Works with 4.13RC4 Modact 6.01 - but BF 109E7/B is missing Slovakia country side, Effort to load QMB/mission/offline/dgen/ campaign with Slovakia side results in crash. It s just... country missing from only that particular variant of Bf 109 E7/B.
Regards.
Log:
[Sep 21, 2015 10:16:29 PM] ------------ BEGIN log session -------------
[10:16:29 PM] OpenGL provider: Opengl32.dll
[10:16:29 PM] OpenGL library:
[10:16:29 PM] Vendor: ATI Technologies Inc.
[10:16:29 PM] Render: ATI Mobility Radeon HD 5700 Series
[10:16:29 PM] Version: 4.0.10071 Compatibility Profile Context
[10:16:29 PM] Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
[10:16:29 PM] Size: 1600x1200
[10:16:29 PM] ColorBits: 32
[10:16:29 PM] DepthBits: 24
[10:16:29 PM] StencilBits: 8
[10:16:29 PM] isDoubleBuffered: true
[10:16:29 PM]
[10:16:29 PM] *** Looking for Advanced CPU Instructions...
[10:16:29 PM] [x] PentiumPro
[10:16:29 PM] [x] Multimedia (MMX)
[10:16:29 PM] [x] 3D (SSE)
[10:16:29 PM] [x] 3D (SSE2)
[10:16:29 PM] [-] 3D (3DNow)
[10:16:29 PM] ColourBits 32, ABits 8, ZBits 24
[10:16:29 PM]
[10:16:29 PM] *** Looking for Render API Extensions ...
[10:16:29 PM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[10:16:29 PM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[10:16:29 PM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[10:16:29 PM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[10:16:29 PM] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[10:16:29 PM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[10:16:29 PM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[10:16:29 PM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[10:16:29 PM] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[10:16:29 PM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[10:16:29 PM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[10:16:29 PM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[10:16:29 PM] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[10:16:29 PM]
[10:16:29 PM] Maximum texture size : 16384
[10:16:29 PM] Maximum simultaneous textures :8
[10:16:29 PM] MaxAnisotropic (1.0 = none) : 16.000000
[10:16:29 PM] Splash screen jpg file: GUI/splashscreen/4by3/yellow_4.jpg
[10:16:29 PM] Creating splash screen TGA file: PaintSchemes/Temp/splash.tga
[10:16:30 PM] TGA file creation return code: 0
[10:16:30 PM] AutoMounting SFS files from folder SFS_AUTO now...
[10:16:30 PM] Skipping AutoMount of file SFS_AUTO\sas_bf109_02.sfs (disabled)
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sas_bf109_01.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sas_bf109_cockpit.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Big Clouds by Manysh.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Blender Waves by Herra Tohtori.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Gore For All Planes by Wolfighter.sfs... mounted successfully!
[10:16:30 PM] Trying to AutoMount SFS_AUTO\Through JSGME - Water=4 by Carsmaster.sfs... mounted successfully!
[10:16:30 PM] AutoMounting SFS files from folder SFS_AUTO finished.
[10:16:30 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[10:16:30 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$B_24D140CO'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_40E_NEW'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_40EM105_NEW'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_40M_NEW'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$E13A1'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HE_177A3'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88A1'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88A5'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88A5Late'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88A6'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88C2'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88P1'
[10:16:33 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$N1K1JB'
[10:16:33 PM] JPG Background: GUI/menu/background_en.jpg
[10:16:35 PM] DOT RANGE line = mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:16:35 PM] DOT RANGE line = mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:16:36 PM] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-12.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-HF-Vb-M46-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vc-2H-M45-16-trop.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8CLP.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:36 PM] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-12.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-HF-Vb-M46-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vc-2H-M45-16-trop.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8CLP.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:36 PM] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireLFVBclipped.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-12.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vb-M45-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-HF-Vb-M46-16.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire-F-Vc-2H-M45-16-trop.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/SpitfireVB.fmd:SpitfiresB12_FM' is being loaded from File: 'spitfiresb12_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:36 PM] FM called 'FlightModels/Spitfire8CLP.fmd:Spit8s_FM' is being loaded from File: 'spit8s_fm'
[10:16:38 PM] Initializing DirectSound playback device...
