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Author Topic: Bf-109 Ultimate Pack v4  (Read 116005 times)

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wackywings

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Re: Bf-109 Ultimate Pack v4
« Reply #84 on: April 10, 2014, 02:33:43 AM »

Anto,
  Thank you so very much for putting together this pack! I'm using DBW1.7 based on 4.11.1m and experienced the same QMB freeze @ 30% with the Bf109Z that several others had mentioned. Other than the "Z", I pretty much flew all of the other models in QMB with no problems whatsoever! Everything was right where it should be and worked great! Thanks again to you, JC, and whoever else helped in this endeavor to make the Bf109 one of the nicest planes in IL-2! Now if you guys could include a "fix" for the over-extended tailwheel on the G-5s & G-6s next time, I'd really be a happy camper! ;D
          Cheers,
             -Wackywings
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wplusaf

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Re: Bf-109 Ultimate Pack v4
« Reply #85 on: May 08, 2014, 08:25:54 AM »

I'm experiencing the same 109Z problem 30% CTD as someone described before, also using DBW1.71+ 4.10
here's the error log file
Code: [Select]
java.lang.NoSuchFieldError: printCompassHeading
at com.maddox.il2.objects.air.CockpitBF_109Z.<init>(CockpitBF_109Z.java:114)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2999)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2475)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1617)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1338)
at com.maddox.il2.game.Mission._load(Mission.java:755)
at com.maddox.il2.game.Mission.access$6(Mission.java:728)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:467)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
And there's no "END Logfile" asthe game crashed. Anyone got an idea?
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Oscarito

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Re: Bf-109 Ultimate Pack v4
« Reply #86 on: May 20, 2014, 08:58:27 AM »

Hi!
Recently, I downloaded this pack to "give an up" to my v4.12.2m+ModAct5.3 install.
Pack is wonderful and everything works as expected, but...
This new Luftwaffe pilot is a pain in the neck!
Case is that pilot photos available in DGen do not fit in the reworked 3d face as well as they did in the old one, to the point that it is difficult now to distinguish who is who.
Also, all my skins (pilots) got useless for 109's in this install, notwithstanding they work fine before!  :(
I wonder why the "new pilot" was not kept just as an option...
Now, if you have some idea about how to dismiss the baby face and readmit the old guy, please...! :D

Thanks!
 :)
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v4.12+MA 5.3 - Win 7

Royzewic

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Re: Bf-109 Ultimate Pack v4
« Reply #87 on: June 10, 2014, 01:05:31 AM »

the G-10 got incorrect tailwheel!
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SAS~Malone

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Re: Bf-109 Ultimate Pack v4
« Reply #88 on: June 10, 2014, 01:12:53 AM »

somebody fire the modders! :D
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Royzewic

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Re: Bf-109 Ultimate Pack v4
« Reply #89 on: June 10, 2014, 01:15:28 AM »

noooooo!  :P i just wanted to help! :)
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SAS~Malone

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Re: Bf-109 Ultimate Pack v4
« Reply #90 on: June 10, 2014, 01:20:32 AM »

maybe if you provide some info about what the correct wheel should be, then it would be much more helpful... ;)
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Royzewic

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Re: Bf-109 Ultimate Pack v4
« Reply #91 on: June 10, 2014, 01:29:13 AM »

Correct tailwheel of the G-10:



What this mod have:

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SAS~Anto

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Re: Bf-109 Ultimate Pack v4
« Reply #92 on: June 10, 2014, 05:08:10 AM »

There are multiple tailwheels used on the Bf-109G-6 onwards. The G-10 featured both types. Between the G-10, G-10 Erla and G-10C3 in the pack, we represent according to available resources, all major body variants.
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rkalhorn109

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Re: Bf-109 Ultimate Pack v4
« Reply #93 on: June 22, 2014, 06:17:48 PM »

The instructions for installing this mod into DBW 1.71 say: "2) Copy the files in the SFS_AUTO directory and place in your SAS_SFS directory"

I'm looking in my DBW files and I cannot locate an SAS_SFS directory.  Where do I find this?  Is it the same as the folder marked SAS_DBW?
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CzechTexan

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Re: Bf-109 Ultimate Pack v4
« Reply #94 on: June 22, 2014, 06:32:53 PM »

i'm using DBW 1.71 4101.1.. has anyone tried flying the 109B-1? It seems to explode the moment I load it. I'm having the same issue as mad026 with trying to post my log file.

It's a problem related to buttons. Some months ago I've made a little fix for the B-1.

This is the link: https://www.mediafire.com/?j97clmocwl50v56

EDIT: put the fix into DBW folder...

No credits to me, but to original authors of Early Bf-109 pack (Japancat, CirX) and Stefan2

bye!
Thanks a lot for this help.  I have the same problem.  All other planes work except the B-1. 
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Spitwulf

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Re: Bf-109 Ultimate Pack v4
« Reply #95 on: June 23, 2014, 04:33:59 PM »

Thanks a lot for this help.  I have the same problem.  All other planes work except the B-1.

Hi Czechtexan!
I've found a bug in my patch (problem with E-1 cockpit hier from V4 pack), so I'm working on a new fix. Nothing of special, just a "20minutes" class tweaking and testing. I'll post the new d/l link soon... Stay tuned!  ;)

Bye!  :)
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