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Author Topic: Static model HORSA  (Read 18379 times)

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Mission_bug

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Re: Static model HORSA
« Reply #24 on: May 21, 2014, 03:48:18 PM »

Superb mod wcat, thank you very much, I do not know how I missed these. 8)



The only obvious next step would be to make them fly and glide in the IL2+Mods. But no one is
talking about creating a flying Horsa for the IL2 at this moment.


Making a slot should be quite straight forward Max, I think a glider already exists, however, the 3D would have to be prepared as per our usual mods first. ;)

Looking forward to your skins Max.

Wishing you all the very best, Pete. ;D
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The Radge

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Re: Static model HORSA
« Reply #25 on: May 21, 2014, 05:59:01 PM »

Thank you very much for these! :)
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Mission_bug

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Re: Static model HORSA
« Reply #26 on: May 22, 2014, 02:46:56 AM »

Tried them out Max, they look gorgeous, outstanding artwork as always, thank you very much indeed. 8)



Wishing you all the very best, Pete. ;D
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Epervier

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Re: Static model HORSA
« Reply #27 on: May 22, 2014, 03:06:50 AM »

Thank you very much !  :)
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panzerkeil

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Re: Static model HORSA
« Reply #28 on: May 22, 2014, 08:23:11 AM »

I am getting the same error as Truc:

[19:51:06]   ERROR: CARSLPFG: Too many facess (3090)
[19:51:06]   java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3090)

How is it possible that Il2 with DBW handles more polygons then IL2 (4.12.2) with mod activator?
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SAS~Bombsaway

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Re: Static model HORSA
« Reply #29 on: May 22, 2014, 08:28:25 AM »

I have had the same error.
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Gumpy

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Re: Static model HORSA
« Reply #30 on: May 22, 2014, 11:22:30 PM »

I'm getting the same error as panzerkeil,Truc,and Bombsaway only my error is in DBW.
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max_thehitman

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Re: Static model HORSA
« Reply #31 on: May 22, 2014, 11:43:58 PM »

This seems strange, because you guys have the same files that I have in my DBW-410 game. My game is heavily modded too.
My gliders are showing up as static-objects with no problems and I have many thousands of object-toys inside there.

Perhaps in your game, there must be a conflict with some other mod?
I am not sure what or which mod. These are simple static airplanes. .

Try this...

follow this path ---> C:\_______\IL-2 Sturmovik 1946\#DBW(or your mods folder)\MapMods\3do\Buildings\Static_planes\HorsaRAF1
and inside that "HorsaRAF1" folder
Put a "-" (minus sign) in front of  the files and also the TGA skin... (that way the game will not read those files)

skinraf2
skinraf3

skinrafd2
skinrafd3

So the game ONLY reads the first skin and the files needed, and it will also read only One damage skin and its needed file.
So , only 2 skins will be used.

Give it a try and see if this first Glider in the collection shows up in your game-map.

The original mod gliders only came with One Skin and One damage skin , both skins in 1024x1024 size.
I have added an extra 2 sets of skins for each version so as to see them on the maps from very far away.
You CAN ERASE them if you wish, no problem. It will not affect the model.
BUT I have noticed, that without these 2 extra skins they usually disappear too quickly like the houses do when flying from far
away at a very high altitude, and then pop up on the map when you get closer to them.

Perhaps this might be interfering with something , or some other mod,  in your personal game.
I cannot understand why its not showing up in your game.  :-[

In this screenshot below I actually have about 25 Horsa Gliders placed on my map, they are all very close to each other,
and they are all showing up very nice.

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Gumpy

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Re: Static model HORSA
« Reply #32 on: May 23, 2014, 12:24:20 AM »

I'll give that a try Max,in the meantime here's the error message I'm getting. Click on it to make it bigger if you can't read it.    (UPDATE) your suggestion didn't seem to work for me Max,also tried putting your mod up front but still no joy.
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Ranwers

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Re: Static model HORSA
« Reply #33 on: May 23, 2014, 03:22:47 AM »

Is this static ?
How did you do that ?

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SAS~Malone

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Re: Static model HORSA
« Reply #34 on: May 23, 2014, 04:25:56 AM »

yes, we want skidmarks! :D :D
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max_thehitman

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Re: Static model HORSA
« Reply #35 on: May 23, 2014, 09:31:42 PM »


I am sorry good friends if you are having difficulties with this static-object mod.
I cannot find what may be the cause ofthem not showing in your personal game. It is working very good in
my game and in many other peoples personal modded games.

As I mentioned earlier, this is just a simple static-object for placing on maps and should work in
 all versions of this IL2+Mods.

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