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Author Topic: MiG-21S/MF/bis v1.1 + Vegas v2.2  (Read 134600 times)

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Whiskey_Sierra_972

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Re: MiG-21S/MF/bis v1.1
« Reply #216 on: August 09, 2014, 06:07:31 PM »

Welcome back Anto!
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SAS~Tom2

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Re: MiG-21S/MF/bis v1.1
« Reply #217 on: August 09, 2014, 06:21:17 PM »

Very pleasant. :)

Maybe I also upload a little mod I made for the 2nd gen pits tomorrow, no biggy though.

Got to love the '21s in IL-2. :)

Thanks Anto.. :)

Chrs

Thorst.
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NS~mati140

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Re: MiG-21S/MF/bis v1.1
« Reply #218 on: August 16, 2014, 05:06:19 PM »

Does version 1.1 work with DBW? Mission loading got stuck at 30% for me.
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The Radge

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Re: MiG-21S/MF/bis v1.1
« Reply #219 on: August 16, 2014, 11:35:59 PM »

I faced the same in 4.12, I think it needs this... https://www.sas1946.com/main/index.php/topic,35005.0.html
Just my guessing, haven't tried yet.
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SAS~Anto

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Re: MiG-21S/MF/bis v1.1
« Reply #220 on: August 16, 2014, 11:57:09 PM »

Yes you require the original MiG-21 for this to work (as stated in the download instructions ;) )
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NS~mati140

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Re: MiG-21S/MF/bis v1.1
« Reply #221 on: August 17, 2014, 05:40:32 AM »

??? I do have the original MiG-21 installed. I use the latest version and it works properly.
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SAS~Tom2

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Re: MiG-21S/MF/bis v1.1
« Reply #222 on: August 17, 2014, 05:42:59 AM »

The new missile class changes are not compatible with 4.10.
That was adressed in this thread, Anto, at page 17.

For anyone with crashes, IIRC this was the last version I uploaded without the new missiles etc but IIRC with all previous fixes compatible to 4.10.

https://www.mediafire.com/download/h7ekke6vnqjyjc1/!000_MiG-21_Third_Generation.rar




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Stainless

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Re: MiG-21S/MF/bis v1.1
« Reply #223 on: August 17, 2014, 05:49:18 AM »

Just grabbed this update and I have a couple of questions.

Firstly what is EffectBox for?   I can see it animates with the throttle setting, but I'm not sure what it is for (and hence I am not sure if my mod tool is handling it correctly)

Secondly I think you have a bug in the weapon loadouts

Code: [Select]
/* 551 */     Aircraft.weaponsRegister(class1, "2xFAB100", new String[] {
/* 552 */       "MGunNull 1", 0, 0, 0, 0, "MiG21WingPylon 1", "MiG21WingPylon 1",
/* 553 */       0, 0, 0, 0, 0, 0, 0, 0, 0, "BombGunFAB100 1", "BombGunFAB100 1" });

I think you are one 0 short, i.e. it should be

Code: [Select]
/* 551 */     Aircraft.weaponsRegister(class1, "2xFAB100", new String[] {
/* 552 */       "MGunNull 1", 0, 0, 0, 0, "MiG21WingPylon 1", "MiG21WingPylon 1",
/* 553 */       0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "BombGunFAB100 1", "BombGunFAB100 1" });

Without that the two weapons appear on top of each other.

With that fix in it looks like this.




Love this aircraft


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SAS~Tom2

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Re: MiG-21S/MF/bis v1.1
« Reply #224 on: August 17, 2014, 05:56:51 AM »

Added a backup link for those using 4.10 in post #224.
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NS~mati140

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Re: MiG-21S/MF/bis v1.1
« Reply #225 on: August 17, 2014, 06:02:08 AM »

Thanks Tom. I tried replacing those 2 classfiles with the old ones, but it resulted in 20% crash at startup, which is bizarre considering that it didn't crash with the 4.12 ones.

EDIT: Aaaand... it still stops loading the mission at 30%
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SAS~Tom2

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Re: MiG-21S/MF/bis v1.1
« Reply #226 on: August 17, 2014, 09:42:02 AM »

Thanks Tom. I tried replacing those 2 classfiles with the old ones, but it resulted in 20% crash at startup, which is bizarre considering that it didn't crash with the 4.12 ones.

EDIT: Aaaand... it still stops loading the mission at 30%


With the file I posted?
That cannot be related to the upload, but I will try as well.

You know, a logfile may also help the coders. ;) ;D

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SAS~Tom2

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Re: MiG-21S/MF/bis v1.1
« Reply #227 on: August 17, 2014, 09:59:42 AM »

Also have this one in my DBW folder.

https://www.mediafire.com/download/eu8zo249m8zuz4d/!!!00_MiG-21.rar

Checked classfiles, what was linked by me in the last upload is exactly what I fly in DBW as for classfiles.

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