[10:16:38 PM] Primary buffer created.
[10:16:38 PM] Playback format is set : sampling rate = 44100, num channels = 2.
[10:16:38 PM] Not enought hardware buffers (0), hardware disabled
[10:16:38 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[10:16:38 PM] Default speaker config is : 1310724.
[10:16:38 PM] Direct sound audio device initialized successfully :
[10:16:38 PM] DX Version : 7
[10:16:38 PM] Hardware - disabled [buffers : 0]
[10:16:38 PM] Extensions - enabled :
[10:16:38 PM] EAX ver. 1 [ ] - disabled
[10:16:38 PM] EAX ver. 2 [ ] - disabled
[10:16:38 PM] EAX ver. 3 [ ] - disabled
[10:16:38 PM] I3D ver. 2 [ ] - disabled
[10:16:38 PM] ZoomFX [ ] - disabled
[10:16:38 PM] MacroFX [ ] - disabled
[10:16:38 PM] SIMD render [X]
[10:16:38 PM] num channels 32
[10:16:38 PM]
[10:16:55 PM] INTERNAL ERROR: Can't open file '3do/plane/TEXTURES/skin1okI.tga'
[10:16:55 PM] WARNING: object '3do/plane/TEXTURES/skin1okI.tga' of class 'TTexture2D' not loaded
[10:16:56 PM] INTERNAL ERROR: Texture required
[10:16:56 PM] WARNING: object '3do/plane/Bf-109E-7(sk)/Gear2.mat' of class 'TMaterial' not loaded
[10:16:56 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:16:56 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:16:56 PM]
[10:16:56 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:16:56 PM]
[10:16:56 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[10:16:56 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[10:16:56 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[10:16:56 PM] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[10:16:56 PM] at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1142)
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming.access$900(GUIAirArming.java:72)
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1692)
[10:16:56 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[10:16:56 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[10:16:56 PM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[10:16:56 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[10:16:56 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[10:16:56 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[10:16:56 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[10:16:56 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[10:16:56 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:16:56 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:16:56 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[10:16:56 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[10:16:56 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:16:56 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:16:56 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:16:56 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[10:16:56 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:16:56 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:16:56 PM] java.lang.NullPointerException
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:1555)
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming.access$1200(GUIAirArming.java:72)
[10:16:56 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1695)
[10:16:56 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[10:16:56 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[10:16:56 PM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[10:16:56 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[10:16:56 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[10:16:56 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[10:16:56 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[10:16:56 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[10:16:56 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:16:56 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:16:56 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[10:16:56 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[10:16:56 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:16:56 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:16:56 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:16:56 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[10:16:56 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:16:56 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:17:00 PM] Loading mission Quick/Bessarabia/BessarabiaBlueNoneN00.mis...
