I'm having a minor difficulty with the R-60's, are they on the bomb key for firing or do I have to expend all rockets first?
You, need to map the key to "select weapon system" - it's a key from SAS Engines 2.6
Yea this. Here we are, first plane with missile selection implemented - good job, seems we are getting closer and closer to JW 1.3
Anyway, I took it on a test drive and THIS IS PHUCKING AWESOME!!!! Best aircraft in IL-2. Seriously. It's incredibly fun to fly, you can feel the power of the Hind. The flipovers are almost gone from FM, you need to do some odd manouvers (like flying 100 kph backwards) to iniciate them. The only thing I could complain about is that it has too much fift - IRL it's very hard to take off vertically with this bird. Also the ground effect seems a bit OP.
I took it for a sortie against 2 Cobras. It was damn epic - I've never had an oportunity to do helicopter dogfight in any sim before
. However I noticed a minor (minor?) flaw with R-60 missiles - they occasionally explode on rail or fly straight upwards, like if they tracked Hind itself. It may be because of engine being in front of missile's pylon - maybe adding an arming-delay would be useful?
Also good job on Sturm - these rockets are incredible and, quite realistic in the way you implemented them. Also I think that realistic SACLOS is possible in IL-2, though it would require coding from scratch - as the current implementation is easier to work with and not too unrealistic (especially if you use padlocks and only 'guide' your gunner to target the correct enemy (read: tank) - like me
) there is IMO no point making it.