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Author Topic: SAS Modact 5.3 for IL-2 4.12.2m  (Read 384192 times)

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teto89

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #396 on: March 06, 2016, 10:04:14 AM »

Hello! I have installed IL2 CUP mod's with SAS Modact 5.3
the game it's ok, but i've a little doubt about the expert mode....when I click on "activate" it says me "this is no try error thing it's about knowing or not what to enter here" and others message of errors. Why I cannot activate it? Is it not possible or I need the authorization code? I'm sorry for my bad english, I hope that I wrote the question in the right place of forum :P
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SAS~Malone

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #397 on: March 06, 2016, 10:20:22 AM »

hi and welcome
i really don't think you should be trying expert mode, considering you are brand new to modding IL-2.....
anyway, please read the manual for the IL-2 selector before trying things you know little or nothing about.it's crucial to read first, especially with IL-2 mods....
https://www.sas1946.com/main/index.php/topic,16403.msg176304.html#msg176304
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nightace

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #398 on: March 30, 2016, 05:55:11 AM »

ref :412.2m modact 5.3 JSGME
hello
i just added the AI flyable and jsgme options plus patch to my 412.2m and i i have some questions . First is this patch supposed to make aircraft that were previously AI in FMB now flyable ? because if so i tested only the TBM3 and it remains AI , is there a list of the flyables ?
secondly below is an image of my jsgme,i tried activating some of the options and i receive for all of them the message that they are included in the ai flyables option activated already and can cause damage. Can you please clarify.
finally which is the key usually assigned for the Pal visual mod 8 ? does this option allow taxi and rearm and reload ? if not do we have this option somewhere to download and install as in CUP ? 
thanks in advance for support

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SAS~Storebror

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #399 on: March 30, 2016, 06:25:02 AM »

is this patch supposed to make aircraft that were AI flyable ?
Yes.

i tested only the TBM3 and it remains AI
Your fault.
It works for thousands of other users.

is there a list of the flyables ?
Yes and no.
It's simply all stock AI planes that become flyable, including "ace" planes.

i tried activating some of the options and i receive for all of them the message that they are included in the ai flyables activated already and can cause damage. Can you please clarify.
Sounds like this is the first time you use JSGME.
This is a normal message from JSGME which just tries to tell you that the mods you try to activate share at least one file.
This means that when you later deactivate (one of) them, you should do so in reverse order than when you activated them.

finally which is the key usually assigned for the Pal visual mod 8 ?
You have to set one yourself, check your controls when Visual Mod is activated.

Best regards - Mike
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nightace

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #400 on: March 30, 2016, 08:37:16 AM »

HELLO
i had TON's activator installed , ok now with SAS 5.3 . My Dream K torpedoes are not appearing with the TBM and Kate which are now flyable , is this normal or is there a way off activating them again .they are working in 413 with activator 6 as AI. Is CUP VisualMod9 4122 the mod which allows taxi to runway and reload and refuel option ?
tks support.
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SAS~Storebror

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #401 on: March 30, 2016, 09:08:21 AM »

Support ends here.
Please read the regarding mod threads before asking.
Thanks.

Best regards - Mike
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tarakanz

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #402 on: March 31, 2016, 05:37:53 AM »

I have a problem. when you download games on a flight - 30% crash. and on all models does not work.

FM called 'FlightModels/A-20G.fmd' is being loaded from Alternative File: 'gui/game/buttons'
WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/A-20G/256-21.tga'
java.lang.NoSuchFieldError: limits6DoF
   at com.maddox.il2.objects.air.CockpitA_20G.<init>(CockpitA_20G.java:181)
   at java.lang.Class.newInstance0(Native Method)
   at java.lang.Class.newInstance(Unknown Source)
   at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3324)
   at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2694)
   at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
   at com.maddox.il2.ai.Wing.load(Wing.java:144)
   at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
   at com.maddox.il2.game.Mission._load(Mission.java:762)
   at com.maddox.il2.game.Mission.access$600(Mission.java:120)
   at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:449)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

full log here:
https://www.mediafire.com/download/vylyevyqe65b9ah/log.lst
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SAS~Storebror

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #403 on: March 31, 2016, 06:13:47 AM »

You have installed a mod that changes the "CockpitPilot" class and which is incompatible with IL-2 4.12.2.
This is not a modact error.

Best regards - Mike
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victor639514

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #404 on: April 16, 2016, 09:18:10 PM »

Hello there.  :)

I would like to ask if there is a sound matrix for the SAS Modact 5.3?

I wonder because I would like to tweak around with some sound files. For example, the B-17, and B-24 borrow sounds from the R-1830 prs files, when it should actually be some R-1820 prs files.
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Digital3d

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #405 on: August 31, 2016, 01:18:37 AM »

So what I did after installing "SAS_Modact_5.30_for_IL-2_4.12.2m.exe"
ia just "Run the self-extracting installer, select your IL-2 4.12.2m game folder as target for installation, let the installer do it's job, run the game and enjoy!
(Please note it is STRONGLY suggested you start with a fresh 4.12.2m install before switching over to Modact 5.30)"
and now my IL2 1964 crashs and not running.
I have a steam version. I don't know what I did wrong.
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SAS~Storebror

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #406 on: August 31, 2016, 01:45:04 AM »

Maybe your Steam version was already updated to 4.13?
Please run "IL-2 Selector.exe", click "Change Settings", select "Stock Game" from the dropdown list, click "Save Settings" and try again.
This will kick up your untouched Steam game which, during startup, will clearly state the game version in the lower left corner.

Best regards - Mike
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Digital3d

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Re: SAS Modact 5.3 for IL-2 4.12.2m
« Reply #407 on: September 01, 2016, 11:15:59 PM »

nothing happened after changing to stock as well. same issue.
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