RAFbube/benson;
Have you added the text I provided to your Static.ini file? That is the file that tells the game where the mods are and what they are called etc.
You shouldn't be seeing any names in the FMB but rather the Object number (there are no "names" in the OBJECTS part of FMB they are all numbered, for example my Matador truck is "Object 2448").
I created these for DBW but I don't see any major reason why they can't be used in the other mods. I'm not familiar with how the other mods have their folders etc arranged.
In my DBW the file structure is as follows (your DBW folder may be slightly different);
C:/Program Files (x86)/IL2 DBW/IL2 DBW/IL-2 Sturmovik 1946/#DBW/
Inside the #DBW folder are all of my mod folders such as Carrier Crew v5, and Fixed cowling engine & propeller
My RAF stuff is in a folder called Airfield_Eqpt.
Inside the Airfield_Eqpt folder is a sub-folder called "3do"(you NEED this folder) and inside THAT folder are all the mod folders such as Matador, Firetruck, Austin_Amb etc.
So (using the Matador mod as the example) I end up with a folder path as follows....
C:/Program Files (x86)/IL2 DBW/IL2 DBW/IL-2 Sturmovik 1946/#DBW/Airfield_Eqpt/Matador/
Inside the "Matador" folder is the Body.msh, Live.sim, .tga and .mat files for that object.
I hope that makes sense and helps you out.
In your own versions have a look at where your mods are kept and do the same with mine but adjust the location accordingly.