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Author Topic: Tiger 33's Ultimate Sound mod V3 (UV3)  (Read 413228 times)

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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #384 on: July 24, 2013, 10:05:13 AM »

Im using the HSFX Version, and without the buttons you may loose some sounds.

... Ok, I agree with you Bravo, because Tiger's buttons may not call exactly the same sounds as any other buttons ...

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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #385 on: July 24, 2013, 10:18:58 AM »

Personally, I cant tell what sounds Im missing, it all sounds great with UV3.
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dark_jak

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #386 on: July 24, 2013, 12:07:35 PM »

Well I'm also using the HSFX UV3 but I been missing some sounds, the extrem brethings G's and some others... I've done the way you told me Bravo.
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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #387 on: July 24, 2013, 01:22:12 PM »

Try naming your #UV3 Folder like this:  !#_UV3
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dark_jak

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #388 on: July 24, 2013, 02:01:12 PM »

Still the same, only got weapons sounds and brething but no metal streching or external view souns, only in flybyview.
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WindWpn

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #389 on: July 24, 2013, 07:56:10 PM »

I dont really think UV3 will work for 4.12, at least for shipping targets/objects.  I am finding that chiefs are not rendering and I receiving the following java error:
java.lang.NoClassDefFoundError: com/maddox/il2/ai/ground/TgtFactory

which may tie to the hitbox associated with a ground target?  in the mission I am attempting to fly (DCG stock New Guinea 42) with UV3 enabled (buttons and rc/preload deleted), there is a java conflict causing the chiefs to not be created and freezing il2. 
Code: [Select]
[4:41:13 AM] Mission: Can't create chief '5_Chief' [class:ships.Ship$Tramp]
[4:41:13 AM] Mission: Can't create chief '6_Chief' [class:ships.Ship$Tramp]
[4:41:13 AM] Mission: Can't create chief '8_Chief' [class:ships.Ship$Tramp]
[4:41:13 AM] Mission: Can't create chief '9_Chief' [class:ships.Ship$IJNAkizukiDD42]
[4:41:14 AM] Mission: Can't create chief '10_Chief' [class:ships.Ship$USSWardDD139]

When trying a simple quick mission, UV3 seems to work ok, and for some other DCG camps it works... perhaps its only ships?

All in all, with so many encrypted class files in the UV3 mod, its tough to find the culprit.  I searched all the ones outside the sfs files, but the sfs files contain even more encrypted java files.  quite a task!

Note, also tried all flavors of UV3 though the 4.09 version made it a little further but still froze with an java error.  All in all, its pretty buggy and I guess will have to stick with the other sound mod working in 412. 

if someone finds the buggy files to remove/comment out for UV3, that would be excellent.  Looks like effort would start with extracting both tiger sfs packs and starting search there.

~S~
wind

UPDATE:   got it to work by disabling a number of encrypted files in the root uv3 folder set.  Searched on key terms that were causing IL2 freezes and by commenting out the files which had reference to the failing java, I was able to load mission(s) with no freeze.  Plane sounds appear unaffected, though unsure of ground sounds.  No matter though since ground is not really heard anyway.  However, noticed that most chiefs fail to load which is not good because then there will be no ground targets anyway.  Further testing underway.  Hoping to allow chiefs to load correctly though further analysis needed.
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Atoka220

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #390 on: August 17, 2013, 04:25:53 AM »

I have deleted buttons filen and rc file it's vorking but i only can play none mission in QMB. Other missions are going to crash at loading. The ships are static but when destroyed they are "teleported"  ???  :'( Pls help! I use 4.12.1 sas modact 5.20.
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too-cool

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #391 on: August 17, 2013, 06:01:11 AM »

Im using the HSFX Version, and without the buttons you may loose some sounds.

... Ok, I agree with you Bravo, because Tiger's buttons may not call exactly the same sounds as any other buttons ...
Mick have you heard anything from Tiger about patching his sound mod to 4.12.1?  Thanks TC
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #392 on: August 17, 2013, 07:31:35 AM »

... I have not heard of Tiger for months ...  :'(

... but since he said he would only support the HSFX version of UV3, which was based on 4.11 at the time, then may be he will make a 4.12 version, provided HSFX moves to 4.12 ...

