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Author Topic: New-TFM  (Read 272710 times)

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Benjamin2557

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    • sas1946
Re: New-TFM
« Reply #900 on: February 21, 2014, 12:25:47 PM »

Thanks Maico

Add "texcompress=2" in the [sound] section of conf.ini ?

You can continue....
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Maico

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Re: New-TFM
« Reply #901 on: February 21, 2014, 12:31:12 PM »

  NO, you see after asking me a question like that, I say... Don't touch anything!  If your game works now, GO PLAY!  You will eventually mess something up. 
  What I mean is go to your conf.ini and find this line under here. 
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0

Change the "0" to a "2" and this will make the game look better. 
Just cos you asked, I tried Gurners FX (Cos I have a backup and nothing to lose)  They look good. 
For now get the game up to speed.
How is that BackUP going?

Maico
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Benjamin2557

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    • sas1946
Re: New-TFM
« Reply #902 on: February 21, 2014, 12:41:30 PM »

Oh sorry Maico  ;D
I restored all the files I deleted. The game works very well!
I changed your modification. The graphics are great ! 8)
I saved the game, there will be no risk for me to lose.

SAS ~ Monty said: Which map are you testing it?

No, none.
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BravoFxTrt

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Re: New-TFM
« Reply #903 on: February 22, 2014, 07:31:28 AM »

Hi Simon,

Here is another Plane from Mission_Bug, you can add to your next Patch, if not too late: (Works in DBW 1.71/New-TFM)   https://www.sas1946.com/main/index.php?topic=39520.msg440772#msg440772


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Knochenlutscher

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Re: New-TFM
« Reply #904 on: February 23, 2014, 03:58:02 AM »

Today I will test it, everything loaded, Read Me (PDFs), Instructions (Save homepage as...).
I must back up my personal stuff, my personal Jumo004B sounds, cropped Spit Vcs.
At least your TFM contains most of the stuff I regularly use. That's promising.
One question, my install (DBW 1.71) has probs with SAS Engine Mod, installing it gives me shivers,
nothing works in the old Catapult/Carrier/Engine Mod way. It's the Bug when all planes explode on that Carrier and/or you get CTDs.
All my old Modact, SAS installs suffered from that Mod not working for me.
In a clean DBW 1.71 all is OK, these features are brilliant, I can enjoy these features I set up through [Mods] section in conf.ini.
That's the cause I stick to DBW 1.71, no mess with that Mod any longer. Since it's creation I grew grey hairs over being unlucky to not
get it working if loaded.
That's exciting nevertheless.

Thanks for creating this New TFM,
Regards Knochenlutscher
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

POUSSIN1

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New-TFM and FZG76 : Trouble !
« Reply #905 on: February 23, 2014, 03:30:35 PM »

Hi Monthy !

First of all, thank for this wonderfull pack you gave us. I was big fan of the Full Monthy but now I am a bigger fan of the new TFM. I plan to achieve in the next weeks a few campaign by night and by days !

I am currently working on a doodlebug hunting campaign and I face a trouble with FZG76. The doodlebug seems to glide and has no thrust. I changed the differents setting (Distance in weapons, altitude, speed...) but still no joy. I have read in the full monthy post that it had something to do with He-111 H22...My He111 has no weaponry at all ! :)

Could you help me ?

Many thanks in advance.

Cheers

Poussin

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352nd_Hoss

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Re: New-TFM
« Reply #906 on: February 23, 2014, 04:00:32 PM »

Hey Simon, in the Radio sound packs, I noticed you had nothing for Radio Tokyo, I had someone send me some not too long ago, if you want it let me know.  The other big omission is Radio Paris, I can't find anything for that, have you?.................

Hoss

Maico

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Re: New-TFM
« Reply #907 on: February 23, 2014, 11:31:46 PM »

  My first Bug report.  I am not running any other mods with this btw.  When I toggle the radiator open all the way, it stays open.  If I use a button, once open I cannot close it.
  Has anyone else encountered this?
  I am short on axis to assign to things.


Maico
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Drewm3i

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Re: New-TFM
« Reply #908 on: February 24, 2014, 08:16:36 AM »

Put this in the mods section of your conf.ini: SeparateRadiatorOpenClose=0
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Maico

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Re: New-TFM
« Reply #909 on: February 24, 2014, 12:26:58 PM »

  Thanks!  I appreciate this.

Maico
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Griffon_301

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Re: New-TFM
« Reply #910 on: February 24, 2014, 01:08:01 PM »

hey Drew!

that is the solution to a long standing problem I had

thank you very very much!!!
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marcost

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Re: New-TFM
« Reply #911 on: February 24, 2014, 01:34:44 PM »

Hey Simon, in the Radio sound packs, I noticed you had nothing for Radio Tokyo, I had someone send me some not too long ago, if you want it let me know.  The other big omission is Radio Paris, I can't find anything for that, have you?.................

Hoss

Hi Radio Tokyo content here too  :)

https://www.sas1946.com/main/index.php?topic=38229.0

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