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Author Topic: Tiger 33's Ultimate Sound mod V3 (UV3)  (Read 413251 times)

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SAS~Anto

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #324 on: June 14, 2013, 07:05:00 AM »

If you do that, it will cause other issues as UV3 will disable parts of the SAS Engine Mod.

Unfortunately, SAS Engine Mod is not compatible with UV3 nor do we have plans to make it compatible (as it does't use the common sound matrix adopted by SAS, UP and HSFX). However, Tiger33, as I've stated before, is welcome to use our code and adapt it to UV3.
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Wulfy

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #325 on: June 14, 2013, 09:24:35 AM »

well there is this class AF5F8A326C3FA53C in UV3. Remove that from UV3 and load it right under the engine mod and its all good.
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Wulfy

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #326 on: June 15, 2013, 05:32:28 AM »

Oh what exactly will i lose? I have UV3 over engine mod and right now i dont seem to have any issues?
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CWMV

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #327 on: June 16, 2013, 12:14:04 AM »

Im going to hazard a guess here and say you will have trouble with AI aircraft engines starting.
About 1/5 of the ai aircraft in my game will fail to start engines with UV3 over Engine mod.

If I recall correctly, Tiger said that he changed the start procedure of the aircraft so the sound samples wouldn't run out or run past startup. But I'm sure the engine mod effects them as well.
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Wulfy

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #328 on: June 16, 2013, 06:43:16 AM »

mmmm no issues here. ;D
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steven197106

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #329 on: June 20, 2013, 09:08:14 AM »

Got Tiger 33's Ultimate Sound mod v3 to work with 4.12 SAS Mod Activator v5.1, but can not set channels to 4 , any ideas
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hguderian

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #330 on: June 20, 2013, 09:22:34 AM »

If you use also the classfiles you should be able to do it
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The_Alaska_Man

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #331 on: June 27, 2013, 12:03:08 AM »

Got Tiger 33's Ultimate Sound mod v3 to work with 4.12 SAS Mod Activator v5.1, but can not set channels to 4 , any ideas

Hello!

How did you get it to work?
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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #332 on: June 27, 2013, 12:16:04 AM »

AK Man, if you remove the Button File it works in 4.12 but you loose some sounds.
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VII.Racetrack

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #333 on: July 01, 2013, 06:47:40 AM »

Hey guys, sorry for my "old-issue-question".
I'm using this Mod and  from when I installed it to now it has always worked well.
But for unknow reason actually i can hear only my ( F3 )  flyby.
I mean: If I press F3 on MY PLANE i can hear all engine sounds perfectly, but
if I press F3 while watching another plane I don't hear any sound...
Any idea?
I have 4.11.1 and HSFX 6.017 ( or something similar XD )

Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #334 on: July 02, 2013, 03:26:53 AM »

... and  from when I installed it to now it has always worked well...
But for unknow reason ...

... well you are most probably the only one who's got an idea about the "unknown reason" ...  :P

Since it perfectly worked before, then you must have changed something in your game that for sure explains it all, and since you didn't post any log.lst file then who knows ..??  ???

Best thing is to post your request here  ;) :

http://www.242sqn.com/phpBB2/viewtopic.php?t=3218&start=0&postdays=0&postorder=asc&highlight=
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VII.Racetrack

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #335 on: July 02, 2013, 03:43:43 AM »

... and  from when I installed it to now it has always worked well...
But for unknow reason ...

... well you are most probably the only one who's got an idea about the "unknown reason" ...  :P

Since it perfectly worked before, then you must have changed something in your game that for sure explains it all, and since you didn't post any log.lst file then who knows ..??  ???

Best thing is to post your request here  ;) :

http://www.242sqn.com/phpBB2/viewtopic.php?t=3218&start=0&postdays=0&postorder=asc&highlight=

I Mick and thk for answer!
So i've to post my eventlog.lst?
I'll try to redownload the Mod from the site u've posted... I'll report the result here ;)
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