Who knows ...??
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Benny

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #393 on: August 18, 2013, 05:51:09 PM »

Hi, I have Il2 with the DBW mod installed, I have no sound when I go into flyby view, I tried to copy the conf.ini codes that was given in the main page and it didn't work, then I tried to change the existing codes to the ones in the main page and that still didn't work. Help??
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Mick

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Drewm3i

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #395 on: August 20, 2013, 01:10:53 AM »

I put the 2 SFS files in the main game folder, then removed the buttons file and the rc. file from the #_UV3 folder in the jsgmemods 4.09+Up2.01 option and placed that #_UV3 folder directly into the #SAS folder, making sure that it is the first folder in the #SAS folder to load. Then I added  @sfs MOUNT tigersounds_1.sfs and @sfs MOUNT tigersounds_2.sfs to the rc. file in the STD folder inside the #SAS folder.  Make sure you have the HardwareShaders=1 in your conf.ini.

I did this.

If you have ModAct 5.11 then put tigers .SFS Files in the Auto_SFS Folder, thats all.

And this.

Quote
Maybe if all else fails Realtek users could give this one a try too:

http://codecpack.co/download/Realtek-High-Definition-Audio-Codec-Driver.html

And I did this. All my sounds are working perfectly except the flyby! I have a Lenovo y500 with a gt 750m and an i7. I have Realtek HD Audio with updated drivers. My flybys sound better, but aren't even close to this: I don't get it.

Here is my config:
Code: [Select]
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
WideScreenFoV=1
UIColor=0
UIDetail=0
UIBackground=en

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=:21000

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=1
mapPadX=0.815278
mapPadY=-0.22037037
viewSet=57
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
TypeClouds=3
ScreenshotType=0
RecordingIndicator=0
MapAlpha=0.99
SaveTrk=1
SkipParatrooperViews=0
NoMissionInfoHud=0
noKillInfoHud=0
BlockMorseChat=0
SmallMapWPLabels=1
ShowMorseAsText=0
mapPadMode=1

[Mods]
BombSightAssist=1
BombSightAssistConf=3
MixedSpeedbar=1
FullSpeedbar=1
PALMODsColor=1
ShowSIToo=1
3DGunners=1
SpeedbarUnits=3
SpeedbarSpdKMH=1
SpeedbarSpdMPH=1
SpeedbarSpdKnots=1
SpeedbarAltMeters=1
SpeedbarAltFeet=1
SpeedbarTAS=1
DumpFuel=1
ToggleMusic=1
SeparateRadiatorOpenClose=1
SeparateHookUpDown=0
SideDoor=1
BombBayDoors=1
CatapultAllow=1
CatapultAllowAI=1
CatapultBoost=1
StandardDeckCVL=1
CatapultAI_CVE=1
CatapultAI_CVL=1
CatapultAI_EssexClass=1
CatapultAI_LexingtonClass=1
CatapultAI_AkagiClass=1
CatapultAI_IllustriousClass=1
CatapultAI_CasablancaClass=1
CatapultAI_ShokakuClass=1
CatapultAI_GrafZep=1
NoNavLightsAI=1
PALQMBLinesPl0=24
WepEffect=1
Flyby=0
FlybyFov=60.0
PALQMBLinesMap=24
PALQMBLinesPl0=24
PALQMBLinesPl1=18
PALQMBLinesPl2=18
PALQMBLinesPl3=17
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=24
PALQMBLinesPl7=24
AFACDelay=15
FACDelay=15
GCIRange=150
GCIVarAlt=1
SARDelay=12
RESCAPDelay=12
AirShowSmoke=1
/AirShowSmoke=2       <----- white smoke
/AirShowSmoke=3       <----- blue smoke
TracersPlayer=400
TracersAircrafts=300
TracersWorld=100
TracersWirbelwind=50


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
LeanF=0.39999998
LeanS=0.39999998
Raise=0.2
RubberBand=0.5

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=3
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=3
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=1
MasterVolume=12
Attenuation=7
SoundMode=2
SamplingRate=1
NumChannels=4
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=85
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0
UseSmartAxis=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=1 3 6 12 21 32 44 61 81 100
Y=1 4 8 15 24 33 44 60 77 100
Z=0 10 19 32 43 54 63 74 86 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 30 30 40 52 64 73 87 100 100 100 0 0
1Y=0 40 40 50 60 66 73 85 96 100 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=1
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

[DGen]
AirIntensity=High
GroundIntensity=High
MissionDistance=75
NoAirfieldHighlight=1
RandomFlights=3
MaxFLAK=10
CampaignAI=Normal
[rts_joystick3]
1X=0 30 30 40 52 64 73 87 100 100 100 0 0
1Y=0 40 40 50 60 66 73 85 96 100 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
FF=0
[QMB]
PlaneList=0

