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Author Topic: B-25D and B-25J Series for 4.12  (Read 34945 times)

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Docholiday

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Re: B-25D and B-25J Series for 4.12
« Reply #12 on: November 24, 2013, 11:50:01 AM »

OK, Doc!

For me everything works good, but maybe my reticle isn 't accepted by Yr computer. Pls go to folder '3do/Cockpit/B-25J' and delete all reticles files. I hope it may help. Sorry for inconvenience caused.

Stefan

No inconvenience !

I am just happy that You adapted one of my favourite plane to 4.12 !   !    !

Thx a lot


Doc
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Whiskey_Sierra_972

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Re: B-25D and B-25J Series for 4.12
« Reply #13 on: November 24, 2013, 01:49:47 PM »

Hi Stefan!

Tested right now without any issue!

Thanks for the 412zation!!!
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Docholiday

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Re: B-25D and B-25J Series for 4.12
« Reply #14 on: November 25, 2013, 02:48:06 AM »

OK, Doc!

For me everything works good, but maybe my reticle isn 't accepted by Yr computer. Pls go to folder '3do/Cockpit/B-25J' and delete all reticles files. I hope it may help. Sorry for inconvenience caused.

Stefan

I followed Your advicee.. and ...   now everything works   fine !   ;D


THX a lot

Doc
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Fly!

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Re: B-25D and B-25J Series for 4.12
« Reply #15 on: November 29, 2013, 05:10:54 PM »

Thank you Stephan. We all missed these :)
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Maty12

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Re: B-25D and B-25J Series for 4.12
« Reply #16 on: May 26, 2014, 10:29:53 AM »

I was able to add Jeromino's new 3D engines to these birds!
B-25D-5NC


B-25D-20NC


B-25J-15


B-25J-22


https://www.mediafire.com/download/vukistwnwa31d8c/Modded+B-25s+Engine+Fix.rar
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Mission_bug

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Re: B-25D and B-25J Series for 4.12
« Reply #17 on: April 22, 2015, 10:01:36 AM »

Hello guys, I have not used this mod until today although it has been installed for quite some time and in the QMB arming screen if I select in game markings on I get a CTD. ???

Have any of you experienced this in your installs and if so could you please tell me how is it correctable?  Am I missing another mod to have everything working?


Log entry gives this at the end:

Code: [Select]
[3:41:14 PM] Motor resolveFromFile starter = 0
[3:41:14 PM] Motor resolveFromFile starter = 0
[3:41:14 PM] Flight Model File FlightModels/B-25D5-Strafer.fmd contains no Mach Drag Parameters.
[3:41:14 PM] FM called 'FlightModels/B-25D5-Strafer.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[3:41:16 PM] ERROR file: File users/campaign2/Icons not found
[3:41:16 PM] Mission: QuickQMBPro/Burma/BurmaRedScramble00.mis is Playing
[3:41:17 PM] warning: no files : music/takeoff
[3:41:50 PM] java.lang.NoSuchMethodError
[3:41:50 PM] at com.maddox.il2.objects.air.PaintSchemeBMPar03B25.prepareNum(PaintSchemeBMPar03B25.java:266)
[3:41:50 PM] at com.maddox.il2.objects.air.PaintScheme.prepareNum(PaintScheme.java:92)
[3:41:50 PM] at com.maddox.il2.objects.air.PaintScheme.prepare(PaintScheme.java:80)
[3:41:50 PM] at com.maddox.il2.gui.GUIAirArming.prepareMesh(GUIAirArming.java:1242)
[3:41:50 PM] at com.maddox.il2.gui.GUIAirArming.access$1000(GUIAirArming.java:72)
[3:41:50 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1849)
[3:41:50 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[3:41:50 PM] at com.maddox.gwindow.GWindowCheckBox.notify(GWindowCheckBox.java:35)
[3:41:50 PM] at com.maddox.il2.gui.GUISwitchBox3._notify(GUISwitchBox3.java:92)
[3:41:50 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[3:41:50 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[3:41:50 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[3:41:50 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[3:41:50 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[3:41:50 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[3:41:50 PM] at com.maddox.rts.Message._send(Message.java:1217)
[3:41:50 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[3:41:50 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[3:41:50 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[3:41:50 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[3:41:50 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[3:41:50 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[3:41:50 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[3:41:50 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:41:50 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


I know this thread has not been touched for a while so maybe no one else has had the problem, maybe I have a conflict somewhere, any help would be greatly appreciated.

Installed in 4.12.2 with SAS ModAct 5.30.


Wishing you all the very best, Pete. ;D

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Piotrek1

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Re: B-25D and B-25J Series for 4.12
« Reply #18 on: April 22, 2015, 02:36:18 PM »

Hi Pete. I use CUP, so I do not know if it will help somehow :-\\, but recently I had also problem after installing PBJPack.v2 (20% CTD),
so I installed B25_TS and B-25_RKKA, I still had 20% CTD, then:
B-25's additional cockpits & loadouts, air-to-ground gunners:
https://www.sas1946.com/main/index.php/topic,15251.0.html
the situation repeated so I added the B-25D and B-25J Series_412
and so far everything works as it should. Thank you very much,Stefan. 8)
You can also try:
Malone's B-25J-15NA fix glass cockpit
https://www.sas1946.com/main/index.php?topic=41849.0
Landing lights for the B-25's
https://www.sas1946.com/main/index.php/topic,41992.0.html
Best regards,
Piotrek
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Mission_bug

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Re: B-25D and B-25J Series for 4.12
« Reply #19 on: April 23, 2015, 01:10:17 PM »

Hello Piotrek1, thank you very much for the info, I will check and see what I have installed and if anything is missing from your suggestions I will add it and try the mod again. ;)

My thought is it is a java issue concerning the markings option that is added in the plane class but I could be wrong on that.

Wishing you all the very best, Pete. ;D
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Piotrek1

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Re: B-25D and B-25J Series for 4.12
« Reply #20 on: April 23, 2015, 01:26:35 PM »

You're welcome.  :)

P.S. I only have a small issue with the B-25's additional cockpits & loadouts, because BAT missile (B-25J-1NA) is not visible in FMB:

Best regards,
Piotrek
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Mission_bug

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Re: B-25D and B-25J Series for 4.12
« Reply #21 on: April 27, 2015, 01:42:06 PM »

Hello Piotrek1, I have tried the various things you mention but unfortunately this pack is still giving me issues. ;)

It is more than likely that I am missing something in my install, what though I do not know.

Anyway, thank you very much for the help, greatly appreciated.

Wishing you all the very best, Pete. ;D
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Piotrek1

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Re: B-25D and B-25J Series for 4.12
« Reply #22 on: April 27, 2015, 01:53:28 PM »

You are welcome.  :)
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BawoBagong

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Re: B-25D and B-25J Series for 4.12
« Reply #23 on: May 03, 2015, 06:18:04 AM »

FINALLY!!! The B-25 version that has been sorely missed in the game!!! Who needs the Invader now that we have this kickass bird! Thanks man

Cheers

BiBi
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