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Author Topic: Tiger 33's Ultimate Sound mod V3 (UV3)  (Read 413131 times)

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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #684 on: March 06, 2014, 07:17:14 AM »

Yes, You should go to 242Squ. and ask them Drew.
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Drewm3i

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #685 on: March 06, 2014, 07:47:28 AM »

Will do, thanks Mick and Bravo!
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Pisces

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #686 on: March 09, 2014, 10:42:34 AM »

First of all, great sound mod!

I've encountered a rather strange problem though. Following Drewm3i's instructions I got the mod to work with modact 5.3. I did some tryouts in the QMB and I get a CTD every time I set the target to scramble. Setting it to anything other, it works fine. What could cause this?

EDIT: So far I've encountered this CTD only in QMB on scramble and ONLY on pacific islands map. Strange.
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WindWpn

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #687 on: March 09, 2014, 11:24:46 AM »

Does error occur as soon as plane ahead begins to roll?
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Pisces

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #688 on: March 09, 2014, 01:12:09 PM »

Does error occur as soon as plane ahead begins to roll?
Negative, I've set myself as the only plane, the CTD happens a second after the game loads and so far only on pacific islands when setting scramble. Removing the sound mod fixes the problem.
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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #689 on: March 11, 2014, 09:56:50 AM »

Hey guy's, to get this working in ModAct 5.3, go here, download both Files. Open your #SAS/STD/.rc file and make these entries:

http://www.242sqn.com/phpBB2/viewtopic.php?t=3218&start=0&postdays=0&postorder=asc&highlight=&sid=20198c5601607e19d05a21df0688ccc7 <-----Download Link

@sfs MOUNT tigersounds_1.sfs
@sfs MOUNT tigersounds_2.sfs

Place both Tigers .SFS Files in your Game Root Folder.

Activate your #UV3 Folder through JSGME.exe..

Or you can simply Place the #UV3 Folder directly into your #SAS Folder.

There are some Maps this wont work on, mainly some PTO Maps, but not all of them.

This Link is for Tigers last update for HSFX 6.17, so you need to delete the Buttons File and the .rc File to make it work in your MA 5.3 Installation. It works for me, I hope it works for you too!

Good Luck Gentlemen, and enjoy!
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rhinofilms

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #690 on: March 13, 2014, 06:43:06 PM »

Is it my imagination or does the hsfx version sound different than the dbw version?
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Mick

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #691 on: March 14, 2014, 02:31:32 AM »

... there is no reason for that, well except if their respective buttons call different engine family sounds (you can make a button call, let's be ridiculous, a BMW engine sound when you fly a Bf109 for ex), and also except if in one of the two cases it's not UV3 that you are listening to, because for ex of a bad install ...  ;)

But since I neither run DBW, nor HSFX I am at a loss to say more ...
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too-cool

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #692 on: March 14, 2014, 08:43:39 AM »

Hey guy's, to get this working in ModAct 5.3, go here, download both Files. Open your #SAS/STD/.rc file and make these entries:
....

What about HSFX 7.2, do you have a working install for it?  Thanks TC
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BravoFxTrt

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #693 on: March 14, 2014, 10:14:19 AM »

Too-cool, sorry Mate, you need to ask CharlieChap why your HSFX7.2 Tiger's Sounds aren't working.
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too-cool

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #694 on: March 15, 2014, 05:20:53 PM »

Too-cool, sorry Mate, you need to ask CharlieChap why your HSFX7.2 Tiger's Sounds aren't working.
Thanks for the reply.  TC
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CWMV

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Re: Tiger 33's Ultimate Sound mod V3 (UV3)
« Reply #695 on: March 16, 2014, 12:24:05 AM »

Works alright bravo-but are you also missing some gun sounds? My .50's and most others are stock.
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