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Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 150547 times)

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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #48 on: March 17, 2013, 03:22:56 AM »

FSX could never challenge IL-2, imho... ;)

Since the first flight sim I bought back in 1992, til now, there has never been another keeper like Il-2.

And for myself this is more remarkable, since after games like Secret Weapons of the Luftwaffe or Pacific Fighters, I vowed never ever again to buy a propeller based flight sim ... without radar you were chasing a pixel on a screen. Il-2 changed all that ...
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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #49 on: March 17, 2013, 05:08:25 AM »

..., a big improvement would be to enable normal maps for aircraft. Even better if environmental mapping could be made to work on aircraft surfaces...
Yes it is very good.
But unfortunately it is very complex challenge. :(
I would tell - the MIRACLE. ;D
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hguderian

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Re: High Resolution / True Color Textures Mod
« Reply #50 on: March 17, 2013, 06:23:45 AM »

Thank you Avala...the mixed pack work  fine finally on my HSFX6!

Best Regards
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Avala

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Re: High Resolution / True Color Textures Mod
« Reply #51 on: March 17, 2013, 03:52:53 PM »

Be aware that with the custom DLL's, reflections on the water seem to be corrupted on some computer configurations. But it is OK with "High Resolution Texture DLLs 'light". At least thats how it is on my computer.
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FS~Music

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Re: High Resolution / True Color Textures Mod
« Reply #52 on: March 17, 2013, 09:41:24 PM »

So, just to be clear. this mod works in every ver. except 4.11?

I have the two part Bissarabia map down load, which when extracted, I also get error message with second part. tried to get the other DL site, but it came to a dead end.

I did get the La5 2048x2048 to appear in game, I know this because the wings have 2048 written on them. The Spitfire samples in package work as well, as far as I can tell.

***EDIT***
Looks like the spits are not being read as HiRes. the skins are in the folder, but QMB/Aircraft selector only see's the ones that are default.

I searched for this "Light" mod that is mentioned in a few posts, in my Il-2 folder, but could not find anything. There is also some thing about 4 Dll's, which I can see in the Safe Dll's JSGMe folder that came with HSFX. (I am not using HSFX, this is just a game running off Tons 4.11 mod activator). If you open both the regular HiRes and "Light" folders, they both contain versions of the same Dll's, but there are only two of them.

Thanks for the answers in advance.
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max_thehitman

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Re: High Resolution / True Color Textures Mod
« Reply #53 on: March 17, 2013, 11:36:28 PM »

Just a friendly bump to thank you once again to Carmaster and Mike-Storebror for this superb mod.
I have it working in my game since it came out and with perfect beautiful textures on all my maps. I have added hi-rez texture
package to change all my old maps now.
High-rez trees on all maps and also some nice cool clouds and water-effects copied from my DBW-1916 game install.
Everything is working with the normal version of this mod, not that "light version".
No problems, its all great! Its all good!
THANK YOU!

next I will be experimenting with Carmaster special ground noise-texture
- this mod - https://www.sas1946.com/main/index.php/topic,28331.0.html
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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

agracier

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Re: High Resolution / True Color Textures Mod
« Reply #54 on: March 18, 2013, 01:49:05 AM »

next I will be experimenting with Carmaster special ground noise-texture
- this mod - https://www.sas1946.com/main/index.php/topic,28331.0.html

I've been making some 2048 noise textures, though admittedly so far on a somewhat hit and miss basis ... they are however not difficult to make. I was looking for a sort of ripple sand effect, like the wind making patterns on sand ... but that's not all that straightforward. But even so, but combining extra noise, other textures and such, you can make something different from the old default noise ...

These 2048 noise textures might well be underestimated ... great idea they are ...
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FS~Music

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Re: High Resolution / True Color Textures Mod
« Reply #55 on: March 18, 2013, 12:28:36 PM »

After trying to insert the HiRez textures into a map,(Okinawa Online), all worked except for
"land/summer/CMR_rom_fields_LowLand1.tga".
I kept getting Java error when trying to load the map with this entry.

This is what the Oinawa Online map looks like by substituting the entries from the Bessarabia map. The la is the 2048 sample which has the down load link on same page.




https://www.sas1946.com/main/index.php/topic,33360.0/topicseen.html
With these Mustang Skins

I removed this;
"land/summer/CMR_rom_fields_LowLand1.tga".
From the Bessarabia map, and it works fine.

Again with the Mustang Skins pack 2048x2048

Great work gentlemen S~

Music from Toronto

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paganizonda

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Re: High Resolution / True Color Textures Mod
« Reply #56 on: March 18, 2013, 03:46:08 PM »

i knew that mustang's pretty well ,  working on some P-51 C Skins now , also 2048 , and not only from from the 357th

greetings paganizonda
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zionid

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Re: High Resolution / True Color Textures Mod
« Reply #57 on: March 22, 2013, 09:47:46 AM »

Hey all!

Finally got this fantastic mod working! Its a real treat, but for some reason, not all my skins are displayed correctly. Some HD skins work perfectly, but others skins have the textures all misplaced on the 3d model- including the sample Spitfire skins. (This also happens to some normal-rez skins) I tried to google it and have been looking around but to no avail. Anyone know the reason and remedy for this.

And also- what is the best place to start for HD ground textures to repaint som maps?

Cheers- and happy easter holiday to those lucky enough to have it:)
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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #58 on: March 22, 2013, 10:07:03 AM »

And also- what is the best place to start for HD ground textures to repaint som maps?

Aside from some textures in cmr Bessarabia's repaint, there are virtually no 2048 textures yet .... you have o make them yourselves.

I do have a new map not far from completion which will feature some 10 textures in 2048
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SAS~Boomer

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Re: High Resolution / True Color Textures Mod
« Reply #59 on: March 22, 2013, 01:32:00 PM »

So, just to be clear. this mod works in every ver. except 4.11?

I have it working in 4.11
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