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Author Topic: Bombsaway's Midway Late War. 44-45  (Read 27264 times)

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Helen-of-Sparta

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Re: Bombsaway's Midway Late War. 44-45
« Reply #72 on: August 20, 2013, 05:46:27 PM »

Put map folder at  SAS / MAPMODS / MAPS
Put textures at SAS / MAPMODS / MAPS / TEX

open all ini file at SAS / MAPMODS / MAPS and put line where you do want, maybes at bottom to list or find for you other pacific islas entrys and put beneath
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Drewm3i

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Re: Bombsaway's Midway Late War. 44-45
« Reply #73 on: August 20, 2013, 06:24:04 PM »

I did all of that, but in FMB none of my maps show up when I have an all.ini file.
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SAS~Bombsaway

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Re: Bombsaway's Midway Late War. 44-45
« Reply #74 on: August 20, 2013, 07:02:30 PM »

Hi. I have to ask a few dumb questions... are you running the SAS modact in your 4.12? Do you have a Mapmods folder in your #SAS folder? I want to help you ge this working so I need the basics.
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Drewm3i

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Re: Bombsaway's Midway Late War. 44-45
« Reply #75 on: August 20, 2013, 08:25:42 PM »

Yes and yes and I placed your map correctly in maps and the textures in tex.
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SAS~Bombsaway

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Re: Bombsaway's Midway Late War. 44-45
« Reply #76 on: August 20, 2013, 08:49:17 PM »

OK.  You said none of your maps show in your fmb list when you have an all.ini That doesnt make sense. Ok, inside that mapmods folder you should have another folder named maps. Inside that should be a lot of maps folders and at the bottom an all.ini is that correct?
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sphantom

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Re: Bombsaway's Midway Late War. 44-45
« Reply #77 on: August 20, 2013, 08:57:16 PM »

Structure
mapMods/Maps/Tex
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Drewm3i

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Re: Bombsaway's Midway Late War. 44-45
« Reply #78 on: August 20, 2013, 09:06:18 PM »

Correct. I have no all.ini except for yours Bombsaway.
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Drewm3i

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Re: Bombsaway's Midway Late War. 44-45
« Reply #79 on: August 20, 2013, 10:54:56 PM »

I now see it in the game, but I can't run a mission like Cyberolas Ardennes map. So, I ran static checker and I'm missing these: buildings.House$FurniturePalmAg3
buildings.House$RadarTower_Receiver
buildings.House$BlastPen_CoralSand_Small
buildings.House$FurnitureSandbag_Wall2
buildings.House$BlastPen_CoralSand_Large
buildings.Plate$BlankFieldPlate
buildings.House$small_halfmoon_netting
buildings.House$Tente-QG
buildings.House$RAF_kenley_tower
buildings.House$cistern_flammable_001
buildings.House$Tente-abri
buildings.House$Tente-indiv
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sphantom

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Re: Bombsaway's Midway Late War. 44-45
« Reply #80 on: August 21, 2013, 04:37:30 AM »

Here comes the fun part down/load the boomer object pack/s from here in the map section I believe and install and write to your static ini file.
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SAS~Bombsaway

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Re: Bombsaway's Midway Late War. 44-45
« Reply #81 on: August 21, 2013, 06:14:52 AM »

Correct. I have no all.ini except for yours Bombsaway.

Ok, I didnt have an all.ini, just the entry you add to YOUR all.ini. In your maps folder there should have been the all.ini that comes with the game. You just add new entries to it for new maps. See if you can go back to the zip file of game when you first downloaded it and look for the original all.ini. Then add my listing for my map to it and then get the object pack mentioned above.

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Drewm3i

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Re: Bombsaway's Midway Late War. 44-45
« Reply #82 on: August 21, 2013, 08:40:42 AM »

Thanks Bombsaway! I messed up my DBW and New TFM all.ini, do you know where I could get I new one or how I could fix it?
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SAS~Bombsaway

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Re: Bombsaway's Midway Late War. 44-45
« Reply #83 on: August 21, 2013, 09:02:07 PM »

It should be in the zip file you downloaded when you first started. Go in to the zip file and follow the folders to the maps folder. The all.ini should be at the botton of the list. Dont worry, we all made mistakes when we first started modding our game. The first rule of modding your game is BACK UP everything you alter. Before you change something such as an all.ini or an air.ini, make a copy of it somehwere for safe keeping. Then if something goes wrong you can alwaye replace it with the original. :)
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Do not go gentle into that good night,
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