mandrill,
First of all, that picture in your post of the village by the river is a perfect example of the kind of objects I would like to see in the game. Note that the name of that file ends with "hunan_china". Hunan province is also the location of Changsha. So, those buildings are appropriate for the Hengyang Map.
As for the pictures in my previous post, some do include modern structures in the background.
Image 1: I am confident that the red brick buildings are consistent with pre-war designs. These are located in Jiangxi Province which shares a boarder with Hunan Province to the west.
Image 2: Possibly a pre-war structure, but consistent with pre-war designs. Located in rural Jiangxi.
Image 3: Located in Tian Jin Shi Province in the northeast of China. Probably a post-war structure, but based on traditional Chinese structures found all over China.
Image 4: Located in Beijing. Age unknown, but based on traditional structures. Once again, typical of structures found all over China but more ornate that most.
Image 5: Located in the village of Xing Ping, south of Kweilin. Pre-war and appropriate for our map.
Image 6: Also located south of Kweilin is Yang Shou. I think the architecture is appropriate for pre-WWII.
Image 7: The Xi'an Pagoda is located in northwest China. I like this structure but I can't say whether or not there is anything like it in the area covered by the Hengyang Map. However, I did find the picture of a pagoda located in Canton (Guangzhou):
I have two other images I would like to share with you. Walls are an important feature in traditional architecture all over China. This is the entrance to the Xi'an Mosque.
I am putting a good number of walls up in the villages. I use the white wall with the red tiles on top because I looks like a common wall types found in traditional Chinese architecture. As indicated by the picture above, there is some variety in traditional walls in terms of color, height and decorative features. It would be good to have some more wall types to chose from.
As indicate on the Hengyang Map, large portions of China are mountainous. Some objects are not very "elevation change friendly". For example, the white wall object forms a "stair step" wall when the terrain is uneven. At present, there is nothing that can be done about this. I have found two versions of a wood fence that over come this problem. One version of this fence works just like the white wall and the other version actually follows the contour of the land. It would be great to have a white wall like that.
The Great Wall, near Beijing:
Also, some objects are more contour friendly than others. For example, I have used the green Nissen Hut as part of a radar station on the tops of mountains. It has a "deep foundation" that makes it look natural on a mountain side. Some buildings project out of the side of a hill or mountain enough that you can look under them. If it is possible to have new China buildings with deep foundations, it would make those building look better on mountain sides.
Alternatively, if a 'hillside foundation' object could be made, that would be great too. You put the building you want on the mountain side and then adjust the location of the ' hill side foundation' object until the building looks like it is supported by the foundation. No more looking up the building's skirt.
OK, I am going to get back to populating
.
Cheers,
Riptide