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Author Topic: New-TFM  (Read 272604 times)

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matori

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Re: New-TFM
« Reply #252 on: July 03, 2013, 08:06:56 AM »

So just to make sure...
 
You have a clean DBW 4.10.1

Then you DL all the new TFM packs.

Launch DBW
I did re-install the Il-46 DBW 4.10.1 + 1.71 + SAS mode act.5.1 + TFM and again falls to 60%?? can you help me, please.
That DL should check where it is in the main folder of the game, not just something the news with computers only learn,  ~ S ~ :-[ ;)
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SAS~Monty27

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Re: New-TFM
« Reply #253 on: July 03, 2013, 08:09:04 AM »

concerning the SCW this means I just get SCW plus update, drop the files in the #DBW_SCW folder, use the new IL2 Selector, configure it to load the mods from the 'DBW_SCW folder and this works then?

My install runs the new TFM flawlessly I should mention..

oh, and which files do I need from the new Modact to get the new Selector working in the TFM install?
the selector itself, the il2fb.ini, the bin folder (?)

thanks in advance for any help on this

You got it!  I used a Clean #DBW folder, renamed to #SCW, then configured the selector Il2fb.INI, then just unzipped Poltava's SCW into the folder followed by the updates.  Best of all worlds now, this is the future!  ;D
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SAS~Monty27

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Re: New-TFM
« Reply #254 on: July 03, 2013, 08:12:10 AM »

So just to make sure...
 
You have a clean DBW 4.10.1

Then you DL all the new TFM packs.

Launch DBW
I did re-install the Il-46 DBW 4.10.1 + 1.71 + SAS mode act.5.1 + TFM and again falls to 60%?? can you help me, please.
That DL should check where it is in the main folder of the game, not just something the news with computers only learn,  ~ S ~ :-[ ;)

OK roll back, go into logical mode, these packs are small and we are only talking New-TFM, BTW.

Test Vanilla DBW launch & quick mission with no JSGME activated

Activate New-TFM-01 - repeat test
Activate New-TFM-02 - repeat test

etc, that will give you a better idea of what's happening and when.

Also: Read up on the selector, you can generate 60% CTD with an inappropriate RAM setting.  512 is usual, higher can get unstable.  Test Vanilla DBW with different RAM settings and observe, or leave it alone at 512 (bet you pushed it?)
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BravoFxTrt

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Re: New-TFM
« Reply #255 on: July 03, 2013, 08:13:15 AM »

New Instructions to use IL2 Selector.exe 3.1    https://www.sas1946.com/main/index.php/topic,35642.msg389112.html#msg389112
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SAS~Monty27

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Re: New-TFM
« Reply #256 on: July 03, 2013, 08:15:33 AM »

New Instructions to use IL2 Selector.exe 3.1    https://www.sas1946.com/main/index.php/topic,35642.msg389112.html#msg389112

...thinking along the same lines...
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BravoFxTrt

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Re: New-TFM
« Reply #257 on: July 03, 2013, 08:16:30 AM »

Lol. its what Team Work is all about!
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Griffon_301

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Re: New-TFM
« Reply #258 on: July 03, 2013, 09:03:17 AM »

thanks guys!

just came back from testing my SCW section...and it works beautifully!
while testing the Ni-52 I saw a cool effect I did not notice before;
the Ni-52 (and the Spit 1 I tested next) show a distinct black smoking contrail when pushed into a dive, eg putting negative g on the airframe;
that looks really cool and is a good indication that someone is pushing his engine verrry hard... :)

that new selector is great too, maybe the reason to try out that DBW 1916 thingie as well if configuring is that easy :)
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BravoFxTrt

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Re: New-TFM
« Reply #259 on: July 03, 2013, 09:54:42 AM »

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Griffon_301

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Re: New-TFM
« Reply #260 on: July 03, 2013, 01:33:28 PM »

and for those who want to install the new IL2 Selector, extract it from the new Modact and then copy the "bin" folder, together with the IL2Selector.exe, the il2fb.ini and the il2fb.exe over into your game install directory; for safety, make a backup of the old bin folder together with the ini and the exe files of the old selector;
worked like a charm for me...
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SAS~Poltava

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Re: New-TFM
« Reply #261 on: July 03, 2013, 03:17:29 PM »

Well, Monty and Poltava... early He-111 and Br20 have their place in a non SCW install, as they were also used in Asia... just my opinion, of course !

You got a point there! But I could consider making a sort of non-SCW update pack to "IL-2 SCW" as well, with pre-1939 aircraft used in other wars, like the the Fiat CR.20 (for the Chaco War), the Hawk 75 with fixed undercarriage, the Mitsubishi Ki-10 and the Mitsubishi Ki-30 (i.e. Skippers "Ki-51"). Because a number of DreamK's aircraft that can now be found in IL-2 SCW were used in Asia as well - like the Dewoitine 510, the Grumman Delfin, the Polikarpov RZ and the Northrop Gamma. It makes sense.
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Gaston

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Re: New-TFM
« Reply #262 on: July 03, 2013, 03:58:48 PM »

Yes, that is exactly what I was thinking about, Poltava !

But I have another problem...

I have made a special test install for TFM2. Before installing the folders with JSGME, I launch the game, everything works fine. Then, I installed the 30 TFM files. Launches the game again, OK, everything loads fine. Launch a Flying Tigers campaign, and there, no go. I search a bit, and try the map in FMB (cztx_Burma_lower). And here is a problem : impossible to load the map, the game makes a CTD.

So I desinstall everything with JSGME and revert back to a non-TFM2 DBW game. I try the map again, and no problem : it loads fine, I can save a mission. So I load the 1st file (01) in JSGME, launch the game and go directly to the FMB to test the map. And here again, impossible to load it, CTD. Has anyone else the same bug (I hope that I have been clear in my words) ?
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SAS~Monty27

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Re: New-TFM
« Reply #263 on: July 03, 2013, 04:53:07 PM »

thanks guys!

just came back from testing my SCW section...and it works beautifully!
while testing the Ni-52 I saw a cool effect I did not notice before;
the Ni-52 (and the Spit 1 I tested next) show a distinct black smoking contrail when pushed into a dive, eg putting negative g on the airframe;
that looks really cool and is a good indication that someone is pushing his engine verrry hard... :)

that new selector is great too, maybe the reason to try out that DBW 1916 thingie as well if configuring is that easy :)

Dead right, here's a few places to start...

https://www.sas1946.com/main/index.php/topic,34834.0.html

Just get yourself fully VPMedia upgraded and chuck away all the obselete stuff!

Created for:
D A R K   B L U E   W O R L D (1.71) - 1916

REQUIRED DOWNLOADS
- DBW 1916 update v2.1 (UPDATED! 15.03)
https://www.sas1946.com/main/index.php/topic,26088.0.html
- DBW 1916 SKINPACKS 1/2/3/4
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1472
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