Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6   Go Down

Author Topic: Aichi M6A Seiran V1.01(2013/7/27)UPDATE  (Read 44303 times)

0 Members and 3 Guests are viewing this topic.

Wildweesel

  • member
  • Offline Offline
  • Posts: 12
  • Metal to the Bone \m/
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #48 on: December 27, 2013, 04:13:41 PM »

Wildweesel, do you have installed "SAS Engine Mod v2.6RC"? It is required for Seiran take off from I-400's catapult.

Well thats the fault i think... its 00:12 clock hear in germany i was too tired to see that  ;)


Thx for the reply

Ill try it "today" Regards Wildweesel
Logged

Wildweesel

  • member
  • Offline Offline
  • Posts: 12
  • Metal to the Bone \m/
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #49 on: December 28, 2013, 06:13:12 AM »

Ok I tried it but nothing changed now the game stops running when 30% ("loading Aircraft") of the mission is loaded. This version off the engine mod isnt compatible with my install.

But thx for your help.

Regards Wildweesel
Logged

ten010

  • Modder
  • member
  • Offline Offline
  • Posts: 253
  • ten010
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #50 on: December 28, 2013, 06:24:56 AM »

I know its a long time ago but maybe someone can help me. Im using HSFX7.0.1. I installed this plane, runned il-2 and everything worked perfectly. I wanted to made a small test run.

I loaded a map and set the I-400 submarine on it, than i added the M6A with a takeoff waypoint linked with the Submarine. I pressed play and everything loaded till 100% but than a message popped up with the state: "Mission loading failed: null"

Someone knows what that means?

Regards Wildweesel
I think that the M6A does not operate by HSFX7.0.
Logged

Wildweesel

  • member
  • Offline Offline
  • Posts: 12
  • Metal to the Bone \m/
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #51 on: December 28, 2013, 06:29:18 AM »


I think that the M6A does not operate by HSFX7.0.

Well thats sad, cause the Submarine is aviable but not the plane for it. In my opinion this combination of a submarine and a carrier was a great idea made by the japanese.

Regards Wildweesel
Logged

352nd_Hoss

  • member
  • Offline Offline
  • Posts: 961
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #52 on: December 28, 2013, 09:20:31 AM »


I think that the M6A does not operate by HSFX7.0.

Well thats sad, cause the Submarine is aviable but not the plane for it. In my opinion this combination of a submarine and a carrier was a great idea made by the japanese.

Regards Wildweesel

I had noticed the sub is in the game but no plane to launch from it, couldn't figure that one out myself.  With a Carrier take off mod you should be able to use it, but the external FM is probably not compatible with HSFX like the Grace's.

Hoss

Wildweesel

  • member
  • Offline Offline
  • Posts: 12
  • Metal to the Bone \m/
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #53 on: December 28, 2013, 10:29:00 AM »

I tried to launch the Arado Ar 196 and some other floatplanes from the submarine, but when I launch it they just fall down loose some parts and nothing more happens...

Carrier Take Off is installed that enables catapults.

Regards Wildweesel
Logged

Maico

  • member
  • Offline Offline
  • Posts: 467
  • Knight Knee Dragger
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #54 on: February 26, 2014, 10:30:17 AM »

Ok,  I give up.  I can't find a readme anywhere.  How do I catapult off the sub?
Oh,  I am on new TFM. I have the qmb with the  sub.
Thanks
Logged

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #55 on: March 19, 2014, 09:13:29 AM »

air.ini entry? not found at the install package.
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4766
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #56 on: March 19, 2014, 09:37:47 AM »

Quote
M6A1              air.M6A1 2                                    ja01  DESERT
Logged
i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #57 on: March 19, 2014, 09:48:51 AM »

thanks
Logged

Phoenix9491

  • member
  • Offline Offline
  • Posts: 186
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #58 on: May 16, 2014, 05:42:35 AM »

For some reason I can't get it to land automatically in water, I'll set the landing point on a seaplane field but it just diverts to nearest land airfield...
Logged

CWatson

  • member
  • Offline Offline
  • Posts: 371
Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #59 on: May 16, 2014, 07:38:33 AM »

For some reason I can't get it to land automatically in water, I'll set the landing point on a seaplane field but it just diverts to nearest land airfield...

Currently the plane only has "implements TypeDiveBomber" in the classfile, it should be this, "implements TypeSailPlane, TypeDiveBomber".

Right now the plane does not know it is a seaplane.


CW
Logged
Pages: 1 2 3 4 [5] 6   Go Up
 

Page created in 0.039 seconds with 26 queries.