Hi:
from time to time the game freezes (and needs a return on Windows desktop) when the H5YX Cherry (as AI) is hit by bullets.
Here the log:
[19:48:10] Mission: Quick/BurmaRedScramble00.mis is Playing
[19:48:10] Time overflow (0): speed 0.65217394
[19:48:11] warning: no files : music/takeoff
[19:50:28] warning: no files : music/inflight
[19:53:27] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/AircraftLH
[19:53:27] at com.maddox.il2.objects.air.H5YX.hitBone(H5YX.java:306)
[19:53:27] at com.maddox.il2.objects.air.Aircraft.msgShot(Aircraft.java:1364)
[19:53:27] at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
[19:53:27] at com.maddox.rts.Message._send(Message.java:1217)
[19:53:27] at com.maddox.rts.Message.sendToObject(Message.java:1158)
[19:53:27] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:53:27] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:53:27] at com.maddox.rts.Message.send(Message.java:1079)
[19:53:27] at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
[19:53:27] at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:91)
[19:53:27] at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
[19:53:27] at com.maddox.rts.Message._send(Message.java:1217)
[19:53:27] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[19:53:27] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:53:27] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:53:27] at com.maddox.rts.Time.loopMessages(Time.java:252)
[19:53:27] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
[19:53:27] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[19:53:27] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:53:27] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Hope you will have the time to look at, Epervier.
![Smiley :)](https://www.sas1946.com/main/Smileys/akyhne/smiley.gif)
Cheers.