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Author Topic: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)  (Read 114138 times)

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'MadDog'

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #204 on: June 04, 2014, 01:28:44 PM »

I use 2560 x 1440 which is really kickass. Set the resolution up in Stab 6.3 and also in conf.ini. Works flawlessly.
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darrme62

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #205 on: June 04, 2014, 02:34:13 PM »

If only i could go that high (MadDog) not able to even set to 1920x1080 i can in the con.fig but then i get black bars on the side! not sure why! Some day I will take the time .........AGAIN..... to start from scratch and redo my install >:(. Till then I am stuck on medium res!

Or till someone gives me a clue on how to fix the res issue?
 Keep'm flying ...MadDog!
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'MadDog'

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #206 on: June 04, 2014, 06:45:48 PM »

You can set your own custom resolution in various ways but I remember that it was a bit of a pain just using what the game gives you. Then I found out that by using Il-2 Stab you can easily set whatever resolution you like. That should write it into the conf.ini and then you will see that resolution within the game options itself.
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redshirt78

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #207 on: June 04, 2014, 07:01:45 PM »

Excellent mod Pablo, definitely one of my favorites.

Is it possible to add "repair plane" as well?  If possible I would like to see refuel/repair/rearm as a combo and all separated options as well.  And maybe a (customizable timer) for a little bit of realism.  Is this compatible with online play?

Thanks a bunch. 
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #208 on: June 04, 2014, 10:05:44 PM »

Hello again, I have a question about the known accepted resolutions when using Modact and Visual mod 8. I seem to not be able to use my native PC monitors resolution (1680 X 1050) or my 3d monitors native res (1920 X 1080) only res above 1280 X 1024 thats allowed s 1600 X 1200.
When mod-select is set to no mods it allows my native res but not if I set to modact ?. any ideas here?

Nice mods though...even in 1280X1024! But no stereo (other than red blue) on my 3d monitor needs to be native res of 1920x1080 to work properly.

Darrme,
                       the way you explain your "troubles" doesn't help to understand your real "problem" and I have to infer. Please always take in mind that the most exact you are referring facts the most chances you have another person who is not you can understand what is going on.

  Most of the things that you don't get were explained in several instances about this MOD and about other stuff, but I agree that probably that information is not all together to easily get it.

  "No stereo (other tan red and blue)" doesn't seem an objective and balanced explanation, because before that you state facts as general and only in a (comment) you slide the idea that in fact you have stereo, the only thing you don't effectively get is full coloured stero in a 3D Monitor or TV. It is a big difference!

  Stereo means something different for each eye giving you depth perception. So anaglyph (Red/Cyan, Green/Magenta, etc.) IS STEREO. So please don't make statements as "I can't get the MOD to work" because it is performing its duties.

  And now why you don't get your goals fulfilled in spite it is covering its goals without any fault:

  -This game uses a rendering engine called OpenGL (learning never hurts: http://en.wikipedia.org/wiki/OpenGL)
  -OpenGL (and particularly the way it is used in the Il-2 Sturmovik) is not well suited for systems as nVIDIA 3D Vision, etc. That's the reason why those systems don't work.
  -Establishing a MOD capable of coping with tens of different possible combinations of GPUs with drivers + software + external devices is possible, but extenuating, requires permanent investigation and development. I don't earn a living based in this MOD.
  -The most direct, efficient, cost effective and universal solution, a one that required a lot of investigation and effort, that works practically in any case with very unexpensive devices, is the Anaglyh (coloured Stereo).
  -Stereo TVs normally reproduce stereo contents by themselves (with a media player) driving its alternating frames engine. Using them with computers require devices like 3D Vision glasses or software solutions (paid) like 3DTV Play that delivers through HDMI the signaling required to alternate frames in your TV or fully stereo google monitor. The code is not open for none of these, video card companies are quite greedy and try to make profit on every possible feature.

  So there is a "very brief and crude" full color alternating frame mode in my MOD which is not fully functional but some people stated that had worked in stereo TVs for them.

