Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 57 58 59 [60] 61 62 63 ... 86   Go Down

Author Topic: New-TFM  (Read 277512 times)

0 Members and 1 Guest are viewing this topic.

GrumpyBadger

  • member
  • Offline Offline
  • Posts: 33
    • My pinterest
Re: New-TFM
« Reply #708 on: November 01, 2013, 03:37:12 AM »

ok, noob question here so if I get flamed out, so be it.


this^^ is from IL2?!? regardless of anything else this is the same game?!?!  :o ??? ;D


umm, yeah.  Basically I've been "out of the world for a spell" and haven't been doing much with computer games for well over a decade.  Do these mods work okay with the basic "recommended" requirements for IL-2:1946?  Or should better graphics cards and such be used?  And the key word is "should" or "have to" or "required" lol because I'm having a hard time with all this!  This is amazing.

I've been all over this forum, trying to get a gist of things since I registered. And I'm sorry if this is all "noobish" instead of just "nugget" (nugget I'm hoping means at least partially educated.  In the RW people need to have an "aptitude" to become a Naval Aviator, therego to become a "nugget" vs just a complete NOOB.)  Basically my lady is getting me IL-2:1946 as a gift next month  :D (yes, I know I'm indeed blessed and lucky!) and I've joined this forum and M4T to help gain some knowledge before I step back into computer flight simulators.  Last ones I played, and they were new at the time, were Chuck Yeager's Air Combat and X-Wing: Collector's CD-Rom!

I'm asking because I also found this on youtube:

and I love watching it just for entertainment's sake, let alone the fact it's actually a game!  I also appreciate that he says exactly what he's done to his IL-2 and computer to get that look.  Skyrim on the XBox360 doesn't have as good of atmospheric textures (anyone see the moon in that game?!? seriously! :D)

even if this requires more modern graphics cards and such, this is awesome.  A game this old doing these great things because of the fans keeping it along.  During that decade out, I enjoyed XBox since its beginning, we had it on ship, in the recdecks, practically everywhere.  I've never seen this kind of support for a console game ever.

k, I think I'm done with my complete noobness and ramblings... to put it plainly

and if I need a that's fine too  8)  all things considered I'm back to being the "low man on the totem pole" again.  Looking forward to sharing the skies with you all this coming Veteran's Day (November 11th for our international friends).

and if there's anything not covered by the basics given at M4T or here, that I've gone through, or something extra important, please by all means PM me them, I'd greatly appreciate it.  Computers and the games on them have gotten way out of control since I last played :D 
(and all of this is because I was looking for a game with a realistic FM of an SBD-Dauntless after playing Damage Inc!)
Logged

flatsixes

  • member
  • Offline Offline
  • Posts: 8
Re: New-TFM
« Reply #709 on: November 01, 2013, 06:33:00 PM »

Yep. That's IL-2 all dolled up. Pretty spiffy for an old gal, isn't she?

I don't know jack about modding or skinning or AI or flight models - its pretty much all magic to me.  But the people that do know about such things have taken the greatest sim ever and turned it into something down-right amazing.

I upgraded my rig last spring to take advantage of the all goodies available for IL-2 these days (like DBW and TFM), and it made a world of difference. If your lady is going to  buy you the game anyway, then it sounds to me like she's giving you the perfect excuse to upgrade your hardware. ("But honey, I had to upgrade my system in order to play the game that you bought me! You wouldn't want me not to enjoy your gift to me,would you?") Throw in a pair of shoes and a new scarf for her, and you're on your way.

Good luck.


Logged

GrumpyBadger

  • member
  • Offline Offline
  • Posts: 33
    • My pinterest
Re: New-TFM
« Reply #710 on: November 01, 2013, 09:02:41 PM »

I upgraded my rig last spring to take advantage of the all goodies available for IL-2 these days (like DBW and TFM), and it made a world of difference. If your lady is going to  buy you the game anyway, then it sounds to me like she's giving you the perfect excuse to upgrade your hardware. ("But honey, I had to upgrade my system in order to play the game that you bought me! You wouldn't want me not to enjoy your gift to me,would you?") Throw in a pair of shoes and a new scarf for her, and you're on your way.

Good luck.



any idea what the system requirements are for all that prettiness though?  Right now, I'm on a mean laptop for basic stuff, but it only has an "onboard graphics card"  ??? that isn't all that great.  Very good CPU and RAM, just not much in the graphics department.  However, I'm having my friends build me a nice desktop that will be crazy sweet.  I'm just wondering if I'll be able to run these kind of things (maybe at lower settings) on her laptop or even my current dinosaur of a desktop until then  :D

as a point of reference, I downloaded "Aces High 2" (I know, I know, the other flightsim) because it has a free download.  It runs fine on this laptop at 2048 but with some of the details lower and runs a 50+ FPM.
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: New-TFM
« Reply #711 on: November 01, 2013, 10:28:30 PM »

system requirements are not heavy at all, although to take advantage of some of the new mods, such as the high resolution textures and such, it would obviously help to get the best graphics card you can - that said, the actual specs required to play the game haven't really changed since it's release back in 2001. ;)
Logged
.....taking fun seriously since 1968.....  8)

GrumpyBadger

  • member
  • Offline Offline
  • Posts: 33
    • My pinterest
Re: New-TFM
« Reply #712 on: November 02, 2013, 03:12:59 PM »

wow, yeah I'm in a bit of shock here then!  ;D
yeah, this laptop is pretty when it comes to its RAM(4Gb) and the processor isn't too bad either (2ghz duo).  My lady's grandpa gave it to her for school back in 2009.  It just doesn't have much of a graphics card. 

