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Author Topic: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)  (Read 114104 times)

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TICI

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #36 on: October 19, 2013, 10:29:03 AM »

 Just found out that 4.12 has 6DOF for mouse and I'm using it now. If I use this mod I have an issue: When you toggle a plane or object and switch back to front view with the toggle button from the joystick the view goes back and forth twice , I tried the Autoreset=1 and 0 but no difference.
TICI
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AvisDiagonalis

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #37 on: October 20, 2013, 12:03:48 PM »

Thank you santobr – now it works.  :D  Now I can say too finally ‘well done – benitomuso and the SAS Team – Thank you!!!
Is there any opportunity to get polarized(interlaced)-3D for my 3D-Display. :-*  With TriDef-3D it works by using an opengl32.dll but not really good. I’ve a ATI-Card.
Greetings Avisdiagonalis
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Marq

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #38 on: October 24, 2013, 07:38:17 AM »

Im new in this "job" , 1 year, no more, few time to play but  im reading, learning and trying any new mod, skins or aircrafts. This community is superb, creating all time new features and update the olders.

I have post nothing, but this time i cant resist to say thx benitomuso for this great work, is wonderfull.

congratulations for you and for the other ppl envolved in this work :)
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #39 on: October 24, 2013, 12:10:15 PM »

People,
                    sorry but I have been quite busy lately.

  Thanks for all the congratulations and encouraging comments.

  A couple of specific answers:

 
Thank you santobr – now it works.  :D  Now I can say too finally ‘well done – benitomuso and the SAS Team – Thank you!!!
Is there any opportunity to get polarized(interlaced)-3D for my 3D-Display. :-*  With TriDef-3D it works by using an opengl32.dll but not really good. I’ve a ATI-Card.
Greetings Avisdiagonalis


This MOD Works on the principle of alternating frames (one for the left eye, the next for the right eye). In the anaglyph mode typically used, both images are mixed up to show to your eyes a stable image.

It can easily be sent as two completely independent frames in full color that will produced an image with phantom to your eye because the fast alternance). If your Monitor set, your video card or whatever could interlace it, you are done.

The so called "Mode C" of the Stereo feature works with two separate buffers (left and right) that can be sent by a video card to a 3D monitor (in any possible format for it). But the problem is that few and only expensive cards have this feature of "real stereoscopic infrastructure".

Regards,
                          Pablo
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #40 on: October 26, 2013, 05:05:50 AM »

Updated versión in First Page!!! (2013/10/26)

Sorry but it only works on v4.12.2

New Features never published yet:

-Configurable HotKey to deploy Menu. Go to Controls and find in MISC section the option GameMenu. I use in my profile the Home key for this and it is wonderful.
-Time Skip in menu.
-Completely independent from the GUIPad (MiniMap).
-Completely independent from the Orders Tree.

Fixes:
-External 3Ds were never smoother (I have fought a lot to achieve this, it was quite complicated).

  Regards,
                           Pablo
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SAS~Malone

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #41 on: October 26, 2013, 05:52:16 AM »

thanks Pablo, guess i better patch up to 4.12.2, then :D
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SAS~Gerax

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #42 on: October 26, 2013, 07:22:50 AM »

many thanks for this update Pablo! 
This mod is simply great! :)
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WindWpn

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #43 on: October 26, 2013, 07:27:27 AM »

One of the best! 

Is there a way to use trackir to change camera angle in f2 view?  Seems only mouse movement will work.
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BravoFxTrt

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #44 on: October 26, 2013, 08:29:16 AM »

Great, Thanks Pablo
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Herra Tohtori

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #45 on: October 26, 2013, 09:21:14 AM »

Being the rebel I am, I tried using it on 4.12.1 anyway - so far the only incompatibility I've found is that when you're bailing (not sure if that happens on 4.12.2 or not), the camera goes a bit crazy. No crashes so far. Game menu works very well, although I didn't try switching between planes yet.

Mostly I'm trying this because the multiplayer server I fly on will update to 4.12.2 only sometime next week, so I haven't applied that patch yet. Just figured you'd want to know that even though official support is only for the latest version of the game, it seems to (mostly) work on the 4.12.1 as well.

The smoothness of external cameras is great. The only problem I can see is the somewhat slow default response to moving the camera around - it'd be ideal to have a control over it, as I would prefer  the response to be slightly higher than current default. I tried adjusting the inertia parametre, but didn't see any change - does the latest documentation have an updated list of controllable parametres?

Great work, it's been a delight to follow the process of this mod's creation from the beginning...
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #46 on: October 26, 2013, 09:51:22 AM »

Herra,
               I was ready for concerns of this type. Later I will document properly all the settings, but there is a special setting for that. Now you have these 3 first parameters for External Views:

Code: [Select]
//0.0001..1 - By PAL, Inertial Factor, Position in External View
PAL3DFollowInertia=0.01
//0.0001..1 - By PAL, Inertial Factor, Angle in External View
PAL3DFollowInertiaAngle=0.01
//0.0001..1 - By PAL, Inertial Factor, Mouse Response in External View
PAL3DExternalSoftView=0.075
//0.001..1 - By PAL, Soft Movements inside cockpit:
PAL3DCockpitSoftView=0.075
//0.0001..1 - By PAL, Soft Movements for Gunners:
PAL3DCockpitTurretInertia=0.001
//By PAL, determines if the TrackIR is used in External View (default disabled)
PAL3DExternalTrackIR=0

  Sorry but in the version published, the setting was not properly named. Soon I will update it. In the current version posted, the setting you want is called PAL3DExternalInertia (use this setting as temporary, it works).

  Regards,
                          Pablo
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santobr

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #47 on: October 26, 2013, 10:03:12 AM »

Now it's perfect! :o
There is no more problems when we have water in the screen. 8)


About 3D TVs, the mode B almost works in alternate frames 3D mode of my TV.
The only problem is that I can't sustain more than 60 FPS all the time, so, the image changes from left to right all the time.
Mode C doesn't detect my ATI HD6950 and the mode D only shows the left image.
I hope some day we could enjoy the 3D effect with our cheaper 3D TVs, we are almost there. ;)


Thank you, Pablo, this mod is fantastic, fantastic indeed. :)



santobr.
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