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Author Topic: Tiger 33's Ultimate Sound mod V3 (UV3)  (Read 413271 times)

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rhinofilms

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #180 on: January 26, 2013, 10:13:52 PM »

... well easy test:

deactivate Gurner's 4.3 effects mod, launch a heavy QMB mission, and if you get no bug then there could be a conflict between both mods, could be a java class one ...

Other than that just post your log ...  ;)

No effect with Gurner turned off, and the install instructions of Tiger UV3 give explicit instructions about setting numchannels=4 in conf.ini which enables 64 channels to avoid missing sounds when many objects are in a mission.  I have conf.ini settings consistent with the UV3 install instructions, but I'm suffering the exact sound loss that the instructions warn may happen if the numchannels is not set to 4. 

What am I doing wrong?  It would be so cool to have flyby sounds of bombers overhead, the bombs exploding and the AAA all at the same time.
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #181 on: January 27, 2013, 01:49:56 AM »

... are you running the game in perfect mode ...? (graphics settings panel, with Stencil buffer "ON")

You have to use OpenGL not DirectX to get perfect mode ...  ;)
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steven197106

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #182 on: January 27, 2013, 03:11:21 AM »

Is it possible to use tiger’s 33's  sound mod with the F4-–F8-F100-MIG-19.
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #183 on: January 27, 2013, 05:09:23 AM »


... sorry Steven; I have no idea, I don't fly jets ...
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bomberkiller

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #184 on: January 27, 2013, 07:12:44 AM »

Quote
Is it possible to use tiger’s 33's  sound mod with the F4-–F8-F100-MIG-19.

sure, why not?
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bomberkiller

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #185 on: January 27, 2013, 07:17:35 AM »

Hi Rhino,

for flybysounds you have to set in conf.ini too:

HardwareShaders=1
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steven197106

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #186 on: January 27, 2013, 07:52:02 AM »

I’m already using tigers sound mod for some time with no problems, the jets in il2 have tigers fly by sounds i.e. Me 262  but when I add let’s  say the f4 tigers sound mod does not work , what I need is any information on what to change in the  aircraft mod folders .
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #187 on: January 27, 2013, 08:14:34 AM »

... well I suppose this is probably because jets like the Me262 are stock planes, but the F4 (is it the Phantom ?) isn't a stock plane so your buttons is not relevant for UV3 (since the F4 didn't exist when Tiger made UV3) and needs to be modified for UV3 + your version of the game ...

Since Epervier doesn't modify jet buttons I have currently no idea who could do that for you ...  :-[
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steven197106

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #188 on: January 27, 2013, 11:41:50 AM »

Ok merci quand même, mod grande
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rhinofilms

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #189 on: January 27, 2013, 11:57:33 AM »

Hi Rhino,

for flybysounds you have to set in conf.ini too:

HardwareShaders=1

Hi bomberkiller.

I tried HardwareShaders=1 and no effect.  I even changed conf.ini to read only to make sure nothing was being changed.  This problem was also mentioned as solved in the latest version of Jiver's sound mod. When I use Jiver, everything is fine and I hear all the sounds.  I just really prefer the engine sounds and fly bys of Tiger.

I looked carefully at the documentation again and it all seems ok.  I tried loading Tiger before other mods just for yucks but no effect.

Mick:  Yes, I'm running perfect mode, openGL.
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #190 on: January 27, 2013, 12:06:38 PM »

... please post your log then ...  ;)
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bomberkiller

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #191 on: January 27, 2013, 02:01:37 PM »

Hi Rhino,

will try to help you! But please, do what Mick wrote.

Send "sound.log" and your "conf.ini" at first (maybe later logfile.log).

Sorry, I have not read your posts complete - what is your rig/ your soundcard?
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