I am using Modact 4.0 and #SAS folder in 4.11.1.
The only modded map I have been able to install and use successfully in 4.11.1 is Whitecat's great New Guinea repaint and am wondering if this is because it is a stock map underneath.
no this is not right,maps are not version dependent and will work on any modded version of the game
as long as you have the map and the textures needed for the map installed it will load
You will also need any custom objects installed, that are on the map in order to be able to save a mission file in FMB
I have all the maps from UP3 and DBW running on 4.11 with no problems at all
As a beginner I have attempted around 10 maps so far and all of them would not accommodate an airfield on the historical map area where it should be. The map (empty F) is too small by perhaps half in scale to fit the airfield.
Sorry,not quite sure what you mean The map(empty F)
map F is the far map for a better looking map (in the distance)
I use Gimp 2.8 and can't seem to crop -grey in the manner demonstrated in the donated Kevin tutorial so I just set scale image on the final subset DEM before it is used to make -grey, -colour and Mymap. I suspect this is where the mistake is. Any advice would be appreciated. I am using Modact 4.0 and #SAS folder in 4.11.1.
When you make a DEM in microdem and apply the map area command (set map pixel size), it's usually recommended to choose 50, which is said to mean that 1 pixel = 50meters of real world terrain. That is apparently what Il-2 considers to be 1/1 scale.
If you were to choose a higher number to alter your map pixel size to say 100,
then that would mean that you are now working on 1/2 scale
use 25, then it would be 2/1 scale ...
1/1 scale looks best IMHO
but if you're having memory problems with Microdem and it will not do it at 50 pixel,
then use 100 or whatever it takes, you can also use 55 or 60 if needed
Higher than that though and mountainous terrain starts to look unrealistic ...
but if the terrain is mostly flat or rolling country/hills, then it doesn't matter very much since deformations won't be very noticeable.
It never hurts to keep these map sizes in mind when map editing:
100% .tga : my_mapc.tga
50% .tga : ed_m01.tga
25% .tga : ed_m02.tga / map_h.tga / map_t.tga / map_f.tga / ed_map_t.tga
The relationship of My_map_c to the other map files is always the same (4/1),
no matter what scale your are using.
Gimp 2.0.7. it is an older version and what I use for map editing,I like it better than the newer version>
https://www.mediafire.com/download.php?3ei6awmr1rawsylI also think the tutorial by KevinP for Micro DEM he uses Gimp2.0.7.
Hope this helps a bit
Cheers