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Author Topic: static.ini  (Read 1376 times)

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darky1958

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static.ini
« on: November 03, 2013, 11:59:48 PM »

Hi , Guys

Im looking for the roads and trees as static objects.
I mean how to pick them on the static. ini and put  them like other static objects wherever you like...

Somebody knows where can I find it ?

Regard

Darky :-[
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panzerkeil

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Re: static.ini
« Reply #1 on: November 04, 2013, 02:29:12 AM »

Roads are not listed in static.ini by default. Look for MOD in SAS called KevinP roadplates; this mod will add various road plates to your static objects which can then be used in mission builder.
For tree objects just do a quick search in your static.ini; there are several listed in mine (dead trees, palm trees, rows of trees, etc), but that also depends on which mods you have installed.
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crazyeddie

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Re: static.ini
« Reply #2 on: November 04, 2013, 03:05:07 AM »

And no 2 people modify their static.ini the same way, there must be several thousand versions out there by now.

The only way to do it is to go look for yourself at yours, and slowly work out what is what.  It takes a bit of time the first time around but you will soon get the hang of it.  As you place each object on the map (any map will do) look at what its called and which section it is listed under, and all will be revealed.
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darky1958

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Re: static.ini
« Reply #3 on: November 04, 2013, 03:32:51 AM »

Thanks, guys for your Post...
The trees in static. ini default ( DBW or TFM ) are not enough for me.
Of course I have it all !
Im looking for the flora specially for Middle and West Europe.
The roads.... I will try what Panzerkeil said...
Crazyeddie - for the static.ini I need the objects ( in this case : trees ) as texture with ready inscription to the static. ini file. I´m not computer sciensist... I can´t it make myself !

Regards

Darky
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