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Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 150761 times)

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ScoAtao

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Re: High Resolution / True Color Textures Mod
« Reply #108 on: April 21, 2013, 03:12:31 PM »

Any help is much appreciated!

Hi mate, here is what I did eventually.

1- Delete what might remain of your previous attempts to install HD mod.

2- Download HD mod. Install as a "normal" mod, i.e. place both DLLs in root folder, place the appropriate "24Bit skins" folder into your #UP#, place sample skins in the appropriate skin folders.

3- Download Carmaster's Light mod. Install it completely according to your version of the game (for me: "Carsmaster Light in the IL2 (beta)+2048 pix RC version (4 10 1)" folder into #UP# and "LA-5FN-1536 pix" folder goes there as well), including the 6 DLL files (into your root folder). Overwrite existing DLLs, including those installed with HD mod.

That's what I did, in this order, and it worked... Remember to backup your original DLLs just in case.

Hope this works for you too...
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lam

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Re: High Resolution / True Color Textures Mod
« Reply #109 on: May 13, 2013, 02:20:30 PM »

Ok, I'm a little late to the game on this one...so here's a question:

Are il2 'regular' (the old) textures/skins still usable with this high resolution mod installed?
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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #110 on: May 13, 2013, 02:26:23 PM »

sure ... no prob with the old skins ... just use them as usual when you have this mod installed ... try it out
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lam

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Re: High Resolution / True Color Textures Mod
« Reply #111 on: May 13, 2013, 02:28:32 PM »

thanks...wanted to check that before installing...didn't want to risk losing all those old skins that i've come to enjoy!  :D
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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #112 on: May 13, 2013, 02:34:23 PM »

Aside from the dll's, you also have to copy just one folder to your mods/#DBW folder. I think it's called '24Bit Skins'. When this folder is loaded on game startup, you will have the hi rez skins available.

Should you wish to not have the mod loaded for any reason, just disable the folder by renaming it to '-24Bit Skins' ... you don't have to do anything at all about the dll's ... leave them as they are. With 24bit Skins folder disabled, your game will simply not 'see' the hi rez skins for you to load.

And in any case, you can always use the old 512 and 1024 sized skins, with the hi rez skins mod ... it would be a pretty lean choice if all 1024 skins were no longer available, as there are not many 2048 skins available yet ...
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lam

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Re: High Resolution / True Color Textures Mod
« Reply #113 on: May 14, 2013, 09:57:33 AM »

Thanks again Agracier! I'll try this out.
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Ace

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Re: High Resolution / True Color Textures Mod
« Reply #114 on: May 14, 2013, 02:03:19 PM »

Hello,


I have UP3.0, over stock 4.101.1m, i just installed D520 fighter, the plane shows up pink, I must have missed something about high resolution skins,I had the same problem with A7M2, but after some search and reeding I solved it, but until now failed with the D520. :(

I have the Storebror High Resolution / True Color Textures Mod installed #UP# folder, and activated in JSGME the UP3.0 option plus the High resolution texture DLLs, and on #UP# folder added the 24bit skins to.

On #UP# folder, inside the d250, on summer folder,  I also installed the HD default skin supplied by Ranwers.

Did I do anything wrong our missed something?
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #115 on: May 14, 2013, 04:05:50 PM »

Hi Ace..try the softer version of the DIIs by carsmaster. ;)

https://www.sas1946.com/main/index.php/topic,14789.0.html

See post No 1.
IMHO it would be very handy if the above thread could be linked to the High resolution thread in post #1.
Many problems got solved only by applying the light version of "Light in the IL-2".
Of course that will not cure all issues.
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Ace

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Re: High Resolution / True Color Textures Mod
« Reply #116 on: May 16, 2013, 01:59:18 PM »

Hello Tom2,

I tried the carsmaster light version, but It didn't work, still have a pink D520.

Anyway Thanks.
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #117 on: May 16, 2013, 02:23:36 PM »

Hm Ace, IIRC with the mod from this thread and the right version for your game activated in JSGME (or manually put in the Mods / #DBW / #UP# etc. folder)..it should work.
Then carsmaster's mod, especially the DII files...normally, that should work.
"
Light in the IL2 by carsmaster - "Easy" Version"

https://www.sas1946.com/main/index.php/topic,14789.0.html

But: Do not use the DIIs from this thread download (the default Hi Res ones) mixed with others, I'd try
carsmaster's light download only:
5 DII files for the main install and the mod folder for your Mods folder. YOu only need the classfiles from it. Make sure to get the right version for your game version (4.09m or 4.101).

If that will not go for you, you can also try playing with your config.ini setting..
E.g. one of these two values set to 2 instead 3..

[Render_OpenGL]
TexQual=3
TexMipFilter=3

Good Luck...sorry, this mod is a biatch, needed to try some stuff until carsmaster's light version finally worked.
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Ace

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Re: High Resolution / True Color Textures Mod
« Reply #118 on: May 19, 2013, 05:01:19 AM »

Hello, Tom2, Great News!1

It worked with carsmaster's DLL manual in the main folder replace 8)

Many Thanks!!!
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #119 on: May 19, 2013, 05:07:57 AM »

Glad it worked!! :)
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