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Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 150766 times)

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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #84 on: March 29, 2013, 04:00:05 PM »

These are textures of 4096 pixels with the BumpH files.
Without the BumpH files everything would be very plainly.
Yes it is necessary to experiment much contrast and brightness
in the BumpH files.







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SAS~Malone

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Re: High Resolution / True Color Textures Mod
« Reply #85 on: March 29, 2013, 11:56:34 PM »

wow! glorious!  :o  8)
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PDelaney

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Re: High Resolution / True Color Textures Mod
« Reply #86 on: April 03, 2013, 02:36:43 PM »

Gun Bay Question

In the High Resolution / True Colours Mod included in the samples there are several Spitfire VIII models can somebody tell me what type of wing is used please?

The reason I am asking is that I was playing with "Default 2 (HD 2048).bmp" from the samples set to paint a high res SEAC Spit but every example of a SEAC Spit VIII  I've seen has the large Hispano-Suiza gun bay (possibly a type C wing).

I don't mind having a go at painting it - not being a spitfire aficionado I just wondered what the sample was based on.

This is an example of one I started to modify



Thanks


:)
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ScoAtao

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Re: High Resolution / True Color Textures Mod
« Reply #87 on: April 15, 2013, 09:16:53 AM »

Hi all,

I installed this great mod but something doesn't work... I can select the HD skins in the QMB (I mean they appear in the list for the aircraft), but they don't appear ON the aircraft when selected.
Did I miss something?

I use UP3.0 RC4 based on 4.10.1m
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BravoFxTrt

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Re: High Resolution / True Color Textures Mod
« Reply #88 on: April 17, 2013, 01:21:43 AM »

Sounds like you did mate. Try it again.
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PA_Jeronimo

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Re: High Resolution / True Color Textures Mod
« Reply #89 on: April 17, 2013, 02:24:33 AM »

Hi all,

I installed this great mod but something doesn't work... I can select the HD skins in the QMB (I mean they appear in the list for the aircraft), but they don't appear ON the aircraft when selected.
Did I miss something?

I use UP3.0 RC4 based on 4.10.1m

I happened something like, I believe that the ATI cards have this problem.


Try changing this value in the config.ini file
Quote
[Render_OpenGL]
TexQual=3
TexMipFilter=3     change to 2    TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
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ScoAtao

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Re: High Resolution / True Color Textures Mod
« Reply #90 on: April 17, 2013, 03:05:17 AM »

Hi mates,

many thanks for your answers.

I tried to remove the mod and reinstall it but it made no difference.
Also tried to use "light" DLLs - no difference.
Looked at the conf.ini - was already set to TexMipFilter=2.

I use a GeForce GTX 460 with 314.07 pilot. Windows 7 64 bits, 4Go RAM, Intel i5 CPU @ 2.80 GHz. So I don't think the problem is caused by a lack of performance.

What I did was simply extract the mod archive to the game base directory, and then activate the 3 parts in JSGME. Here's what it looks like (here with light version):



Ingame I can't see the HD textures: when HD textures are selected in the drop-down skins list, planes appear grey in the QMB (like a simple 3D model) and bright pink in the FMB object viewer. Standard 1024 textures work fine though.

This is quite annoying as I'm currently working on HD skins and I'm stuck because I can't check them ingame...

Many thanks in advance for any help!
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BravoFxTrt

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Re: High Resolution / True Color Textures Mod
« Reply #91 on: April 17, 2013, 04:34:32 AM »

Have you made a #UP# Mods Folder, if not Nothing you do is going to work.
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ScoAtao

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Re: High Resolution / True Color Textures Mod
« Reply #92 on: April 17, 2013, 05:36:38 AM »

Have you made a #UP# Mods Folder, if not Nothing you do is going to work.

I do have one. What should I put in it for this mod to work?
Tried to place a copy of the 3 folders (Hi Res, True Color and 24 bit skins) in the #UP# folder but it doesn't change anything. What I understood from the readme file was to extract the mod archive content to the game base directory and activate the 3 different parts.
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BravoFxTrt

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Re: High Resolution / True Color Textures Mod
« Reply #93 on: April 17, 2013, 05:43:44 AM »

Try Select Game type in your IL2 Selector.exe as Classic Mod Game, see if it works. Dont you have DBW as well as UP? It will work better for you if you did.
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ScoAtao

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Re: High Resolution / True Color Textures Mod
« Reply #94 on: April 17, 2013, 06:06:53 AM »

I've just tried what you suggested but it still won't work... I'm starting to despair a little bit.
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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #95 on: April 17, 2013, 06:14:32 AM »

I'm starting to despair a little bit.

DBW isn't all that different from UP3 except maybe in the on-line functionality. And moreover, when you install DBW, there is an automatically generated option to revert back to UP3 any time you wish to. You can effortlessly change between the two game types and so get the best out of both.

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