Here is my log.lst:
Code: [Select]
2013-08-20 02:55:13:054 (dinput.dll) : IL-2 Process ID = 00000DE0
2013-08-20 02:55:13:054 (dinput.dll) : Starting Watchdog at C:\Games\IL-2 Sturmovik 1946 Stock Version\bin\selector\basefiles\IL-2 Watchdog.exe
2013-08-20 02:55:13:054 (dinput.dll) : Watchdog process started.
2013-08-20 02:55:13:054 (dinput.dll) : JVM Parameters injector activated
2013-08-20 02:55:13:054 (dinput.dll) : Applying JVM Memory Settings from IL-2 Selector...
2013-08-20 02:55:13:054 (dinput.dll) : Adding JVM Option: -Xms444M
2013-08-20 02:55:13:054 (dinput.dll) : Adding JVM Option: -Xmx444M
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -Xss4096K
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -XX:PermSize=64M
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -XX:MaxPermSize=64M
2013-08-20 02:55:13:070 (dinput.dll) : Checking duplicate JVM Options...
2013-08-20 02:55:13:070 (dinput.dll) : Checking mandatory JVM Options...
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -Djava.class.path=.
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -Xincgc
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -Xverify:none
2013-08-20 02:55:13:070 (dinput.dll) : Adding JVM Option: -Xcomp
2013-08-20 02:55:13:070 (dinput.dll) : Final JVM Option List:
2013-08-20 02:55:13:070 (dinput.dll) : -Xms444M
2013-08-20 02:55:13:070 (dinput.dll) : -Xmx444M
2013-08-20 02:55:13:070 (dinput.dll) : -Xss4096K
2013-08-20 02:55:13:070 (dinput.dll) : -XX:PermSize=64M
2013-08-20 02:55:13:070 (dinput.dll) : -XX:MaxPermSize=64M
2013-08-20 02:55:13:070 (dinput.dll) : -Djava.class.path=.
2013-08-20 02:55:13:070 (dinput.dll) : -Xincgc
2013-08-20 02:55:13:086 (dinput.dll) : -Xverify:none
2013-08-20 02:55:13:086 (dinput.dll) : -Xcomp
2013-08-20 02:55:13:070   (watchdog) : IL-2 Parent Process Handle = 00000088, ID=00000DE0
2013-08-20 02:55:13:117   (watchdog) : IL-2 Watchdog started.
2013-08-20 02:55:13:117   (watchdog) : Message Window Created.
2013-08-20 02:55:13:220 (dinput.dll) : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2013-08-20 02:55:13:224   (watchdog) : Splash Screen Created.
2013-08-20 02:55:13:232 (dinput.dll) : JVM Parameters injected successfully
2013-08-20 02:55:13:236    (wrapper) : ProcessAttach, attached Processes =  1
2013-08-20 02:55:13:240    (wrapper) : Calling GetCommandLineParams()
2013-08-20 02:55:13:240    (wrapper) : MODS Folder = "#SAS"
2013-08-20 02:55:13:240    (wrapper) : No FILES Folder set.
2013-08-20 02:55:13:244    (wrapper) : Calling LinkIl2fbExe()
2013-08-20 02:55:13:244    (wrapper) : Trying to link back to C:\Games\IL-2 Sturmovik 1946 Stock Version\il2fb.exe through LoadLibrary()
2013-08-20 02:55:13:244    (wrapper) : Calling CreateModsFolderList()
2013-08-20 02:55:13:324    (wrapper) : Scanning #SAS folder took 76 milliseconds.
2013-08-20 02:55:13:324    (wrapper) : Total number of modded files = 5132.
2013-08-20 02:55:13:324    (wrapper) : Calling SortList()
2013-08-20 02:55:13:328    (wrapper) : Sorting modded files list took 0.805 milliseconds.
2013-08-20 02:55:13:328    (wrapper) : Calling RemoveDuplicates()
2013-08-20 02:55:13:328    (wrapper) : Removing 0 Duplicates took 0.020 milliseconds.
2013-08-20 02:55:16:024    (wrapper) : ThreadAttach, attached Threads =  1
2013-08-20 02:55:16:132   (watchdog) : IL-2 Main Window created: "Il2-Sturmovik Forgotten Battles" (MaddoxRtsWndClassW), Handle= 0x000F035A
2013-08-20 02:55:16:132   (watchdog) : Activating IL-2 Main Window (0x000F035A) using SwitchToThisWindow()
2013-08-20 02:55:16:136    (wrapper) : ThreadAttach, attached Threads =  2