  The MOD as itself (for what it offers) doesn't have any resolution restriction. Me and many others use it in Full HD 1920x1080 and as it was explained before to you in higher and lower resolutions too.

  I hope it helps you to understand the situation.

  Regards,
                            Pablo
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santobr

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #209 on: June 05, 2014, 04:57:24 AM »

Try changing this in your conf.ini to remove the black bars:
SaveAspect=0



santobr.
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darrme62

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #210 on: June 05, 2014, 02:25:07 PM »


Thanks (Pablo) for your "complete" explanation on the ins-n-outs of stereoscopic 3d. I do and did already know most of that info...but not all, my error must have been in the way I misunderstood "from quickly reading over the posts" how your mod was designed to produce the 3d effect! I understand now that it is basically designed for Anaglyph stereoscopic 3d (nice to have this even) and that the Passive 3d was just a happenstance byproduct. As for the res issue that I am sure must be something on my side not your mods side.
And I do admire your zeal to stand by your "baby"(visual Mod X) I am the same way over things that I labor hard and long over too!

As for not posting a coherent understanding as to my issues...I did my best for not being a game developer or much for posting comment's or questions online :-[.
 
None the less, I stand and salute you.. Sir Pablo!.... very nice Mod...... and if I had a thousand bucks (or any) to spare! it would be yours ;).

And thanks (santobr) I had completely forgotten about the "SaveAspect=0" setting in the confi.ini!
that did the trick! And I need to remember not to use the il2 setup.exe that just messes it back up!.

For me this case is closed "It is what it is".......Thanks for the info and all the reply's that where given.

Darrme62
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muzashi1963

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #211 on: June 10, 2014, 12:43:26 AM »

Hi dudes,

forgive me if this is just me being either blind or stupid......
I have installed modact 5.3 with 4.12.2 and tested all working good.
added the lines as needed in the confi.ini.
However, this mod does not seem to want to work completely for me.
NOTA BENE: I do not want the 3d to work, yet. I do not have the 3D glasses, but I would like the touted menus to work.
According to the original post, this is supposed to work with the TAB key. I cannot get this feature to work. believe me, I have tried.
I know that the mod is working, because I have turned on the 3D, and  can see the anaglyphic screen (and  PALGameMenuStatusBar=1) is on.
I am most probably missing something really minor.
I have downloaded the mod from the first post a total of 5 times, just in case I missed something, but I cannot find the "Readme.pdf" referenced, and I have searched ALL of the folders in the extracted folder.
I have even read and re-read the pages from the development topic.

I have also used the included Visual8 mod that came with the Modact 5.3, and downloaded and installed the mod directly into the #SAS# folder with the same results.

Any help will be appreciated
Muz.
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SAS~Malone

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #212 on: June 10, 2014, 12:54:36 AM »

no, muzashi - in the older versions, it made use of the Tab key - the newer version makes use of a new control key, which you have to assign.
look through your controls, towards the bottom, for a control called Game Menu, and assign a key to that. that should give you the menus ;)
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muzashi1963

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #213 on: June 10, 2014, 01:05:51 AM »

Kudos,

It was that.



thank you Malone.
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SAS~Malone

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #214 on: June 13, 2014, 04:56:02 AM »

Hi Pablo
i have recently discovered that a little problem i've been experiencing is likely related to the Visual Mod. at least, when i disable this mod, the problem disappears, lol, which is why it is my likely suspect.
this thread refers: https://www.sas1946.com/main/index.php?topic=41250.0
while it's not a game-killer, i am a little worried about what is actually happening here, and what commands my AI friends seem to be acknowledging.
certainly it's not urgent, but it would be great if you could look into this issue when you have the time.
i'd really appreciate it, mate, thanks in advance for any solution. ;)
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #215 on: June 13, 2014, 05:06:12 AM »

Malone,
              it is quite weird. I mean: I don't remember any part of code that could be generating something like that. The Visual MOD doesn't send commands except when you press a menu item. And none of those are related to the PadLock.

  I'm going to take a look but really I don't have any clue.

  Hay anybody confirmed this?

  Regards,
                    Pablo
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