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Author Topic: Fokker D.VII/D.VIIF  (Read 47925 times)

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Fresco23

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Re: Fokker D VII/DVIIF
« Reply #48 on: November 19, 2013, 02:14:07 PM »

flies fine for me, by making smooth throttle adjustments, and always try to keep positive Gs on the engine.
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max_thehitman

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Re: Fokker D VII/DVIIF
« Reply #49 on: November 19, 2013, 02:22:46 PM »


Somebody give Fresco a medal!  A-TA-Boy-Fres-co!
Your an ace already! :)

Great job as always SAS~Skipperl Thank you , Spacibo



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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

David Prosser

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Re: Fokker D VII/DVIIF
« Reply #50 on: November 19, 2013, 06:00:37 PM »

I guess it'll be fixed sooner, or later. Gio and the team make good mods. And they're good at ironing out bugs.


cheers


David Prosser

MURD0C

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Re: Fokker D VII/DVIIF
« Reply #51 on: November 19, 2013, 08:10:51 PM »

DBW in 1916, all aircraft with the wrong FM, many of the wrong weapons but all is acceptable until the Fokker D-7.
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vpmedia

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Re: Fokker D VII/DVIIF
« Reply #52 on: November 19, 2013, 09:03:29 PM »

Murdoc, youre right, in fact somebody could go over the entire DBW-1916 planeset and make all the FM's compatible. I've been trying to find a full time FM expert since the beginning, because I'm aware of the problems (DH.2, Nieuport.11, bombers, etc). Currently quite a few planes got ww2 era flight models/slots vs the AMT and other releases which have correct ww1 FM. The Fokker D.VII FM is not that bad, you only need to watch your max speed.

vpmedia

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Re: Fokker D VII/DVIIF
« Reply #53 on: November 19, 2013, 09:10:04 PM »

I also gave a attachinge FM

Thank you!
I just tested and this feels perfect, I'll include this version in DBW-1916.

Gumpy

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Re: Fokker D VII/DVIIF
« Reply #54 on: November 20, 2013, 12:59:05 AM »

I also gave a attachinge FM

Thank you!
I just tested and this feels perfect, I'll include this version in DBW-1916.
Your kidding right VP? The plane still jerks and shakes around.Skippers FM fixed nothing as far as I can see maybe I'm wrong but, I have it installed correctly and it still doing the same thing as it was when it was first uploaded.
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Gaston

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Re: Fokker D VII/DVIIF
« Reply #55 on: November 20, 2013, 01:47:10 AM »

Same here... the strange thing is that this FM file does not replace another file... so maybe a classfile has to be changed too... am I wrong ?
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vpmedia

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Re: Fokker D VII/DVIIF
« Reply #56 on: November 20, 2013, 02:24:51 AM »

I also gave a attachinge FM

Thank you!
I just tested and this feels perfect, I'll include this version in DBW-1916.
Your kidding right VP? The plane still jerks and shakes around.Skippers FM fixed nothing as far as I can see maybe I'm wrong but, I have it installed correctly and it still doing the same thing as it was when it was first uploaded.

honestly, it did feel better...maybe just a placebo effect

anyway, if I avoid overspeeding it works fine, but I agree its a bit of a challenge to score kills with it

vpmedia

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Re: Fokker D VII/DVIIF
« Reply #57 on: November 20, 2013, 02:27:40 AM »

btw I started some cockpit textures

here's the current status (WiP):

SAS~Skipper

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Re: Fokker D VII/DVIIF
« Reply #58 on: November 20, 2013, 02:43:55 AM »

I did not do anything with the data of the FM, simply divided the two Snipe and Fokker aircraft.
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Spider16

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Re: Fokker D VII/DVIIF
« Reply #59 on: November 20, 2013, 03:37:10 AM »

Gio and all involved in this Project . My respect, gratitude and congratulations .


Cheers  guys
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