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Author Topic: Steppenwolf's Effects and Tweaks  (Read 31477 times)

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Oky

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Re: Steppenwolf's Effects and Tweaks
« Reply #24 on: August 05, 2013, 05:46:19 AM »

Ok thanx,
I think I understand now: I'm so out of my depth the fish have lights on their heads.  :P
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Crazy G

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Re: Steppenwolf's Effects and Tweaks
« Reply #25 on: August 12, 2013, 05:59:40 AM »

Where this map is located? Couldn´t find it in my game folder. I´m on UP 3.04RC on 4.10.1
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*Steppenwolf*

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Re: Steppenwolf's Effects and Tweaks
« Reply #26 on: August 12, 2013, 08:11:49 AM »

If you don't have a Slovakia folder you might have to make it. Try...MODS/MAPMODS/Maps/Slovakia.
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Epervier

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Re: Steppenwolf's Effects and Tweaks
« Reply #27 on: August 12, 2013, 10:33:29 AM »

Work very nice ! Thank you very much !  :)  :)

But... in Tracers\3do\Effects\Tracers\7mmYellow\Body.msh
In this file, are you sure you need to:
[LOD1_Materials]         [LOD2_Materials]
 ../TEXTURES/7yellow
 ../TEXTURES/7yellow_l

Because I do not find these files .mat !
So I delete the "7" and I have no alarm!

Thanks !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

*Steppenwolf*

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Re: Steppenwolf's Effects and Tweaks
« Reply #28 on: August 12, 2013, 06:33:46 PM »

Hi Epervier. I don't find a '7yellow' in either the texture folder or the body.msh. Could something have been overwrtitten accidentially?
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Epervier

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Re: Steppenwolf's Effects and Tweaks
« Reply #29 on: August 13, 2013, 02:17:16 AM »

Hi Epervier. I don't find a '7yellow' in either the texture folder or the body.msh. Could something have been overwrtitten accidentially?
I just re-download your archive of your first post and ...
Steppenwolf effects and slovakia tweak.zip \ Steppenwolf effects and slovakia tweak \Tracers\3do\Effects\Tracers\7mmYellow\
In Body.msh file :
[LOD1_Materials]    and     [LOD2_Materials]
 ../TEXTURES/7yellow
 ../TEXTURES/7yellow_l
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

*Steppenwolf*

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Re: Steppenwolf's Effects and Tweaks
« Reply #30 on: August 13, 2013, 06:43:29 AM »

Yep, found it. You're right.
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Motörhead

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Re: Steppenwolf's Effects and Tweaks
« Reply #31 on: August 22, 2013, 06:32:53 AM »

Can i install this mod to Ultrapack 3.0 RC4? It will be work?
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*Steppenwolf*

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Re: Steppenwolf's Effects and Tweaks
« Reply #32 on: August 22, 2013, 03:32:18 PM »

Can i install this mod to Ultrapack 3.0 RC4? It will be work?

Hi Motorhead. I'm not sure, but you can try. I would try using it with what's it's been tested on first to familiarize yourself with how everything should look, then try testing it elsewhere and see if it all carries over.
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Crazy G

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Re: Steppenwolf's Effects and Tweaks
« Reply #33 on: August 24, 2013, 01:37:02 AM »

Can i install this mod to Ultrapack 3.0 RC4? It will be work?

I did on mine, seems to be working with no conflicts.

P.S. Only the Slovakia actors worked. The other files didn´t worked on UP 3.0RC4.
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ivomajic34

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Re: Steppenwolf's Effects and Tweaks
« Reply #34 on: November 01, 2013, 06:03:20 AM »

Hi guys! I'm using IL2 4.12.m HSFX 7.01.
When I put your effects in Mods folder game crashes on 60%.
I know that these effects allready exists in 4.12. but in my case they are not same like in your video.
Please HELP!
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Whiskey_Sierra_972

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Re: Steppenwolf's Effects and Tweaks
« Reply #35 on: November 01, 2013, 06:29:09 AM »

The mod is for 409....
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