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Author Topic: Wellington Mk.III & GR Mk.VIII  (Read 24928 times)

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KENZO

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Re: Wellington Mk.III (4.09)
« Reply #24 on: August 07, 2013, 05:16:02 AM »

Hello Kenzo
Have you tried to use AutoDiffFM?
https://www.sas1946.com/main/index.php/topic,24777.0.html
After unpacking, place it in the root folder of the game, if it does not work move this mod to folder 06__Wellington_412for409_FLY.
I use FM_409_SAS
With AutoDiffFM everything is working properly in my DBW  4.101.
regards
PIOTREK

I try to do as U wrote - no longer recive 60% crash when loading DBW -thats ok ;)
-plane is visible in QMB window - i can change bombs, skins etc. -ok ;)

BUT -when I start mission -after it load up to 100% and then starts (i can see wimpy cannopy) -my game recive error and I can only close game and go back to windows.... x(
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Hubberranz

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Re: Wellington Mk.III (4.09)
« Reply #25 on: August 08, 2013, 05:00:56 PM »

In my DBW all works fine; just load 410 version from TFM-24 pack.
subject TFM : https://www.sas1946.com/main/index.php/topic,35424.0.html
Quote
BOMBER COMMAND UPGRADE

#DBW-NewTFM-24
1) 101tfs Lancaster Upgrade
2) New412 Wellington
3) New412 Bristol Beauforts
4) 24Bit_Skins

Thanks to 101tfs, SAS~Epervier and VPmedia for this major DBW upgrade.  #DBW-NewTFM-24 overwrites parts of Ranwer's Lancaster and replaces the previously installed Wellington.  So now we have an upgraded Lancaster 3D and the Wellington imported from V4.12.  In addition the excellent Beaufort Torpedo Bomber has also been imported from V4.12 and made flyable.  Also included in this pack are new FMB Stationary models for all three aircraft types.

SPECIAL INSTRUCTIONS
Once you activate the Bomber Command Upgrade with JSGME you must delete the folder AIR_Wellington MK_III from #DBW. *
New-TFM-24
https://www.mediafire.com/?npaz3toreyaus5r

Pick the AIR_Wellington_412for409_FLY and use it as AIR_Wellington_412for410_FLY, and... why?  because that's what it is !
You might pick up some arms and sounds from in there with it , for good measure.
* ( delete previous WellingtonMkIII. Includes readme to install. Do not use  JSGME = do not replace your STD  or .rc file: 
..since you are not installing TFM from 1 to 24.. on a clean DBW... ).


A repeat of my previous post, just before yours. Over and out. Cheers !  :-X
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KENZO

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Re: Wellington Mk.III (4.09)
« Reply #26 on: August 09, 2013, 08:05:19 PM »

THX Hubberranz for help and good advice!!! ;)

Finaly i can fly both Wimpy and Beauforts in my DBW 1.71!!! :D

(P.S. -I also check whether this method works well also for other planes from TFM Mod -and it works! ;D -But some of planes from TFM do not have readme file inside folder with: air.ini, plane.ru and weapons.ru....)
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dotmatrix

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Re: Wellington Mk.III (4.09)
« Reply #27 on: December 12, 2014, 10:05:10 PM »

 :PA real big MERCI to you....it runs just fine on 4.11.1.....
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Epervier

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #28 on: March 23, 2017, 11:16:48 AM »

Version 2

- Added Wellington GR Mk.VIII (CC) !
- fix hooks Engines for all
- SSP included
- ...
- see readme !




See first post for links !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

SAS~Bombsaway

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #29 on: March 23, 2017, 11:18:30 AM »

VERY COOL!!! :) Thank you.
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Gaston

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #30 on: March 26, 2017, 05:32:30 AM »

If compatible, the MkVIII (CC) would be very welcome in BAT 412 !
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SAS~Monty27

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #31 on: March 29, 2017, 07:11:49 AM »

If compatible, the MkVIII (CC) would be very welcome in BAT 412 !

I agree  ;D

Thanks Gabriel, who doesn't love the Wimpy?  This is a very nostalgic aircraft, reminds me of reading Commando mags as a kid, always makes me think of Christmas!  Its a nice looking aircraft in B.A.T. and good fun to fly too.  The Bomber Command Mk3 has all the turrets and bombsight working.  It has been on the WaW Flightline for some time.

The Coastal Command has a great cockpit but no other positions ready as yet.  I shall ask Stefan SG to take a look at this aircraft to see if he is able to do his 412 conversion magic for B.A.T.


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Piotrek1

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #32 on: June 28, 2018, 02:10:04 PM »

Hello everyone , Does any of the Modact (4.12) users have Wellington GR Mk.VIII working properly in their installation ?
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gilles64

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #33 on: August 29, 2022, 11:43:32 AM »

Whenever DT distributes a patch is with great pleasure and a great respect that I put my claws in their work.
With the advent of this new patch I enthusiastically thank all the modders who contributed to this patch 4.12!
Thank you, thank you very much !


Link AI only : https://www.mediafire.com/?x0mk16xk34pds3q

Link flyable : https://www.mediafire.com/?2r7d664d1fiv9v2


Hi Epervier,

those links don't seem to work anymore...

Could we have valid links, please?

Greetings,

Gilles
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Epervier

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #34 on: August 29, 2022, 01:27:29 PM »

those links don't seem to work anymore...
Links work fine !
It's another Mediafire dung...
Retry !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

gilles64

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Re: Wellington Mk.III & GR Mk.VIII
« Reply #35 on: August 29, 2022, 01:47:15 PM »

those links don't seem to work anymore...
Links work fine !
It's another Mediafire dung...
Retry !

I copied the link address in a new tab and it worked!!
Thank you Epervier! ;)
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