UPDATE - Paul as fixed this issue - Static aircraft now appearQuestion for SAS~Anto or anyone else that may know:
I use Paul Lowengrin's DCG to generate semi-dynamic campaigns and here is a small part of how it works:
- DCG can detect the type of aircraft stationed at a given airfield and substitute any static aircraft there (within a given radius) with the matching static aircraft type.
DCG detects a unit assigned to the airfield is using the
air.BF_109F2 and a static object named
vehicles.planes.Plane$BF_109F4 is in the vicinity. DCG then substitutes the
(Plane$BF_109F4) with the
(Plane$BF_109F2), the correct static aircraft.
This makes it easy to populate airfields with the correct aircraft assigned there - cool right?
This doesn't work with the Ultimate Pack aircraft and a several other because the static use a non IL-2 standard naming convention e.g. vehicles.planes.
UltimateBf109Static$BF_109F0 instead or
Plane$BF_109F0. The result is DCG doesn't generate a static on the airfield.
A workaround would be to manually change "
UltimateBf109Static" = "
Plane" in my stationary.ini file but I wanted to know if that would break anything with this mod?
----Tried it and IL-2 CTD
any workarounds or other files I need to modify?