Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 26 27 28 [29] 30 31 32 ... 39   Go Down

Author Topic: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF  (Read 152078 times)

0 Members and 6 Guests are viewing this topic.

wplusaf

  • member
  • Offline Offline
  • Posts: 149
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #336 on: January 12, 2014, 04:03:20 AM »

Many thanks to ANDYTOTHED, I know what's the meaning of the "dll", and I've downloaded the full HD mod and installed it, Hope I would get a good result ;D
Logged

Casper

  • member
  • Offline Offline
  • Posts: 133
  • "Come on, Mav, do some of that pilot shit!"
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #337 on: January 25, 2014, 11:11:16 PM »

So the SMF variant wont be aviable on 4.10? :/
I want this thing so bad that im gonna have to make a 4.12 game also :D :D
The oldie however works great and is bloody awesome many thanks :)
Logged
If you're in a fair fight, you didn't plan it properly.

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #338 on: January 27, 2014, 08:26:22 AM »

Any help? I have all required mods and enambled them, i can see the plane and loadouts correctly. after pressing in qmb "fly", Loading goes to 100% and then comes error "null"
Logged

mdewals

  • member
  • Offline Offline
  • Posts: 34
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #339 on: January 27, 2014, 09:41:49 AM »

People need more info than that.
What version of the game are you running? Can you fly any of the required planes?

I had to enable the HD mod tru the JGME module for example.
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4766
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #340 on: January 27, 2014, 10:34:48 AM »

Any help? I have all required mods and enambled them, i can see the plane and loadouts correctly. after pressing in qmb "fly", Loading goes to 100% and then comes error "null"

trry it with disabling or deleting the file ".last.quick" in folder root_of_your_game/Quicks.
Logged
i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #341 on: January 28, 2014, 08:54:48 AM »

Any help? I have all required mods and enambled them, i can see the plane and loadouts correctly. after pressing in qmb "fly", Loading goes to 100% and then comes error "null"

trry it with disabling or deleting the file ".last.quick" in folder root_of_your_game/Quicks.

You mena that quick mission savegame?
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4766
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #342 on: January 28, 2014, 10:58:13 AM »

You mena that quick mission savegame?

I mean the file ".last.quick" in folder root_of_your_game/Quicks.
You have it there when you use PALS MissionPro Combo. and you simply can delete it,
its generated again when starting the QMB editor in game.  :)
Logged
i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

Casper

  • member
  • Offline Offline
  • Posts: 133
  • "Come on, Mav, do some of that pilot shit!"
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #343 on: January 28, 2014, 02:24:14 PM »

Finally got the SMF working :D
However there are a few things.
First: There are some pretty nice and awesome mods in il 2 but in my opinion this one is the best congrats :)
The second thing is some issue with the lights. There is no tail light, niether landing lights. Whitch i guess was not intended. So could you fix it or if its a simple thing could you tell me how to fix it?
And the last little thing would be a suggestion.
I thought if you could just assign another key to the exhaust pipe controlls for example the select radiator position key(which can have more than two positions) a real short take off could work(when the pipes are around 45 degrees) and the transitioning could be also smoother. I dont know if its possible but it would be sooo fun :D
Anyway thanks again, and gimme' some help with the liiiiiights  :'(
Logged
If you're in a fair fight, you didn't plan it properly.

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #344 on: January 29, 2014, 04:46:41 AM »

You mena that quick mission savegame?

I mean the file ".last.quick" in folder root_of_your_game/Quicks.
You have it there when you use PALS MissionPro Combo. and you simply can delete it,
its generated again when starting the QMB editor in game.  :)

Not helping... i cant fly it and when i try to use it for ai, there was pink one in water.
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #345 on: January 29, 2014, 05:03:10 AM »

You mena that quick mission savegame?

I mean the file ".last.quick" in folder root_of_your_game/Quicks.
You have it there when you use PALS MissionPro Combo. and you simply can delete it,
its generated again when starting the QMB editor in game.  :)

Not helping... i cant fly it and when i try to use it for ai, there was pink one in water.

It may missing some weapon classfiles and 3D/2D files.
Please read this topic from the first and search reffered about that by someone.
May be needed some Russian or east Europe Jets.
Logged

foxhound

  • Ace of Skies
  • member
  • Offline Offline
  • Posts: 178
  • If youre clever, you can always win an dogfight
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #346 on: January 30, 2014, 05:10:54 AM »

what could be missing, i have all of those required mods on use and everyone of them works perfectly.
Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #347 on: February 08, 2014, 03:28:34 PM »

S3, any chance to upload the reticle /gunsight new mesh as standalone for the Mig-21MF/bis/s.
 :)

ATM trying to compile my own mod for Mig-21 with dedicated inner canopy frame and reticle mesh.
Works in DBW 1.71, but not in 4.12.2, where the redundant for Mig-21 MF Hud stuff is displayed as well.
Thanks
Cheers
Thorst.
Logged
Pages: 1 ... 26 27 28 [29] 30 31 32 ... 39   Go Up
 

Page created in 0.038 seconds with 25 queries.