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Author Topic: New-TFM  (Read 277534 times)

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Griffon_301

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Re: New-TFM
« Reply #792 on: January 12, 2014, 04:00:03 AM »

Hello Marco!

great job!!! once you have added some stuff successfully, doing it again is easy :)
best way is to develop a certain workflow that works for you...as it seems you have done that now

happy hunting in the virtual skies :)
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markino

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Re: New-TFM
« Reply #793 on: January 13, 2014, 08:40:42 AM »

Hi Phil, I really hope to have found a good way for myself to do well. Without stressing you too... ;)...

Ciao!!

Marco
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markino

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Re: New-TFM
« Reply #794 on: January 13, 2014, 08:47:00 AM »

hi I have a problem with Wellington. in the QMB line is, but the image window is empty. N - TFM works perfectly. I followed the instructions and removed the folder AIR_Wellington MK_III from #DBW, remained AIR_Wellington_412for409_FLY. where I made a mistake?

Hi Adler, I no check for your Wellington troubles. When I have a while I will try to check it...

Ciao!

Marco
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rattodaddo

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Re: New-TFM
« Reply #795 on: January 14, 2014, 07:58:01 AM »

Hi guys,

I keep getting the old 20% CTD, have tried 4 or 5 times now and keep getting the same result, I have put in the 4 .sfs files into the root folder as prescribed by the first page and followed all instructions to the letter! Can't seem to figure out why I get this result, I'm sure I read somewhere that someone had the same issue with the New TFM but can't remember how they worked round it...!

this is trying to install on a:
clean base install (tested and working)
Patched correctly (tested and working)
modded to UP3 RC4 (tested and working)
clean DNW 1.71 (tested and working)
then new TFM through jsgme (20% CTD)

can't figure it out, I know that this usually means a .sfs file error but even when I have added everything through jsgme then re-added the 4 .sfs files it still crashes out!

Any ideas?

Ratto
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telephono

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Re: New-TFM
« Reply #796 on: January 15, 2014, 02:47:01 PM »

So just to let you know, the problem was InstantLog I had installed. Without InstantLog there is no stuttering noticeable.

Hi,

I'm not sure if this is the right location to ask, but I have a problem playing Operation Taifun in The New Full Monty.
It looks like every time the game loads in buildings (?), the game stutters.
Looking at the game log, there is a repeating Java error message when the game stutters:

Code: [Select]
null
java.lang.NullPointerException
at com.maddox.il2.objects.Statics._msgDreamGlobal(Statics.java:1014)
at com.maddox.il2.objects.Statics._msgDreamGlobalTick(Statics.java:949)
at com.maddox.il2.objects.Statics.msgDreamGlobalTick(Statics.java:937)
at com.maddox.il2.engine.MsgDreamGlobal.invokeListener(MsgDreamGlobal.java:43)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1079)
at com.maddox.il2.engine.MsgDreamGlobal.sendTick(MsgDreamGlobal.java:27)
at com.maddox.il2.engine.DreamEnvXY.doChanges(DreamEnvXY.java:65)
at com.maddox.il2.engine.InterpolateAdapter.updatePos(InterpolateAdapter.java:141)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:161)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Everything is fine in vanilla Dark Blue World. It only happens in The New Full Monty.
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markino

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Re: New-TFM
« Reply #797 on: January 16, 2014, 01:04:05 AM »

hi I have a problem with Wellington. in the QMB line is, but the image window is empty. N - TFM works perfectly. I followed the instructions and removed the folder AIR_Wellington MK_III from #DBW, remained AIR_Wellington_412for409_FLY. where I made a mistake?

Hi Adler, follow the instructions for installation and check for plane/s in your #DBW folder and air.ini, plane.ru and weapons.ru files if you have all the lines inserted correctly.

Ciao.

Marco
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Griffon_301

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Re: New-TFM
« Reply #798 on: January 16, 2014, 09:27:19 AM »

What Marco says...
might be that you have a wrong ini entry somewhere...for example any older campaigns (some of Poltava´s excellent night fighter campaigns) use the earlier Welli which prevents the the campaigns from loading, as those campaigns use the older labelling for the Welli;
your problem might stem from the same fact!
alternatively, remove the wellington from your install and add it manually after downloading it from the twins section here...
but only if the ini check did not reveal something..
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Adler

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Re: New-TFM
« Reply #799 on: January 20, 2014, 11:13:12 AM »


Hi guys, thanks for yours help!
i have folder: E:\Game\DBW\#DBW\AIR_Wellington_412for409_FLY - it is right as i know.
in air.ini i i have: WellingtonMk3     air.Wellington3              gb01  SUMMER ---it s right i think.
this air.ini lies E:\Game\DBW\#DBW\STD\com\maddox\il2\objects

this all right or no?
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Adler

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Re: New-TFM
« Reply #800 on: January 20, 2014, 11:30:39 AM »

i think, i should reinstal the new tfm  :-X
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Sharkzz

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Re: New-TFM
« Reply #801 on: January 20, 2014, 07:59:03 PM »

OHHHHHH for a torrent of this all new TFM !!!!!!!!! :-[     ohhhhhh the waitening and the downloadening  oh the pain the pain,  :(
ohhhh but what fun it will be when its over !!!!!! ;D
thanks Monty  and all who helped.
pssssst, has anyone  done a torrent seeding of  this yet ???? if I had a separate puter I would do it, just because I love you all   :o
LOL thanks again m8..awsome work. ooopsy. up to TFM 19.20,21  sooo long to go..... oh the pain .....LOL
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

harpia

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Re: New-TFM
« Reply #802 on: January 22, 2014, 06:16:11 AM »

I lost all my installation of TFM, now wanting to download the parties in medifire're crap begging for a captcha that does not work, you guys will not provide other links for us to download? :( :( :( :( >:(
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harpia

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Re: New-TFM
« Reply #803 on: January 22, 2014, 06:36:45 AM »

I had to open an account linked to my facebook mediafire, hope not to have problems, I'm downloading part two. Although no problems with the DBW 1916 DBW does not enter, go to the splashscreen and closes. Go for the DBW vanilla and install parts of TFM, I hope to be lucky this time ;D ;D ;D :P
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