Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: SOLVED: Problem with Row Of Trees  (Read 2551 times)

0 Members and 1 Guest are viewing this topic.

ls

  • member
  • Offline Offline
  • Posts: 256
  • The last one - P.11c
SOLVED: Problem with Row Of Trees
« on: July 31, 2013, 11:05:11 AM »

After some modifications in actors.static (some objects removed, some added) Rows of Trees aren't replaced anymore by 3D trees (in "Forest=2" mode they are still Row of Trees, and in "Forest=3" mode they are invisible). What happened???

P.S. Version 4.10 + DBW 1.71

Solution:
After almost two weeks of painstaking work (deleting objects in actors.static, one by one), I have found that problem is caused by RowOfTrees1 object.
I had to delete all these objects from my map, now everything is OK.
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: Problem with Row Of Trees
« Reply #1 on: August 02, 2013, 02:36:25 AM »

i haven't worked with maps in a long time, but i remember that this issue was limited to while in FMB/mapmaking mode.
iirc, the tress would be invisible while in this mode, but in an actual game, they are visible.
i am running on a vague memory here, so i do stand to be corrected.
at least you have one reply, seeing as there has been none for a few days. ;)
i just wish it was a more useful one... :P
Logged
.....taking fun seriously since 1968.....  8)

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9556
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Problem with Row Of Trees
« Reply #2 on: August 02, 2013, 03:54:54 AM »

I hope that the trees are not these:
- FurnitureTreeLine
- FurnitureTreeLineW

Old trees "stock" !

If this is the case ... this is normal. Old problem that has existed since the beginning of the game !
You can use:
- FurnitureTreeLine1
- LineAUT
- FurnitureTreeLine2
- Line_W-AUT
...
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

ls

  • member
  • Offline Offline
  • Posts: 256
  • The last one - P.11c
Re: Problem with Row Of Trees
« Reply #3 on: August 02, 2013, 07:33:35 AM »

i haven't worked with maps in a long time, but i remember that this issue was limited to while in FMB/mapmaking mode.
iirc, the tress would be invisible while in this mode, but in an actual game, they are visible.
i am running on a vague memory here, so i do stand to be corrected.
at least you have one reply, seeing as there has been none for a few days. ;)
i just wish it was a more useful one... :P

Thank You for the reply, but I'm afraid the problem is more complicated.
You're right that in "forest=3" (config.ini setting) RowOfTrees is invisible object in FMB map-makin mode, but when You set "forest=2" You will be able to see it as non-3D trees even in this mode.
But - problem is, that in my map original version (Uzin's Belorussia) Rows of Trees were replaced by 3D trees in "Forest=3" game-mode (as they should). After some changes in actors.static (I'm trying to make Polish-Soviet border in 1939 on this map ;-) it has changed: no more creating 3D trees in place of RowOfTrees, they are invisible in both modes (map-making and game). When You set "forest=2" You can see objects "RowOfTrees", but in their awful 2D look.
Anyway, many thanks for help,
and greetingz from Poland ;-)))

LS
Logged

ls

  • member
  • Offline Offline
  • Posts: 256
  • The last one - P.11c
Re: Problem with Row Of Trees
« Reply #4 on: August 02, 2013, 08:11:33 AM »

I hope that the trees are not these:
- FurnitureTreeLine
- FurnitureTreeLineW

Old trees "stock" !

If this is the case ... this is normal. Old problem that has existed since the beginning of the game !
You can use:
- FurnitureTreeLine1
- LineAUT
- FurnitureTreeLine2
- Line_W-AUT
...

 In 4.10/DBW 1.71 version there are only RowOfTrees, RowOfTrees1 and MongolLine objects (lines of trees, which should be replaced by 3D stock trees in game-mode, they are all invisible in map-making mode with setting "forest=3"), no any of these names from You post (esp. FurnitureTreeLine1,LineAUT, FurnitureTreeLine2, Line_W-AUT). So I've used RowOfTrees1 objects, but it doesn't work again. I'm angry, because I put a lot of time and work in this project and I can't find what is wrong. And what more, on original version of map everything was OK.
Thanks and greetings,
LS
Logged

mandrill

  • Modder
  • member
  • Offline Offline
  • Posts: 785
Re: SOLVED: Problem with Row Of Trees
« Reply #5 on: October 20, 2013, 07:02:26 PM »

Thank you for your update, Is. I had the same problem with a map and it lost me a month or hard work. I ended up simply deleting my actors.static and starting again from scratch. I'm glad you found a less drastic solution!
Logged
Pages: [1]   Go Up
 

Page created in 0.033 seconds with 24 queries.