Defender of the Fatherland DayToday it is the "man's" day here, and our site has mainly male population so I wish all the very best to all of you, because every man is defender of his home, his family and his country. Here is my humble present for you gentlemen. Random Failure Mod beta 0.5picture by
SAS~BravoFxTrtCredits:Java Work: Wasted
Big Thanks to
SAS~Storebror and
benitomuso for advice and help.
Features used from other mods:Season code from Bf-109 pack by
SAS~AntoBased on classfiles of the latest AI Engines Mod by
SAS~AntoThis mod was made and tested on
DBW 1.7 installation (Jet War 1.2) along with latest
AI Engine Mod 2.6.
DOWNLOAD:http://www.sendspace.com/file/wy82vnalternative link (Griffon_301) :
https://www.mediafire.com/download/y3m4noz229f3936/Random_Failure_beta0.5.rarImportant Notes:To get this mod working you need to have
Reliability difficulty option ON. Default failure rate is quite rare and very random. It works for both AI and human. You will have slightly higher failure rate on winter and desert maps. And when smth happens you will get a message with information about what happened. Various problems can happen. Some serious some not. Every failure same chance, so everything is just dependent on how unlucky you are
Mission maker can adjust failure rate for his mission by inserting a few lines in his mission text file:
You need to add a
[Mods] section at the bottom of the file and then add there a line
FailureRate X. X is your number. default value is 10, the higher the value the higher is the failure possibility. It can be between 1 and 100.
Please remember that this is only the first beta and there might be bugs etc. I've decided to make this beta public because it is unusual mod and it needs alot of time to test, so I need as many opinions as possible.
Play your game and test how unlucky you can be