Hey everyone, I've been mucking about with Reshade again.
This time I've made a preset using the technicolor shader to give the game a bit more of a vintage film look.
Effects=MagicBloom.fx,Clarity.fx,Curves.fx,Deband.fx,Technicolor.fx,DPX.fx,Levels.fx,FilmicPass.fx
Techniques=Clarity,Curves,Deband,DPX,FilmicPass,Levels,MagicBloom,Technicolor
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=1.710000
lim_luma=0.100000
[Technicolor.fx]
Power=4.080000
RGBNegativeAmount=0.999990,0.999997,1.000000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=1.000000,0.999990,0.999990
Saturation=0.600000
Brightness=1.500000
Strength=0.180000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.210000
Saturation=8.000000
Colorfulness=2.500000
[FakeHDR.fx]
HDRPower=1.140000
radius1=0.560000
radius2=0.560000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=2
Formula=0
Contrast=0.340000
[Daltonize.fx]
Type=2
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendMode=1
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[Levels.fx]
BlackPoint=8
WhitePoint=240
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[FakeMotionBlur.fx]
mbRecall=0.000000
mbSoftness=2.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[MagicBloom.fx]
fBloom_Intensity=0.506000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=4.500000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Deband.fx]
Threshold=0.007000
Range=64.000000
Iterations=1
Grain=0.000000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[TiltShift.fx]
BlurMultiplier=16.400000
Line=0
Axis=12
Offset=0.000000
BlurCurve=2.230000
[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Denoise.fx]
LerpCoefficeint=0.220000
NoiseLevel=0.079000
WeightThreshold=0.000000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Offset=1
Coefficient=0
Clamp=1.000000
Contrast=128
Preview=0
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=1.485000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
DOF_INFINITEFOCUS=0.347000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_NEARBLURCURVE=1000.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
DOF_FOCUSRADIUS=0.059000
DOF_BLURRADIUS=2.000000
iRingDOFSamples=14
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17
bADOF_ShapeDistortEnable=0
fADOF_ShapeRotation=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
bADOF_ShapeCurvatureEnable=0
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[EyeAdaption.fx]
fAdp_Speed=0.101000
bAdp_BrightenEnable=1
bAdp_DarkenEnable=1
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Linearization=0.575000
Strength=0.746000
Contrast=0.985000
Fade=0.228000
Bleach=0.430000
BaseGamma=1.000000
Saturation=-0.100000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=0.880000
EffectGamma=1.000000
EffectGammaR=1.200000
EffectGammaG=1.200000
LumCoeff=0.212656,0.715158,0.072186
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.520000
alInt=5.000000
AL_DirtTex=0
AL_Adaptive=0
alThreshold=100.000000
AL_Adaptation=4294967295
alAdapt=0.720000
AL_Dirt=0
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0
alLensInt=2.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=2.000000
fBloomThreshold=0.595000
fBloomAmount=0.400000
fLensdirtSaturation=0.000000
fBloomTint=0.779412,0.896194,1.000000
fLensdirtIntensity=1.000000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=0.382353,0.418685,1.000000
bLenzEnable=0
bAnamFlareEnable=0
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.100000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.270000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=4.400000
MXAO_SAMPLE_NORMAL_BIAS=0.152000
MXAO_FADE_DEPTH_START=0.240000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=0.040000
MXAO_BLEND_TYPE=0
[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
I'm still using Reshade 3.4 as I haven't bothered to update it, I think it should still work with current builds though.Updated preset to work with Reshade 4.2.1:
Effects=MagicBloom.fx,Clarity.fx,Curves.fx,Deband.fx,Technicolor.fx,DPX.fx,Levels.fx,FilmicPass.fx
Techniques=Curves,Deband,DPX,FilmicAnamorphSharpen,FilmicPass,Levels,MagicBloom,Technicolor
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,StageDepth,Layer,Depth3D,HSLShift,LevelsPlus,Crosshair,Before,TriDither,After,CinematicDOF,Vibrance,Vignette
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=1.710000
lim_luma=0.100000
[Technicolor.fx]
Power=4.080000
RGBNegativeAmount=0.999990,0.999997,1.000000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=1.000000,0.999990,0.999990
Saturation=0.600000
Brightness=1.500000
Strength=0.180000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.210000
Saturation=8.000000
Colorfulness=2.500000
[FakeHDR.fx]
HDRPower=1.140000
radius1=0.560000
radius2=0.560000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=2
Formula=0
Contrast=0.340000
[Daltonize.fx]
Type=2
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendMode=1
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[Levels.fx]
BlackPoint=8
WhitePoint=240
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[FakeMotionBlur.fx]
mbRecall=0.000000
mbSoftness=2.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[MagicBloom.fx]
fBloom_Intensity=0.506000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=4.500000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Deband.fx]
Threshold=0.007000
Range=64.000000
Iterations=1
Grain=0.000000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[TiltShift.fx]
BlurMultiplier=16.400000
Line=0
Axis=12
Offset=0.000000
BlurCurve=2.230000
[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Denoise.fx]
LerpCoefficeint=0.220000
NoiseLevel=0.079000
WeightThreshold=0.000000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[FilmicAnamorphSharpen.fx]
Strength=0.506000
DepthMaskContrast=128
Offset=1.000000
Coefficient=0
DepthMask=1
Clamp=1.000000
Contrast=128
Preview=0
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=1.485000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
DOF_INFINITEFOCUS=0.347000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_NEARBLURCURVE=1000.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
DOF_FOCUSRADIUS=0.059000
DOF_BLURRADIUS=2.000000
iRingDOFSamples=14
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17
bADOF_ShapeDistortEnable=0
fADOF_ShapeRotation=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
bADOF_ShapeCurvatureEnable=0
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[EyeAdaption.fx]
fAdp_Speed=0.101000
bAdp_BrightenEnable=1
bAdp_DarkenEnable=1
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Linearization=0.575000
Strength=0.746000
Contrast=0.985000
Fade=0.228000
Bleach=0.430000
BaseGamma=1.000000
Saturation=-0.100000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=0.880000
EffectGamma=1.000000
EffectGammaR=1.200000
EffectGammaG=1.200000
LumCoeff=0.212656,0.715158,0.072186
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.520000
alInt=5.000000
AL_DirtTex=0
AL_Adaptive=0
alThreshold=100.000000
AL_Adaptation=4294967295
alAdapt=0.720000
AL_Dirt=0
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0
alLensInt=2.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=2.000000
fBloomThreshold=0.595000
fBloomAmount=0.400000
fLensdirtSaturation=0.000000
fBloomTint=0.779412,0.896194,1.000000
fLensdirtIntensity=1.000000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=0.382353,0.418685,1.000000
bLenzEnable=0
bAnamFlareEnable=0
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.100000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.270000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=4.400000
MXAO_SAMPLE_NORMAL_BIAS=0.152000
MXAO_FADE_DEPTH_START=0.240000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=0.040000
MXAO_BLEND_TYPE=0
[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
(Copy the code into a text editor and save it as a .ini file. Place it somewhere in your IL2 directory then open it up from within game using Reshade's in game menu (shift+F2 by default)
Remember you will need to set:
mouseUse=1
in your conf.ini to be able to drive the menu with your mouse.
Remember to set Reshade to performance mode once you've done configuring so that it loads much faster. )