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Author Topic: Ardennes map - heavy snow update  (Read 105246 times)

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Wulfy

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Re: Ardennes retextured, retowned, revillaged
« Reply #96 on: April 30, 2013, 04:31:55 PM »

How do I install the bump stuff on a 4.10
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agracier

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Re: Ardennes retextured, retowned, revillaged
« Reply #97 on: April 30, 2013, 04:46:35 PM »

How do I install the bump stuff on a 4.10

You put the BumpH files into the same directory as the textures they are 'linked' to.

..._Tex/East/Ardennes

and

..._Tex/East/Ardennes_winter
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sphantom

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Re: Ardennes retextured, retowned, revillaged
« Reply #98 on: April 30, 2013, 06:43:12 PM »

And what a difference they make Thanks
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Wulfy

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Re: Ardennes retextured, retowned, revillaged
« Reply #99 on: April 30, 2013, 07:25:47 PM »

YES! I finally guessed right!
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cyberolas

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Re: Ardennes retextured, retowned, revillaged
« Reply #100 on: May 01, 2013, 03:12:21 AM »


how to do a screenshot on a pc

BumpH textures is the best for winter maps!
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GilB57

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Re: Ardennes retextured, retowned, revillaged
« Reply #101 on: May 01, 2013, 04:22:36 AM »

Just tested  yesterday evening : great stuff indead !  ;D

(this is just an excellent idea to "repaint" all those old-fashioned default maps which needed that badly)
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BravoFxTrt

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Re: Ardennes retextured, retowned, revillaged
« Reply #102 on: May 01, 2013, 04:26:56 AM »

Wow that looks like a real Photo Cyberolas, Good one.
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Oscar

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Re: Ardennes retextured, retowned, revillaged
« Reply #103 on: May 01, 2013, 04:58:50 AM »

Got a chance to fly this last night..... Bloody marvelous!!  This "must" be the new default Ardennes in ALL mod packages.

You really need to ask GilB57 to let you have a crack at the WestFront Winter 44 map.  I have lots of photos of towns from the Battle of the Bulge period....many of which were culled from on-line sources.

It's a shame IL2 doesn't do ravines very well so that the Our, Clerf, Salm, Ambleve, Moselle and other Rivers in the area can't be represented as the terrain obstacles they truely are.  I lived in the Eifel for 6yrs and toured this area extensively.  You have captured the area in you Ardennes winter repaint masterfully.
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Wulfy

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Re: Ardennes retextured, retowned, revillaged
« Reply #104 on: May 01, 2013, 05:01:08 AM »

Hey you know that gigantic sun thing in both Ardennes maps, does any one know how to get rid or them, or if there is a time that makes it show less? It's kinda like a photo bomb for a awesome map
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hguderian

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Re: Ardennes retextured, retowned, revillaged
« Reply #105 on: May 01, 2013, 11:20:06 AM »

BumpH textures is the best for winter maps!

 ;) Do you've changed your opinion about them?  :D  :D
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Boelcke

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Re: Ardennes retextured, retowned, revillaged
« Reply #106 on: May 01, 2013, 11:34:27 AM »

if anyone is playing my Westfront campaign, i´ve done a patch for it to include these beautiful textures (winter and summer), check this

https://www.sas1946.com/main/index.php/topic,27329.0.html

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cyberolas

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Re: Ardennes retextured, retowned, revillaged
« Reply #107 on: May 01, 2013, 11:59:45 AM »

BumpH textures is the best for winter maps!

 ;) Do you've changed your opinion about them?  :D  :D

About winter textures, for them is BumpH perfect.
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