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Author Topic: New-TFM  (Read 272707 times)

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SAS~Monty27

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Re: New-TFM
« Reply #924 on: February 28, 2014, 09:06:55 PM »

YOU CAN!! - the peeling paint one will go into #DBW/STD/GUI/Missions
For Backgrounds by Country #DBW/STD/GUI/Missions/Single-OR Campaigns/Country (ie DE/GB etc)
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Drewm3i

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Re: New-TFM
« Reply #925 on: February 28, 2014, 09:56:54 PM »

Hmm. I placed my background.tga along with the .mat file into #DBW/STD/gui/Missions/background.tga and the peeling paint was still there. Why is this? Have you gotten it to work Monty? If so, kudos to you :0! Is there any way I can just "mod" the .sfs file and replace the peeling paint background with a custom one that is more sleek? If so, how? Sorry if I'm asking to many questions!
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marcost

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Re: New-TFM
« Reply #926 on: March 01, 2014, 01:58:23 AM »

Hi Drewm3i,

I don't have this version to check but I'm pretty sure what you are looking to change goes in GUI/game not /missions. Don't think it's called background.tga either

Regards,

M
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Maico

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Re: New-TFM
« Reply #927 on: March 01, 2014, 12:07:34 PM »

  Bug report update.  It is only the P-38F.  The G and J models have no such problems. 
Yes, the G does it too.  Landing gear collapse after nearly every mission... :'(
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Drewm3i

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Re: New-TFM
« Reply #928 on: March 01, 2014, 02:16:22 PM »

Maico I moved my file into game and I still have the same background. This is odd. In the sfs file, the peeling paint backdrop is background.tga and it is inside a folder called missions.
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Maico

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Re: New-TFM
« Reply #929 on: March 01, 2014, 02:55:44 PM »

Sorry buddy, I never have messed around with that.  I really am lost when it comes to that.  Hope you get sorted. 
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Drewm3i

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Re: New-TFM
« Reply #930 on: March 01, 2014, 03:47:33 PM »

Thanks man!
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POUSSIN1

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Re: New-TFM and FZG76 : Trouble !
« Reply #931 on: March 03, 2014, 10:14:05 AM »

Hi Monthy !

First of all, thank for this wonderfull pack you gave us. I was big fan of the Full Monthy but now I am a bigger fan of the new TFM. I plan to achieve in the next weeks a few campaign by night and by days !

I am currently working on a doodlebug hunting campaign and I face a trouble with FZG76. The doodlebug seems to glide and has no thrust. I changed the differents setting (Distance in weapons, altitude, speed...) but still no joy. I have read in the full monthy post that it had something to do with He-111 H22...My He111 has no weaponry at all ! :)

Could you help me ?

Many thanks in advance.

Cheers

Poussin

Yep, they work great and the He-111s air-launched V1s are really impressive.  Setting them up requires a few exact parameters though:  I can't find the missions I made earlier, soon as I do you can have them and take a close look.  RDDR and me had a great time launching them over the North Sea and bombing East Anglia.  Release and flight times were a factor, along with fuel load for the bomb determining flight time.  We were able to launch them ourselves, let the AP do it, and watch the AI doing it too!

I hope Chris still has them, he's a hoarder and a good backup man.  ;D

Thanks a lot for your reply, Monthy !

I wandered in SAS and found this topic : https://www.sas1946.com/main/index.php/topic,%205316.0.html
After a few trials, it is suiting me fine ! I'm doing a Doodlebug hunting campaign in the summer of 44  and would be able to post within a fortnight (If life agrees !) :P

However, if Chris has got them, I will be very interested to test !

Thanks a lot again,

Cheers

Poussin
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Maico

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Re: New-TFM
« Reply #932 on: March 03, 2014, 12:46:06 PM »

Hi Monty,
  I don't mean to be a pain the buttocks but was wondering if you had any comments on my P-38 Bug...
Landing gear collapse on the F and G model almost every landing.
Other than that I am having a fantastic time with this mod.


Thanks
Maico
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Maj. Tom

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Re: New-TFM
« Reply #933 on: March 05, 2014, 06:36:15 PM »

Hey Monty!

 I've downloaded The New TFM and yet it doesn't work. It starts up and loads to 5% then CTD. I've already tried changing the RAM and Compatibility settings to no avail although Vanilla DBW 1.71 works flawlessly. I've run out of ideas as to what is causing this.

 I have a:
 
 HP ENVY 17 Notebook PC
 Windows 7 Home Premium
 64-bit OS
 Intel(R) Core(TM) i7 CPU
 6.00 GB RAM
 
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Drewm3i

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Re: New-TFM
« Reply #934 on: March 05, 2014, 07:45:05 PM »

I've downloaded The New TFM and yet it doesn't work. It starts up and loads to 5% then CTD. I've already tried changing the RAM and Compatibility settings to no avail although Vanilla DBW 1.71 works flawlessly. I've run out of ideas as to what is causing this.
You MUST have the four sfs files in your MAIN game folder or the game won't start!
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Maj. Tom

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Re: New-TFM
« Reply #935 on: March 06, 2014, 08:58:20 AM »

I've put the sfs files into the game folder and now the game works flawlessly!!

 Thank You!
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