Hello everyone!
I'm having a bit of a problem, I have an engine sound loss
It seems to happend when there's lots of planes around me: Planes flying around me or on a carrier deck with 10 F4U corsairs for example.
Altough, the engine sound does not disappears when I'm flying all by my lonesome in the quick mission launcher.
I have searched for all the fixes, tried them all, nothing seems to make it work so far.
I have tried several patches and tricks for Tiger's sound mod
- button fix
- flyby fix
- Complete reinstall of Tiger's sound mod
Other
sounds mods I have in DBW MOD file that may conflict:
- UV3
- Battle sounds
https://www.sas1946.com/main/index.php/topic,18044.0.html- PAL cockpit sounds
https://www.sas1946.com/main/index.php/topic,19887.0.html- Canon sounds (for ships)
https://www.sas1946.com/main/index.php/topic,18400.0.html- Thunderstorm sounds
https://www.sas1946.com/main/index.php/topic,17709.0.html- TigerUV2_SAS_10sec_wings (Wing extension sound)
- Environmental Wind Sound Effect for Super Immersion
https://www.sas1946.com/main/index.php?topic=3064.0Here is my
Conf.ini sound part:
[sound]
SoundUse=1
SoundEngine=1
Speakers=2
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=4
SoundExt.occlusions=0
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=10
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
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(Youtube video of my problem is on the way)
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If you guys can help me, I beg you!
Regards,
C.W.