2013-08-20 02:55:16:136    (wrapper) : ThreadAttach, attached Threads =  3
2013-08-20 02:55:16:136    (wrapper) : ThreadDetach, attached Threads =  2
2013-08-20 02:55:16:152    (wrapper) : ThreadAttach, attached Threads =  3
2013-08-20 02:55:16:332    (wrapper) : ThreadAttach, attached Threads =  4
2013-08-20 02:55:16:362    (wrapper) : ThreadAttach, attached Threads =  5
2013-08-20 02:55:16:388    (wrapper) : ThreadAttach, attached Threads =  6
2013-08-20 02:55:16:397    (wrapper) : ThreadAttach, attached Threads =  7
2013-08-20 02:55:16:409    (wrapper) : ThreadAttach, attached Threads =  8
2013-08-20 02:55:16:413    (wrapper) : ThreadAttach, attached Threads =  9
2013-08-20 02:55:16:422    (wrapper) : ThreadAttach, attached Threads =  10
2013-08-20 02:55:17:120   (watchdog) : Successfully activated IL-2 Main Window (Handle: 0x000F035A)
2013-08-20 02:55:22:423    (wrapper) : ThreadDetach, attached Threads =  9
2013-08-20 02:55:29:525    (wrapper) : ThreadAttach, attached Threads =  10
2013-08-20 02:55:29:536    (wrapper) : ThreadAttach, attached Threads =  11
2013-08-20 02:55:29:538    (wrapper) : ThreadAttach, attached Threads =  12
2013-08-20 02:55:29:539    (wrapper) : ThreadAttach, attached Threads =  13
2013-08-20 02:55:47:039    (wrapper) : ThreadAttach, attached Threads =  14
2013-08-20 02:55:48:600    (wrapper) : ThreadAttach, attached Threads =  15
2013-08-20 02:55:48:602    (wrapper) : ThreadDetach, attached Threads =  14
2013-08-20 02:56:36:541    (wrapper) : ThreadDetach, attached Threads =  13
2013-08-20 02:56:54:040    (wrapper) : ThreadDetach, attached Threads =  12
2013-08-20 02:56:54:042    (wrapper) : ThreadDetach, attached Threads =  11
2013-08-20 02:57:12:796    (wrapper) : ThreadAttach, attached Threads =  12
2013-08-20 02:58:06:184    (wrapper) : ThreadAttach, attached Threads =  13
2013-08-20 02:58:06:191    (wrapper) : ThreadDetach, attached Threads =  12
2013-08-20 02:58:34:066    (wrapper) : ThreadAttach, attached Threads =  13
2013-08-20 02:58:34:068    (wrapper) : ThreadDetach, attached Threads =  12
2013-08-20 02:58:55:590    (wrapper) : ThreadAttach, attached Threads =  13
2013-08-20 02:58:55:596    (wrapper) : ThreadDetach, attached Threads =  12
2013-08-20 02:59:03:677    (wrapper) : ThreadDetach, attached Threads =  11
2013-08-20 02:59:03:685    (wrapper) : ThreadAttach, attached Threads =  12
2013-08-20 02:59:03:687    (wrapper) : ThreadDetach, attached Threads =  11
2013-08-20 02:59:03:688    (wrapper) : ThreadDetach, attached Threads =  10
2013-08-20 02:59:03:690    (wrapper) : ThreadDetach, attached Threads =  9
2013-08-20 02:59:03:993    (wrapper) : ThreadDetach, attached Threads =  8
2013-08-20 02:59:04:039    (wrapper) : ThreadDetach, attached Threads =  7
2013-08-20 02:59:04:100   (watchdog) : IL-2 Main Window destroyed: "Il2-Sturmovik Forgotten Battles" (MaddoxRtsWndClassW), Handle= 0x000F035A
2013-08-20 02:59:04:103   (watchdog) : IL-2 main window (handle 0x000F035A) disappeared, checking process status.
2013-08-20 02:59:04:169    (wrapper) : ProcessDetach, attached Processes =  0
2013-08-20 02:59:04:171    (wrapper) : Total files opened = 62126
2013-08-20 02:59:04:172    (wrapper) : Total search time consumed = 0.510 milliseconds (0.000509742589 Seconds)
2013-08-20 02:59:04:173    (wrapper) : Search Time per File = 8.205 nanoseconds (0.000000008205 Seconds)
2013-08-20 02:59:04:175    (wrapper) : Average Search Iterations required per File = 7.2
2013-08-20 02:59:04:177 (dinput.dll) : JVM Parameters injector deactivated

Please help me get the flyby sounds lol I crave them!  :o
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