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Author Topic: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF  (Read 152226 times)

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markino

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #372 on: March 03, 2014, 01:40:29 AM »

Hi Tom2, thanks for your reply. Well, I have High Resolution / True Color Textures Mod already activated via jsgme, but I have not carsmaster Lights in the IL-2.

I might try to unistall High Resolution / True Color Textures Mod from jsgme and try to reistall it manually,  as for the  instructions https://www.sas1946.com/main/index.php/topic,33239.108.html, and https://www.sas1946.com/main/index.php?topic=14789.360, as you suggested.

I will report the results next time.

Ciao!

Marco
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wplusaf

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #373 on: March 03, 2014, 10:03:28 PM »

I have to say these two air-crafts are the most exciting thing I've seen ever since I started to play this game, yet I'm a little confused.

I've installed the Yak-36S on my 4.10+DBW1.71+everything required until I found that there's a SMF version updated here, but as the post said "version2.5 for 4.11", I 'm wondering whether it could fly in DBW1.71?

THX in advance! :)
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Salina

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #374 on: April 07, 2014, 03:11:18 PM »

Wonderful and fun to fly!
Love it!  ;D
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CALINHO

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #375 on: May 16, 2014, 05:14:35 PM »

SMF needs a overheat fix for 4.12.2
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Koty

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #376 on: May 17, 2014, 09:36:44 AM »

Does not overheat here.
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CALINHO

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #377 on: May 17, 2014, 09:53:34 AM »

Does not overheat here.

If uses more than 70% of throttle, engine overheat and fire quickly
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benitomuso

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #378 on: May 17, 2014, 10:55:05 AM »

This happens with most of the jet planes. When there isn't a real speed (and this is typically with hovering as you can do here or with helicopters) the behaviour of the game is the one of an old plane, considering that there isn't any incoming air flow for refrigeration, so temperature goes up easily.

There is a lot of work to be done to adapt WWII modelling to modern jets like these ones.

Regards,
                         Pablo
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whistler

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #379 on: July 14, 2014, 04:50:48 AM »

Amazing mod! One of the best for sure. Congratulations!

I cannot make it work without the NoOpenCanopyAI patch though :-X No other mods use it, that I am aware of. Otherwise it works just great!
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SAS~Bombsaway

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #380 on: July 14, 2014, 06:06:03 AM »

SMF needs a overheat fix for 4.12.2

I am tinkering with it. Have fixed the overheat issue but tryint to rid the thin smoke trails I get in my 4.12 SAS ModAct 5.3. Looking in the classfile but cant find it. I'll post up the FM soon.
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S3231541

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #382 on: August 27, 2014, 01:45:43 AM »

Hi guys,

I've, sort of, Franken the 3d of the yak-36 SMF to give it a more Harrier-ish looking. Does anyone want it? Doesn't come with damage model though, I'm too lazy to touch those :P.





Cheers,

S3
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Tofolo

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #383 on: August 27, 2014, 01:55:24 AM »

I do!! It looks great!!
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