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Author Topic: Tiger 33's Ultimate Sound mod V3 (UV3)  (Read 413224 times)

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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #444 on: October 19, 2013, 04:09:00 PM »

Many THX Marcost, since I never had that bug I had no idea how to fix it ...  ;)
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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #445 on: October 20, 2013, 08:12:51 AM »

Thanks Marcost.
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marcost

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #446 on: October 21, 2013, 02:16:35 PM »

Thanks Mick and Bravo, you are welcome
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too-cool

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #447 on: October 21, 2013, 05:19:47 PM »

By chance have you gotten tiger 33 sound to work in HSFX 7 ?  TC
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #448 on: October 22, 2013, 01:34:38 AM »

... sorry I don't have any idea, if ever Tiger stopped updating UV3 (which I am not sure of) I am sure Charlie Chap will see to it that UV3 be ported to HSFX 7 ...

Anyway, the first place where this much awaited update will be available is here :

http://www.242sqn.com/phpBB2/viewtopic.php?t=3218&postdays=0&postorder=asc&start=0
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victor639514

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #449 on: October 25, 2013, 09:56:59 AM »

Is it possible that we can have the samples of all the sounds that this sound mod uses?

I would love to hear them on their own.
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Hey, get that inertia started!

Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #450 on: October 25, 2013, 10:41:41 AM »

... then you'd have to extract them from their SFS format using an SFS extractor, there is one here :

https://www.sas1946.com/main/index.php/topic,16581.0.html
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rhinofilms

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #451 on: November 01, 2013, 09:16:53 PM »

Is it possible to adjust the timing of the delay?  It never seems to quite match when the plane actually flies by..
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bomberkiller

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #452 on: November 02, 2013, 09:51:48 AM »

Hello rhinofilms,

change your settings in the "conf.ini":

[HookViewFly Config]
timeFirstStep=4
deltaZ=5.0

For me this settings are right.
But you will try different settings maybe...

Gerhard
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md11spotter98

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #453 on: November 03, 2013, 06:36:06 PM »

I have this issue when I use this soundpack with Battle Sounds... With this mod disabled, the bomb explosions from Battle Sounds are nice and loud both inside and outside. With this mod enabled though, I can still hear the explosions outside, but they are very quiet inside (different sound). Is there any way to change this so I hear the explosions inside?
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rhinofilms

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #454 on: November 03, 2013, 11:16:26 PM »

Hello rhinofilms,

change your settings in the "conf.ini":

[HookViewFly Config]
timeFirstStep=4
deltaZ=5.0

For me this settings are right.
But you will try different settings maybe...

Gerhard

Thanks bomberkiller.  Played with the values and it worked great.
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Mick

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Re: Tiger 33's Ultimate Sound mod v3 (UV3)
« Reply #455 on: November 04, 2013, 12:09:46 AM »

I have this issue when I use this soundpack with Battle Sounds... With this mod disabled, the bomb explosions from Battle Sounds are nice and loud both inside and outside. With this mod enabled though, I can still hear the explosions outside, but they are very quiet inside (different sound). Is there any way to change this so I hear the explosions inside?

... in real life, from inside your closed cockpit, and with the engine(s) running, the outside explosions will be very muffled, and that's what Tiger has rendered...  ;)

Same thing with the inside/outside cockpit engine sounds ...  :)

You want to get deaf from the sound of explosions or what ...??  :D
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