[10:17:06 PM] PBuffer: suitable formats: 42
[10:17:06 PM]
[10:17:06 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[10:17:06 PM] Depth = 24, stencil = 8
[10:17:07 PM] PBuffer: suitable formats: 42
[10:17:07 PM]
[10:17:07 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[10:17:07 PM] Depth = 24, stencil = 8
[10:17:12 PM] Loading vertex/fragment programs: *702935072*
[10:17:12 PM] *** Loading: [vpFogFar2Tex2D]
[10:17:12 PM] *** Loading: [vpFog2Tex2DBlend]
[10:17:12 PM] *** Loading: [vpFogFar4Tex2D]
[10:17:12 PM] *** Loading: [vpFogFar8Tex2D]
[10:17:12 PM] *** Loading: [vpFogNoTex]
[10:17:12 PM] *** Loading: [vpFog4Tex2D]
[10:17:12 PM] *** Loading: [vpFog4Tex2D_UV2]
[10:17:12 PM] *** Loading: [vp4Tex2D]
[10:17:12 PM] *** Loading: [vp6Tex2D]
[10:17:12 PM] *** Loading: [vpTexUVTex2D]
[10:17:12 PM] *** Loading: [vpWaterGrid_NV]
[10:17:12 PM] *** Loading: [vpWaterSunLight_NV]
[10:17:12 PM] *** Loading: [vpWaterSunLight_ATI]
[10:17:12 PM] *** Loading: [vpWaterSunLight_FP]
[10:17:12 PM] *** Loading: [vpTreeSprite]
[10:17:12 PM] *** Loading: [vpTreeTrunk]
[10:17:12 PM] *** Loading: [vpVAObjectsN]
[10:17:12 PM] *** Loading: [vpVAObjectsL0]
[10:17:12 PM] *** Loading: [vpSprites]
[10:17:12 PM] *** Loading: [vpSimpleGL]
[10:17:12 PM] *** Loading: [fpWaterSunLightFast]
[10:17:12 PM] *** Loading: [fpWaterSunLight]
[10:17:12 PM] *** Loading: [fpWaterSunLightBest]
[10:17:12 PM] *** Loading: [fpCoastBump]
[10:17:12 PM] *** Loading: [fpCoastFoam]
[10:17:12 PM] *** Loading: [fpCoastFoamFast]
[10:17:12 PM] *** Loading: [fpCoastFoamFarFogTex]
[10:17:12 PM] *** Loading: [fpCausticSimple]
[10:17:12 PM] *** Loading: [fpCaustic]
[10:17:12 PM] *** Loading: [fpSprites]
[10:17:12 PM] *** Loading: [fpObjectsL0]
[10:17:12 PM] *** Loading: [fpObjectsL0_2L]
[10:17:12 PM] *** Loading: [fpSimpleGL]
[10:17:12 PM] *** Loading: [fpNearLandFog]
[10:17:12 PM] *** Loading: [fpFarLandFog]
[10:17:12 PM] *** Loading: [fpRiverCoastAA]
[10:17:12 PM] *** Loading: [vpWaterDM_CPU]
[10:17:12 PM] *** Loading: [fpWaterDM_CPU]
[10:17:12 PM] *** Loading: [fpWaterDM_CPULo]
[10:17:12 PM] *** Loading: [fpWaterLFogDM]
[10:17:12 PM] *** Loading: [fpIceWater]
[10:17:12 PM] *** Loading: [fpNearNoBlend]
[10:17:12 PM] *** Loading: [fpNearNoBlendNoise]
[10:17:12 PM] *** Loading: [fpNearBlend]
[10:17:12 PM] *** Loading: [fpNearBlendNoise]
[10:17:12 PM] *** Loading: [fpFarBlend]
[10:17:12 PM] *** Loading: [fpForestPlane]
[10:17:12 PM] *** Loading: [fpForestPlaneNoise]
[10:17:12 PM] *** Loading: [fpForestPlaneEdges]
[10:17:12 PM] *** Loading: [fpForestPlaneEdgesNoise]
[10:17:14 PM] Load bridges
[10:17:14 PM] Load static objects
[10:17:14 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[10:17:15 PM] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[10:17:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[10:17:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[10:17:18 PM] INTERNAL ERROR: Can't open file '3do/plane/TEXTURES/skin1okI.tga'
[10:17:18 PM] WARNING: object '3do/plane/TEXTURES/skin1okI.tga' of class 'TTexture2D' not loaded
[10:17:18 PM] INTERNAL ERROR: Texture required
[10:17:18 PM] WARNING: object '3do/plane/Bf-109E-7(sk)/Gear2.mat' of class 'TMaterial' not loaded
[10:17:18 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:17:18 PM] Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:17:18 PM]
[10:17:18 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:17:18 PM]
[10:17:18 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[10:17:18 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[10:17:18 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[10:17:18 PM] at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:3893)
[10:17:18 PM] at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2358)
[10:17:18 PM] at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:51)
[10:17:18 PM] at com.maddox.il2.objects.air.Scheme1.<init>(Scheme1.java:16)
[10:17:18 PM] at com.maddox.il2.objects.air.BF_109.<init>(BF_109.java:24)
[10:17:18 PM] at com.maddox.il2.objects.air.BF_109E7.<init>(BF_109E7.java:18)
[10:17:18 PM] at java.lang.Class.newInstance0(Native Method)
[10:17:18 PM] at java.lang.Class.newInstance(Unknown Source)
[10:17:18 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1343)
[10:17:18 PM] at com.maddox.il2.ai.Wing.load(Wing.java:145)
[10:17:18 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
[10:17:18 PM] at com.maddox.il2.game.Mission._load(Mission.java:487)
[10:17:18 PM] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
[10:17:18 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
[10:17:18 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[10:17:18 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[10:17:18 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:17:18 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:17:19 PM] 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:17:19 PM] 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:17:19 PM] null
[10:17:19 PM] java.lang.NullPointerException
[10:17:19 PM] at com.maddox.il2.objects.air.Aircraft.missionStarting(Aircraft.java:3438)
[10:17:19 PM] at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:2314)
[10:17:19 PM] at com.maddox.il2.game.Mission.doBegin(Mission.java:2384)
