In the next weeks (I hope to release a internal beta test in about two weeks so I think the begin of august can be a good date to look for....) I'll release a mod that 'll give you (about) all maps in a compatible with all game version!
This 'll get us rid of all the redunding maps/texture/staticobjects sfs files with new one over which you can still add the few (if) missing maps or differen retexture at your pleasure!
ATM I have almost ended the installation of all maps available and debugged it to be compatible with all version of the game....next step delete redundant map (for example Midway: we have the stock , the stock retexture by VKG , the stock retexture of FFB and finally the great TC Hawaii one SO at the end I have keep only the stock retextured by FFB because have a nice texturing and a good update of the actors for the Pearl and Luke area , and moreover to have all previous missons build over the stock one still usable , and the TC one but extended by me further north to be able make the correct route from IJN carriers....and I'm thinking to add also a little of west sea because for a what if scenarios involving the returning Enterprise from her aircraft delivery at Wake....)
Just wait a little!
Hi Walter..first congrats to your project.
Then a question: Could it be you confuse a few maps here?
TC Hawaiian Islands is not related to MidWay, and we have the great repaint by WhiteCat:
https://www.sas1946.com/main/index.php?board=72.20Now MidWay is somewhat 1500+ kms northwest, so you merged one of the TC Hawaiian Island map versions?
If so, make sure to contain WHC's load.ini and texture repaints.