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Author Topic: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)  (Read 114122 times)

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WindWpn

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #72 on: November 05, 2013, 10:52:53 AM »

Request for further understanding of Mode C:

I have an Nvidia GTX670 running on a standard 60 hz LCD monitor at 1920x1200.  However, "I think" I see enhanced 3D when using Mode C without glasses.  I am not sure if its the RealFollow or Mode C, but something is making the pit look more 3D with stick and other controls appearing lifted from frame.  Not sure if its a placebo or not, but using Mode C, I'm assuming I should be on a 120 hz monitor and using Nvidia proprietary 3D glasses setup, correct?

All in all, great mod and definite visual improvement, but I am not sure if I am seeing true 3D without glasses, or its simply the effect of RealFollow?

~S~
wind
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #73 on: November 05, 2013, 11:25:56 AM »

Request for further understanding of Mode C:

I have an Nvidia GTX670 running on a standard 60 hz LCD monitor at 1920x1200.  However, "I think" I see enhanced 3D when using Mode C without glasses.  I am not sure if its the RealFollow or Mode C, but something is making the pit look more 3D with stick and other controls appearing lifted from frame.  Not sure if its a placebo or not, but using Mode C, I'm assuming I should be on a 120 hz monitor and using Nvidia proprietary 3D glasses setup, correct?

All in all, great mod and definite visual improvement, but I am not sure if I am seeing true 3D without glasses, or its simply the effect of RealFollow?

~S~
wind

Mmm... I think it is a placebo effect. Sorry.

First of all: do you see redish and blueish images in the screen? If not there should not be many chances of seing stereo.

As I stated before, Mode C is to work with Quad-Buffer cards. If you really had a Quad-Buffer card (GeForce are not), you should configure this:

Code: [Select]
[MODs]
PAL3DFilterLeft=RGB
PAL3DFilterRight=RGB

It will render two full color images, first to the Left Buffer and next to the Right Buffer. Finally the two frames are commited and the card makes what it is configured for to deliver you stereo video: it creates red/blue subimages, it alternates shutter 120Hz monitor with googles, it transfers interlaced odd/even lines, etc, etc. That's why you have to send it two full color (and not already filtered images). Even when you finally used an anaglyph method (Red/Cyan or Magenta/Green googles), in Mode C, those are hardware (the GPU) and not software (my MOD) processed.

Typical Anaglyph (Software processed) relies on:

Code: [Select]
[MODs]
PAL3DFilterLeft=R__
PAL3DFilterRight=_GB

Which is default for Mode A, B and D.

Even though, those who are making tests with Stereo TVs or monitors which they handle with polarizers or shutter googles, should use full color images PAL3DFilterLeft=RGB and PAL3DFilterRight=RGB.

I hope it clarifies a little.

Regards,
                           Pablo
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gemgi

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #74 on: November 17, 2013, 01:58:48 PM »

:o..etit-kolotit epic...just epic :o
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santobr

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #75 on: November 18, 2013, 03:11:43 AM »

Hello, Pablo.

Do you have an ATI card?



santo.
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X-Raptor

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #76 on: November 18, 2013, 03:50:02 PM »

Hi Pablo, thank you to add me on credits..:).. Hope you are going well with all .. cheers!. :)
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #77 on: November 18, 2013, 07:41:45 PM »

Hello, Pablo.

Do you have an ATI card?



santo.

Santo,
              currently I have an nVIDIA card in the computer where I use the Il-2. I have ATI in the notebook I use to work, but not a good card.

  Why are you asking so?

  Regards,
                          Pablo
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benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #78 on: November 18, 2013, 07:43:58 PM »

Hi Pablo, thank you to add me on credits..:).. Hope you are going well with all .. cheers!. :)

Si Andrea, tu lo diservi. Yes, Andrea, you deserve that. I don't use permanently the TrackIR but I have started to develop some feeling for it due to your offer.

Regards,
                      Pablo
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santobr

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #79 on: November 19, 2013, 03:02:02 AM »

Because AMD liberated the quad-buffers for Radeon graphics cards 5xxx and newer.
The hardware of Radeon graphics cards are almost the same of the Fire graphics cards, but AMD locked the quad-buffers in card's drivers.
But now, with the HD3D technology, AMD liberated the quad-buffers only in full screen mode, Fire cards have it in windowed mode too.
At first I thought that this technology was intended to work only with directx, but accordingly with that link that I posted for you here, it is possible to use the quad-buffers in OpenGL  too, I don't know for sure. :-\
Well, it's a hope. :)



santobr.
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SAS~Malone

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #80 on: November 19, 2013, 06:25:09 AM »

vive la revolution! :D
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.....taking fun seriously since 1968.....  8)

benitomuso

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #81 on: November 19, 2013, 07:07:39 AM »

People, some recent news:

I have added to the MOD the chance of selecting by menu Red/Cyan, Cyan/Red, Gren/Magenta, Magenta/Green or Full color frames for Stereo 3D. It makes much easier configuring and testing things and preferences.

I have started some attempts to achieve full color effective stereocity in 3D TVs, etc., but up to the moments without much success.

Another thing I was considering was incorporating into the Game Menu the options of the HUD Mod, which currently requires a lot of manual configuration.

And some day we will see the in game Control Panel.

Regards,
                       Pablo
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PhoenixOrion

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #82 on: December 16, 2013, 06:07:34 PM »

I've had this mod on my computer for a little while now and think it is awesome but unfortunately I cannot use it. I want to use the 3d but cannot turn off the inertia effect, which makes battling in a sortie with external views in Skies Of Valor unplayable. I mainly use that view to watch where an enemy is when I am being chased and makes me lose every time. It also crashes my game when an enemy gets close and I am trying to watch him. View will go crazy and jump all over the place making watching anything impossible. Is there anyway I can disable it. Do I have to delete certain class files?

 I do hope that this does get working with full color output for 3d tv's, but also hope there is an ability to turn off or on different aspects of the mod for those that may only want certain effects. I think this is a great mod and think you do some great work Bentomuso. The way it is currently though I have not been able to use it for the type of gameplay that I do. Maybe shortly in the future I will be able to develop this mod further. I start going to school in January to be a software engineer and will need to learn as much as possible and Java is one of the languages I will have to learn might be a year or two before I learn enough to do much though.
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Plowshare

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Re: New Visual MOD 8 (Game Menu + Stereo 3D + RealFollow + Features)
« Reply #83 on: December 17, 2013, 08:37:08 PM »

When I go to the menu and choose "Control Enemy Plane" and jump into the cockpit I have no control over the plane. When I jump back into the plane I left I can't control it either. What simple thing have I missed?

Bob
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