[10:17:19 PM] at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[10:17:19 PM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[10:17:19 PM] at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[10:17:19 PM] at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[10:17:19 PM] at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[10:17:19 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:17:19 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:17:19 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[10:17:19 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:17:19 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:17:19 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:17:19 PM] at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[10:17:19 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[10:17:19 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[10:17:19 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:17:19 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:17:19 PM] Mission: Quick/Bessarabia/BessarabiaBlueNoneN00.mis is Playing
[10:17:27 PM] ObjState.finalize: Object of com.maddox.il2.objects.air.BF_109E7 NOT destroyed
[10:18:08 PM] INTERNAL ERROR: Can't open file '3do/plane/TEXTURES/skin1okI.tga'
[10:18:08 PM] WARNING: object '3do/plane/TEXTURES/skin1okI.tga' of class 'TTexture2D' not loaded
[10:18:08 PM] INTERNAL ERROR: Texture required
[10:18:08 PM] WARNING: object '3do/plane/Bf-109E-7(sk)/Gear2.mat' of class 'TMaterial' not loaded
[10:18:08 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:08 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:08 PM]
[10:18:08 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:08 PM]
[10:18:08 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[10:18:08 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[10:18:08 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[10:18:08 PM] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[10:18:08 PM] at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[10:18:08 PM] at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1142)
[10:18:08 PM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:747)
[10:18:08 PM] at com.maddox.il2.game.GameState.enterPush(GameState.java:94)
[10:18:08 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[10:18:08 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[10:18:08 PM] at com.maddox.il2.gui.GUIArming$DialogClient.notify(GUIArming.java:204)
[10:18:08 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[10:18:08 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[10:18:08 PM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[10:18:08 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[10:18:08 PM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[10:18:08 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[10:18:08 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[10:18:08 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[10:18:08 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[10:18:08 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[10:18:08 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:18:08 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:18:08 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[10:18:08 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[10:18:08 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:18:08 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:18:08 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:18:08 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[10:18:08 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:18:08 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:18:08 PM] null
[10:18:08 PM] java.lang.NullPointerException
[10:18:08 PM] at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:1555)
[10:18:08 PM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:750)
[10:18:08 PM] at com.maddox.il2.game.GameState.enterPush(GameState.java:94)
[10:18:08 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[10:18:08 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[10:18:08 PM] at com.maddox.il2.gui.GUIArming$DialogClient.notify(GUIArming.java:204)
[10:18:08 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[10:18:08 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[10:18:08 PM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[10:18:08 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[10:18:08 PM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[10:18:08 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[10:18:08 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[10:18:08 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[10:18:08 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[10:18:08 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[10:18:08 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:18:08 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:18:08 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[10:18:08 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[10:18:08 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:18:08 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:18:08 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:18:08 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[10:18:08 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:18:08 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:18:12 PM] Loading mission campaign/sk/DGen_A_Kuban42doe6/20806.mis...
