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Author Topic: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test  (Read 163295 times)

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SAS~Storebror

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #156 on: June 24, 2014, 11:54:59 AM »

Welcome to the SAS. Please use latin letters or you won't get your message across.

Best regards - Mike
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Maty12

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #157 on: June 24, 2014, 02:15:20 PM »

What did he say? Alll I get is a bunch of emoticons.
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SAS~Storebror

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #158 on: June 24, 2014, 11:11:23 PM »

I guess it reads "the weather is fine in russia, thanks for this mod".
If it should be anything else, he'd need to explain more.
If he doesn't, he'll not be around for too long here.

Best regards - Mike
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The Radge

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #159 on: June 24, 2014, 11:59:42 PM »

He also posted in Aviaskins a question "How to install Jet Era 1.33?"
I guess, if here in his post he gave a link to Jet Era, then he wanted to ask here the same.
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SAS~Storebror

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #160 on: June 25, 2014, 01:34:39 AM »

...and that's literally the full question.
Well, remembering that the release thread even contains a direct link to the manual and taking into account that the manual contains detailed installation instructions, this question belongs to the "how not to start your internet career" category.

U2Santyago, should you come back here and read this, I strongly recommend to read first and ask questions when they arise, not right at the beginning.
Should you consider to pay me for guiding you through, $150 per working hour plus expenses and the deal is fixed.

Best regards - Mike
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Jonzynator

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #161 on: November 01, 2014, 08:16:25 PM »

Will the differential brakes be added to the HOTAS controls?
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<Gunny>

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #162 on: December 22, 2014, 07:47:33 PM »

While playing on-line today I noticed that the I-153M62 only has canons for guns.
It acts like the I-153P model - Fires two rounds at a time. No machine guns at all.
Would some one take a look. Please.
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The Radge

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #163 on: December 23, 2014, 12:38:50 AM »

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<Gunny>

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #164 on: December 23, 2014, 12:50:37 AM »

Thank you - I looked at every post here and saw nothing about the problem.

Thank you very much and If this does not work I'll be back :) 

Worked like a dream.

Thanks.
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duffys tavern

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #165 on: January 24, 2015, 07:15:38 AM »

4.12 / 5.3
Since loading the latest SAS Engine mod 2.7 & SAS Engine Patch by Western0221, to install the new FA-18, (btw, works great!) I've lost the CATS on my default CVs CATS work fine on the new angle deck CVs but not on default CVs. Planes will "snap" to the cat but are offset to the left. I get the steam but when I fire the CAT the jet a/c moves slowly and veers to the right and goes off the deck and into the drink. Anyone else experienced this? The prop jobs seem to launch from the CATs ok. The problem is with the jets on default CVs. CVs such as the Boxer, Tarawa, etc. No CATs at all, a/c just deck launch. Any help appreciated.

Didn't notice anything in the log files other than this:
Str2FloatClamp() - Clamped 10.5 -> 2 (delta = -8.5) to Range 0..2
[3:41:19 PM]   WARNING: ****( Unexpected txr reload (tfMipmap,tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Cockpit/F-18/Canopy.tga'
[3:41:20 PM]   INTERNAL ERROR: Str2FloatClamp() - Clamped 10.5 -> 2 (delta = -8.5) to Range 0..2
[3:41:20 PM]   INTERNAL ERROR: Str2FloatClamp() - Clamped 10.5 -> 2 (delta = -8.5) to Range 0..2
[3:41:20 PM]   INTERNAL ERROR:
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bobtt123

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #166 on: February 13, 2015, 09:05:26 AM »

i cant launch il2 when i have this on. i didnt happend before i tried removing all my mods but still il2 wont launch unless i remove this mod
Code: [Select]
com.maddox.rts.SFSException: No such file or directory: sas_basic_50.sfs
[8:59:10 AM] at com.maddox.rts.SFS.mount(Native Method)
[8:59:10 AM] at com.maddox.rts.SFS.mount(SFS.java:20)
[8:59:10 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1614)
[8:59:10 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[8:59:10 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[8:59:10 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[8:59:10 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Feb 14, 2015 8:59:10 AM] -------------- END log session -------------
(edit)very sorry storebror havent post an error in a long time
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SAS~Storebror

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #167 on: February 13, 2015, 12:28:40 PM »

Wrong log file, log.lst please, see https://www.sas1946.com/main/index.php/topic,42857.0.html

Best regards - Mike
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