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Author Topic: RAF Airfield Vehicles- Beta Release  (Read 13364 times)

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tomoose

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Re: RAF Airfield Vehicles- Beta Release
« Reply #12 on: November 24, 2013, 05:46:49 PM »

Mick;
good catch;
Here's a corrected Body.msh file.  I've "treaded" the tires and added a post for the steering wheel.
https://www.mediafire.com/download/e26ch7zz1y1f49j/Body.msh
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Kopfdorfer

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Re: RAF Airfield Vehicles- Beta Release
« Reply #13 on: November 24, 2013, 05:51:06 PM »

Hey Tomoose,

                   SEOW = Scorched Earth Online War , which is a campaign engine for IL2 Online , using the HSFX mod system as their IL2 base.  I know it's not the mandate of SAS to consider online flying at the same priority as offline , but for these guys it is their essence de vivre. They will appreciate these because of the relative scarcity of Commonwealth vehicles and objects compared to other nationalities to date.
If you are interested check out the SEOW wiki page , or go to SEOW HQ and hang out.

Cheers again for these nice adds.

Kopfdorfer
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tomoose

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Re: RAF Airfield Vehicles- Beta Release
« Reply #14 on: November 24, 2013, 06:44:57 PM »

Kopfdorfer;
I'll check it out.  I'm very much interested in the online (coop) side of the game.
cheers,
Tomoose
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tomoose

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Re: RAF Airfield Vehicles- Beta Release
« Reply #15 on: November 24, 2013, 06:49:33 PM »

I tried the SEOW wiki but it wouldn't connect.
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SAS~Malone

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Re: RAF Airfield Vehicles- Beta Release
« Reply #16 on: November 24, 2013, 11:13:46 PM »

hi tomoose - good to see you got these out the door!
they will come in really useful for airfield scenarios. i, for one, will be putting them to good use, thanks! :D
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Fresco23

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Re: RAF Airfield Vehicles- Beta Release
« Reply #17 on: November 25, 2013, 01:07:04 AM »

tomoose, these are beautiful! perfect even as statics! I'll gladly populate airfields with them! thanks!
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Plowshare

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Re: RAF Airfield Vehicles- Beta Release
« Reply #18 on: November 25, 2013, 07:53:51 AM »

For the future of these objects: After tomoose makes the damage models for these objects I would recommend adding the damage form for the ambulance and fire truck but also keep the ambulance and fire truck as the invincible objects they are now.

Do this by keeping the MeshDead line in the static.ini text as it is right now:
MeshDead        3do/AustinAmb/live.sim
MeshDead        3do/Firetruck/live.sim

After an attack on your air base, when you return, there will be the ambulance and fire truck looking after things. Also, if these objects do get mobile, keep the static.ini ones for this same purpose. I've done this with humans and it looks pretty cool.

I might also recommend changing the AlignToLand      0 to AlignToLand      1 so these vehicles can conform to the landscape.

Bob
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tomoose

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Re: RAF Airfield Vehicles- Beta Release
« Reply #19 on: November 25, 2013, 10:22:20 AM »

Plowshare;
You just taught me something.  I assume AlignLand = 1 means that the vehicle will go up the hill as opposed to going through it????
 :o
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asheshouse

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Re: RAF Airfield Vehicles- Beta Release
« Reply #20 on: November 25, 2013, 10:32:28 AM »

A very nice set of vehicles. I look forward to seeing more.  :)
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Epervier

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Re: RAF Airfield Vehicles- Beta Release
« Reply #21 on: November 25, 2013, 11:37:33 AM »

You just taught me something.  I assume AlignLand = 1 means that the vehicle will go up the hill as opposed to going through it?
;) Read the beginning of the file static.ini :
[_ForDescriptionOfCommentsOnly_]
Title      ParkingCorner        //  Text to be appear in menu

// Model
MeshLive   3do/Tanks/M4A2/Summer/hier.him      // full filename of mesh
MeshDead   3do/Tanks/M4A2/Summer/hierD.him     // full filename of damaged mesh

// How much meters to add to height about of land's surface
AddHeightLive    0.0
AddHeightDead    0.0

// If need to set object perependicular to land's surface on slopes, then set 1,
// otherwise (perpendicular to sea surface) set 0
AlignToLand     0


// Panzer

// Body type is one of:
// WoodSmall,WoodMiddle,RockMiddle,RockBig,RockHuge,FuelSmall,FuelBig
Body                       WoodSmall

// Panzer's thickness (in meters).
Panzer                     0.05

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asso58

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Re: RAF Airfield Vehicles- Beta Release
« Reply #22 on: November 25, 2013, 12:00:50 PM »

Thanks tomoose, I waited a long time for these

littke gems, and now I keep dreaming:

... a Commer or Bedford "Queen Mary"?

... a Matador Coles crane?

The best compliments for Your work!

asso58

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Mission_bug

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Re: RAF Airfield Vehicles- Beta Release
« Reply #23 on: November 25, 2013, 12:21:36 PM »

Great to see you have got these into the sim tomoose, they are brilliant, I love them. 8)

Wishing you all the very best, Pete. ;D
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