Message.sendTo(Message.java:1134)
[0:07:13] at com.maddox.rts.Message.trySend(Message.java:1115)
[0:07:13] at com.maddox.rts.Time.loopMessages(Time.java:252)
[0:07:13] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[0:07:13] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[0:07:13] at com.maddox.il2.game.Main.exec(Main.java:437)
[0:07:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)