I figure the desktop being built for me then will definitely make this game shine!  I'm having it built for graphics/CAD applications which just makes it pretty nice for video games too.  But for a game like this, man oh man, this'll be sweet. 

I think the best part, being a nugget having just found this and M4T's and the IL2 community as a whole, is it doesn't seem to be slowing down.  We just had another update by TD, for a game how old?!?  Combining that with the online experience, the mission editors, and such, and the fact I have my favorite games that I play on console still no matter how old they get, yeah, I'm really excited.  8 days and a wake-up! :D
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: New-TFM
« Reply #713 on: November 02, 2013, 10:22:06 PM »

i'd say the two most important parts of any machine that wants to run IL-2 well with all the latest eye-candy options, is your GPU and your CPU - it doesn't need a super quad-core processor and such , either.
you're right, though - when we first started this site, we didn't really see modding going much past the 5 year mark, but it has, and as you rightly say, with no sign of slowing down yet.
testament to a great sim with a great, dedicated fan base.;)
Long live IL-2!  8)
Logged
.....taking fun seriously since 1968.....  8)

sphantom

  • retired Fighter Pilot
  • member
  • Offline Offline
  • Posts: 766
  • If you wake up and see grass roots growing
Re: New-TFM
« Reply #714 on: November 03, 2013, 05:14:17 AM »

try the intel graphic card I use it with good results
Logged

Peachy9

  • member
  • Offline Offline
  • Posts: 157
Re: New-TFM
« Reply #715 on: November 14, 2013, 01:38:04 PM »


Was wondering if anyone has had a similar problem with tracks in il2 - I know they have been glitchy for many years however I have a very specific and odd problem -

I am using Montys New-TFM and its fantastic, there is one small issue - Bomb bay doors function perfectly well in mission, they open and close flawlessly. However whenever I record tracks of bombing runs bomb doors remain firmly open in the track, never closing despite receiving the message "bomb bay doors closed" on screen. I have tried to disable all mods individually (particularly Gurners FX and the AI/Engine Mod) but nothing seems to make a difference. I have compared classfiles and commented out clashes. At a bit of a loss how to sort this - All other aspects of the track recording are fine (.ntrk mode)

Any ideas gratefully received?
Logged

farang65

  • never two weeks two decades
  • SAS Team
  • member
  • Offline Offline
  • Posts: 2787
  • Fortress Formosa
Re: New-TFM
« Reply #716 on: November 14, 2013, 11:25:28 PM »

After finally installing The New Monty over a vanilla DBW some months ago

No Wuckin Furries for The New Monty

Just flying the single missions and campaigns for Flying Tigers

Cheers

Kirby
Logged

telephono

  • member
  • Offline Offline
  • Posts: 16
Re: New-TFM
« Reply #717 on: November 16, 2013, 12:12:26 PM »

Hi,

I'm not sure if this is the right location to ask, but I have a problem playing Operation Taifun in The New Full Monty.
It looks like every time the game loads in buildings (?), the game stutters.
Looking at the game log, there is a repeating Java error message when the game stutters:

Code: [Select]
null
java.lang.NullPointerException
at com.maddox.il2.objects.Statics._msgDreamGlobal(Statics.java:1014)
at com.maddox.il2.objects.Statics._msgDreamGlobalTick(Statics.java:949)
at com.maddox.il2.objects.Statics.msgDreamGlobalTick(Statics.java:937)
at com.maddox.il2.engine.MsgDreamGlobal.invokeListener(MsgDreamGlobal.java:43)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1079)
at com.maddox.il2.engine.MsgDreamGlobal.sendTick(MsgDreamGlobal.java:27)
at com.maddox.il2.engine.DreamEnvXY.doChanges(DreamEnvXY.java:65)
at com.maddox.il2.engine.InterpolateAdapter.updatePos(InterpolateAdapter.java:141)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:161)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Everything is fine in vanilla Dark Blue World. It only happens in The New Full Monty.
Logged

Robbie1234

  • member
  • Offline Offline
  • Posts: 5
Re: New-TFM
« Reply #718 on: December 04, 2013, 03:59:55 AM »

hey guys, this probably sounds like a dumb question, but what file do i put the sfs files which you have to download first into, i mean i just dont know what to do with them when ive got them,and also all the download links say they are different sizes. me so confused please help
Logged

ryan55510

  • Digger of Old Threads
  • member
  • Offline Offline
  • Posts: 56
  • Everyone can dream, but only some can do.
Re: New-TFM
« Reply #719 on: December 04, 2013, 04:54:49 AM »

hey guys, this probably sounds like a dumb question, but what file do i put the sfs files which you have to download first into, i mean i just dont know what to do with them when ive got them,and also all the download links say they are different sizes. me so confused please help

First of all, welcome to the forums Robbie! 8)
Answering your question, BASIC requirement for the New TFM is Dark Blue World 1.71, find out all about it here : https://www.sas1946.com/main/index.php/topic,16523.0.html

Got that? Now you download ALL 4 .sfs fies on the first post (Torrent/File DL, up to you), put them in your (Drive Name):/ IL-2 Sturmovik 1946 folder.

Finally, with those "New-TFM-(number)" folders, unzip them and throw them straight into the (Drive Name):/ IL-2 Sturmovik 1946/JSGME folder. Open up "JSGME.exe" in your base IL-2 folder, enable them 1 by 1 (In chronological order!) and you're good to go! ;)

Regarding Effects and Visuals though, check this out: https://www.sas1946.com/main/index.php/topic,37900.0.html

Hope it helped  :)
(Trust me, when I first started I was baffled by the swarm of folders and downloads just like you ;))
Logged
Pages: 1 ... 57 58 59 [60] 61 62 63 ... 86   Go Up
 

Page created in 0.155 seconds with 29 queries.