[10:18:13 PM] WARNING: ObjectVACache_Clear()
[10:18:13 PM] WARNING: * Buf0 : Obj: 0, Vert 0, Ind 0
[10:18:13 PM] WARNING: * Buf1 : Obj: 0, Vert 0, Ind 0
[10:18:13 PM] WARNING: * Buf2 : Obj: 5, Vert 720, Ind 1440
[10:18:14 PM] PBuffer: suitable formats: 42
[10:18:14 PM]
[10:18:14 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[10:18:14 PM] Depth = 24, stencil = 8
[10:18:14 PM] PBuffer: suitable formats: 42
[10:18:14 PM]
[10:18:14 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[10:18:14 PM] Depth = 24, stencil = 8
[10:18:19 PM] Loading vertex/fragment programs: *702935072*
[10:18:19 PM] *** Loading: [vpFogFar2Tex2D]
[10:18:19 PM] *** Loading: [vpFog2Tex2DBlend]
[10:18:19 PM] *** Loading: [vpFogFar4Tex2D]
[10:18:19 PM] *** Loading: [vpFogFar8Tex2D]
[10:18:19 PM] *** Loading: [vpFogNoTex]
[10:18:19 PM] *** Loading: [vpFog4Tex2D]
[10:18:19 PM] *** Loading: [vpFog4Tex2D_UV2]
[10:18:19 PM] *** Loading: [vp4Tex2D]
[10:18:19 PM] *** Loading: [vp6Tex2D]
[10:18:19 PM] *** Loading: [vpTexUVTex2D]
[10:18:19 PM] *** Loading: [vpWaterGrid_NV]
[10:18:19 PM] *** Loading: [vpWaterSunLight_NV]
[10:18:19 PM] *** Loading: [vpWaterSunLight_ATI]
[10:18:19 PM] *** Loading: [vpWaterSunLight_FP]
[10:18:19 PM] *** Loading: [vpTreeSprite]
[10:18:19 PM] *** Loading: [vpTreeTrunk]
[10:18:19 PM] *** Loading: [vpVAObjectsN]
[10:18:19 PM] *** Loading: [vpVAObjectsL0]
[10:18:19 PM] *** Loading: [vpSprites]
[10:18:19 PM] *** Loading: [vpSimpleGL]
[10:18:19 PM] *** Loading: [fpWaterSunLightFast]
[10:18:19 PM] *** Loading: [fpWaterSunLight]
[10:18:19 PM] *** Loading: [fpWaterSunLightBest]
[10:18:19 PM] *** Loading: [fpCoastBump]
[10:18:19 PM] *** Loading: [fpCoastFoam]
[10:18:19 PM] *** Loading: [fpCoastFoamFast]
[10:18:19 PM] *** Loading: [fpCoastFoamFarFogTex]
[10:18:19 PM] *** Loading: [fpCausticSimple]
[10:18:19 PM] *** Loading: [fpCaustic]
[10:18:19 PM] *** Loading: [fpSprites]
[10:18:19 PM] *** Loading: [fpObjectsL0]
[10:18:19 PM] *** Loading: [fpObjectsL0_2L]
[10:18:19 PM] *** Loading: [fpSimpleGL]
[10:18:19 PM] *** Loading: [fpNearLandFog]
[10:18:19 PM] *** Loading: [fpFarLandFog]
[10:18:19 PM] *** Loading: [fpRiverCoastAA]
[10:18:19 PM] *** Loading: [vpWaterDM_CPU]
[10:18:19 PM] *** Loading: [fpWaterDM_CPU]
[10:18:19 PM] *** Loading: [fpWaterDM_CPULo]
[10:18:19 PM] *** Loading: [fpWaterLFogDM]
[10:18:19 PM] *** Loading: [fpIceWater]
[10:18:19 PM] *** Loading: [fpNearNoBlend]
[10:18:19 PM] *** Loading: [fpNearNoBlendNoise]
[10:18:19 PM] *** Loading: [fpNearBlend]
[10:18:19 PM] *** Loading: [fpNearBlendNoise]
[10:18:19 PM] *** Loading: [fpFarBlend]
[10:18:19 PM] *** Loading: [fpForestPlane]
[10:18:19 PM] *** Loading: [fpForestPlaneNoise]
[10:18:19 PM] *** Loading: [fpForestPlaneEdges]
[10:18:19 PM] *** Loading: [fpForestPlaneEdgesNoise]
[10:18:20 PM] Load bridges
[10:18:20 PM] Load static objects
[10:18:20 PM] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[10:18:20 PM] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[10:18:20 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[10:18:20 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[10:18:20 PM] INTERNAL ERROR: Can't open file '3do/plane/TEXTURES/skin1okI.tga'
[10:18:20 PM] WARNING: object '3do/plane/TEXTURES/skin1okI.tga' of class 'TTexture2D' not loaded
[10:18:20 PM] INTERNAL ERROR: Texture required
[10:18:20 PM] WARNING: object '3do/plane/Bf-109E-7(sk)/Gear2.mat' of class 'TMaterial' not loaded
[10:18:20 PM] INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:20 PM] Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:20 PM]
[10:18:20 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:18:20 PM]
[10:18:20 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[10:18:20 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[10:18:20 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[10:18:20 PM] at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:3893)
[10:18:20 PM] at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2358)
[10:18:20 PM] at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:51)
[10:18:20 PM] at com.maddox.il2.objects.air.Scheme1.<init>(Scheme1.java:16)
[10:18:20 PM] at com.maddox.il2.objects.air.BF_109.<init>(BF_109.java:24)
[10:18:20 PM] at com.maddox.il2.objects.air.BF_109E7.<init>(BF_109E7.java:18)
[10:18:20 PM] at java.lang.Class.newInstance0(Native Method)
[10:18:20 PM] at java.lang.Class.newInstance(Unknown Source)
[10:18:20 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1343)
[10:18:20 PM] at com.maddox.il2.ai.Wing.load(Wing.java:145)
[10:18:20 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
[10:18:20 PM] at com.maddox.il2.game.Mission._load(Mission.java:487)
[10:18:20 PM] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
[10:18:20 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
[10:18:20 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[10:18:20 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[10:18:20 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:18:20 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:18:23 PM] 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:18:23 PM] 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[10:18:23 PM] null
[10:18:23 PM] java.lang.NullPointerException
[10:18:23 PM] at com.maddox.il2.objects.air.Aircraft.missionStarting(Aircraft.java:3438)
[10:18:23 PM] at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:2314)
[10:18:23 PM] at com.maddox.il2.game.Mission.doBegin(Mission.java:2384)
[10:18:23 PM] at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[10:18:23 PM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[10:18:23 PM] at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[10:18:23 PM] at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[10:18:23 PM] at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[10:18:23 PM] at com.maddox.rts.Message._send(Message.java:1217)
[10:18:23 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[10:18:23 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[10:18:23 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[10:18:23 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[10:18:23 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[10:18:23 PM] at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[10:18:23 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[10:18:23 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[10:18:23 PM] at com.maddox.il2.game.Main.exec(Main.java:456)
[10:18:23 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:18:23 PM] Mission: campaign/sk/DGen_A_Kuban42doe6/20806.mis is Playing
[10:18:33 PM] ObjState.finalize: Object of com.maddox.il2.objects.air.BF_109E7 NOT destroyed
[Sep 21, 2015 10:18:35 PM] -------------- END log session -------------